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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
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CCP Dolan
C C P C C P Alliance
38
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Posted - 2013.03.18 22:39:00 -
[121] - Quote
Cerebral Wolf Jr wrote:CCP Dolan wrote:I have e-mailed all of the selected players using their registered PSN e-mail addresses. Tomorrow, I will send an eve-mail to all those who have not responded to ensure that their registered e-mail address is still actively monitored. If they don't reply what do you plan to do? Pick more form the community or just run without them?
I'll just continue without them. I will do all I can to get in contact with everyone on my list, but I easily have enough people to form a War Council. |
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Cerebral Wolf Jr
Immobile Infantry
854
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Posted - 2013.03.18 22:39:00 -
[122] - Quote
Baal Omniscient wrote:Cerebral Wolf Jr wrote:CCP Dolan wrote:I have e-mailed all of the selected players using their registered PSN e-mail addresses. Tomorrow, I will send an eve-mail to all those who have not responded to ensure that their registered e-mail address is still actively monitored. If they don't reply what do you plan to do? Pick more form the community or just run without them? You can literally FEEL the heat from the drool dripping off of this wolf's fangs.
I'm interested to see if ZionShad get's invited based on the fact he always abuses things he get's given from CCP and the recent leaks from his corp.
I'm not too fussed about it personally, just interested in seeing how it's going to play out. |
Cerebral Wolf Jr
Immobile Infantry
854
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Posted - 2013.03.18 22:40:00 -
[123] - Quote
CCP Dolan wrote:Cerebral Wolf Jr wrote:CCP Dolan wrote:I have e-mailed all of the selected players using their registered PSN e-mail addresses. Tomorrow, I will send an eve-mail to all those who have not responded to ensure that their registered e-mail address is still actively monitored. If they don't reply what do you plan to do? Pick more form the community or just run without them? I'll just continue without them. I will do all I can to get in contact with everyone on my list, but I easily have enough people to form a War Council.
That many huh? Welp |
Kevall Longstride
DUST University Ivy League
119
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Posted - 2013.03.18 22:49:00 -
[124] - Quote
Go on admit it. We all checked our email.....
Glad its not me. I'd rather help others play the game, not help run it. Hard enough job running DUST University as it is without giving myself more work!!
Good luck to those who have been contacted and you can count on the support of D-UNI in what you propose if its good for all players and all levels of skill. |
General Tiberius1
ZionTCD Legacy Rising
234
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Posted - 2013.03.18 23:32:00 -
[125] - Quote
oh yes, and kain spero |
jenza aranda
BetaMax. CRONOS.
1015
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Posted - 2013.03.18 23:41:00 -
[126] - Quote
http://memegenerator.net/instance/36362081 |
CLOSEDBETA TSTR-est E3
Kang Lo Directorate Gallente Federation
30
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Posted - 2013.03.18 23:43:00 -
[127] - Quote
CCP Dolan wrote:Greetings DUST 514 Community,
For those of you that don't know me, I'm CCP Dolan, and I run the EVE Online Council of Stellar Management (CSM). We at CCP have been looking into creating a similar group for DUST 514.
We came to the conclusion that the best group of people to help design the future of this player run organization, which we have yet to officially name, was the players themselves. Translation Were are not going to give you a CSM
Quote:I have asked the DUST 514 Development and Community Teams to submit to me a list of some of the most helpful, active, and knowledgeable community members. Translation:We will pick our favorites this wont be Democratic at allQuote: Representatives from the DUST 514 teams and I will be sitting down and interviewing these candidates to try and identify the best fits for what we will be tentatively calling the DUST 514 War Council (until we come up with a permanent name). We will then be looking at all of these interviews and selecting a council to make up the very first beta version of the War Council. Translation:This is all misdirection and smoke and mirrors because like we already said your not as important to us as EVE players not only that those people give us enough headaches and we dont want that from you guys.
Quote:This appointed council will work closely with us in establishing a voting system, All though we have never put anything to a vote until we saw the player count drop when we had our brainy Idea of going to a daily SP cap.Which only Wang had the for site to see that that would've been a major catastrophe.
working with teams regarding upcoming features, and generally serving a similar role to the EVE Online CSM.
Awesome(sarcasm) we get no CSM .....thats what I read
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Quickgloves
SVER True Blood Unclaimed.
351
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Posted - 2013.03.19 00:13:00 -
[128] - Quote
hey i need any CCP rep to verify somthing of the most urgent matter send me a message in my email or respond on twitter regarding a way i acn contact you in confidentiality.
911
EMERGENCY
MOST URGENT!
SINCERE |
ReGnUM Public Relations
Imperfects Public Relations
42
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Posted - 2013.03.19 00:15:00 -
[129] - Quote
How will these players be contacted ??? |
Odiain Suliis
The Unholy Legion Of DarkStar
135
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Posted - 2013.03.19 00:24:00 -
[130] - Quote
ReGnUM Public Relations wrote:How will these players be contacted ???
CCP Dolan wrote:I have e-mailed all of the selected players using their registered PSN e-mail addresses. Tomorrow, I will send an eve-mail to all those who have not responded to ensure that their registered e-mail address is still actively monitored. |
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Draco Cerberus
Hellstorm Inc League of Infamy
8
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Posted - 2013.03.19 00:47:00 -
[131] - Quote
CCP Dolan wrote:shellhead wrote:Sounds like an awesome plan but will people who aren't on the council be able to vote? We had some difficulty trying to decide how voting would work in a free-to-play game, where you can have unlimited accounts. We will be working with the War Council and the community to try and shape what elections will look like in the future.
So I take it the limit to 1 account per "person" has been re-written to one account per PSN account?
As to voting, would it be possible to create a voting system based on the MAC address of the Playstation? The hardware will have a unique code that can only be found once on the entire planet so I believe it would make logical sense to use it as the identifier that the votes would be cast by. Kind of like your driver's licence, the unique ID registering to vote would get one vote available when the "Poll" opens through an update to Dust and allow the user to cast their vote only once.
ie:
if voted==true: load Dust() else: load Poll(MAC Address)
This could be a hardcoded booleen value file attached to the program itself through the update or could just send CCP the mac address that the vote belongs to and invalidate any voting after the first ballot cast. CCP could then ascertain if a person is attempting to vote more than once. This could cause a bit of grief to some users who share Playstations due to a lack of the ability to cast more than one vote, but would ensure that unless a person has more than one PS and more than one account, they wouldn't be able to vote more than once.
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Odiain Suliis
The Unholy Legion Of DarkStar
135
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Posted - 2013.03.19 00:52:00 -
[132] - Quote
Draco Cerberus wrote:CCP Dolan wrote:shellhead wrote:Sounds like an awesome plan but will people who aren't on the council be able to vote? We had some difficulty trying to decide how voting would work in a free-to-play game, where you can have unlimited accounts. We will be working with the War Council and the community to try and shape what elections will look like in the future. So I take it the limit to 1 account per "person" has been re-written to one account per PSN account? As to voting, would it be possible to create a voting system based on the MAC address of the Playstation? The hardware will have a unique code that can only be found once on the entire planet so I believe it would make logical sense to use it as the identifier that the votes would be cast by. Kind of like your driver's licence, the unique ID registering to vote would get one vote available when the "Poll" opens through an update to Dust and allow the user to cast their vote only once. ie: if voted==true: load Dust() else: load Poll(MAC Address) This could be a hardcoded booleen value file attached to the program itself through the update or could just send CCP the mac address that the vote belongs to and invalidate any voting after the first ballot cast. CCP could then ascertain if a person is attempting to vote more than once. This could cause a bit of grief to some users who share Playstations due to a lack of the ability to cast more than one vote, but would ensure that unless a person has more than one PS and more than one account, they wouldn't be able to vote more than once.
That don't take into account situations that a person can have multipple PS3's and PSN accounts.
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Draco Cerberus
Hellstorm Inc League of Infamy
8
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Posted - 2013.03.19 01:11:00 -
[133] - Quote
Odiain Suliis wrote:Draco Cerberus wrote:CCP Dolan wrote:shellhead wrote:Sounds like an awesome plan but will people who aren't on the council be able to vote? We had some difficulty trying to decide how voting would work in a free-to-play game, where you can have unlimited accounts. We will be working with the War Council and the community to try and shape what elections will look like in the future. So I take it the limit to 1 account per "person" has been re-written to one account per PSN account? As to voting, would it be possible to create a voting system based on the MAC address of the Playstation? The hardware will have a unique code that can only be found once on the entire planet so I believe it would make logical sense to use it as the identifier that the votes would be cast by. Kind of like your driver's licence, the unique ID registering to vote would get one vote available when the "Poll" opens through an update to Dust and allow the user to cast their vote only once. ie: if voted==true: load Dust() else: load Poll(MAC Address) This could be a hardcoded booleen value file attached to the program itself through the update or could just send CCP the mac address that the vote belongs to and invalidate any voting after the first ballot cast. CCP could then ascertain if a person is attempting to vote more than once. This could cause a bit of grief to some users who share Playstations due to a lack of the ability to cast more than one vote, but would ensure that unless a person has more than one PS and more than one account, they wouldn't be able to vote more than once. That don't take into account situations that a person can have multipple PS3's and PSN accounts.
Considering that I on a regular basis have more than one PS3 in my house at a time I understand your concern, but consider the fact that some of us go to college and may share IP addresses with others in a dorm or office, the one vote per PS3 still makes sense to me. The alternative being the honor system or using the one vote per IP system, I still favor MAC address as being the best way. The main reason being that say party A has a Dynamic IP address and votes at X time. Logs off. Gets his or her Dynamic IP reset by his or her ISP. Votes again. See that still sounds like a bad situation. One vote per PSN ID would amount to whoever can make the highest number of PSN IDs wins. Where would the fairness in that be?
A MAC address seems, to me, the best way sir. It is unique. If it means that much to someone that they feel they need to cheat the system and buy PS3s to do it then CCP has succeeded in creating one of the most popular games in the world and I am happy for them. I enjoy Dust, I hope everyone else playing enjoys it as much as myself and hate to think that those people would want to ruin a good thing like player representation by foolishly vote tampering.
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Sylvana Nightwind
Expert Intervention Caldari State
127
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Posted - 2013.03.19 02:30:00 -
[134] - Quote
CLOSEDBETA TSTR-est E3 wrote:CCP Dolan wrote:Greetings DUST 514 Community,
For those of you that don't know me, I'm CCP Dolan, and I run the EVE Online Council of Stellar Management (CSM). We at CCP have been looking into creating a similar group for DUST 514.
We came to the conclusion that the best group of people to help design the future of this player run organization, which we have yet to officially name, was the players themselves. Translation Were are not going to give you a CSM Quote:I have asked the DUST 514 Development and Community Teams to submit to me a list of some of the most helpful, active, and knowledgeable community members. Translation:We will pick our favorites this wont be Democratic at all Quote: Representatives from the DUST 514 teams and I will be sitting down and interviewing these candidates to try and identify the best fits for what we will be tentatively calling the DUST 514 War Council (until we come up with a permanent name). We will then be looking at all of these interviews and selecting a council to make up the very first beta version of the War Council. Translation:This is all misdirection and smoke and mirrors because like we already said your not as important to us as EVE players not only that those people give us enough headaches and we dont want that from you guys. Quote:This appointed council will work closely with us in establishing a voting system, All though we have never put anything to a vote until we saw the player count drop when we had our brainy Idea of going to a daily SP cap.Which only Wang had the for site to see that that would've been a major catastrophe. working with teams regarding upcoming features, and generally serving a similar role to the EVE Online CSM. Awesome(sarcasm) we get no CSM .....thats what I read A random guy with 30 likes comes in and trolls. Not bad, not bad at all. |
Caeli SineDeo
Imperfects Negative-Feedback
334
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Posted - 2013.03.19 03:20:00 -
[135] - Quote
My biggest question here is are these players representing all aspects of the game? We have players like Iron Wolf or Nova Knife who work with the community as a whole which is good. But there representation of a vehicle player or a assault ground pounder will vary from that of the majority in those areas. I have a feeling if your council lacks dedicated players to each area of game play it could end up being counter productive.
As a avid vehicle player myself I know they're very few outspoken vehicle users who are well known through out the community. This brings up a concern that did you guys get representation in this area. To me I personally want someone who will support vehicle game play and also I want someone who is driven to make a better balance for this type of game play.
I am sure any other type of player can agree that it is important to see players on the council who support there style of play weather it is a ground pounder or a logi backing him up. I just used vehicle's as a example because that is where I have dedicated my time into.
You do not need to have players from each single area. Someone can have multiple backgrounds, they just need to understand that type of game play well or understand community relations well. I know you want to cover areas outside of game play to. AKA your lore and community activities. Which is equally important for this game.
Thanks listening to my concerns,
Caeli |
Bojo The Mighty
Bojo's School of the Trades
596
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Posted - 2013.03.19 04:07:00 -
[136] - Quote
Caeli SineDeo wrote:My biggest question here is are these players representing all aspects of the game? We have players like Iron Wolf or Nova Knife who work with the community as a whole which is good. But there representation of a vehicle player or a assault ground pounder will vary from that of the majority in those areas. I have a feeling if your council lacks dedicated players to each area of game play it could end up being counter productive.
As a avid vehicle player myself I know they're very few outspoken vehicle users who are well known through out the community. This brings up a concern that did you guys get representation in this area. To me I personally want someone who will support vehicle game play and also I want someone who is driven to make a better balance for this type of game play.
I am sure any other type of player can agree that it is important to see players on the council who support there style of play weather it is a ground pounder or a logi backing him up. I just used vehicle's as a example because that is where I have dedicated my time into.
You do not need to have players from each single area. Someone can have multiple backgrounds, they just need to understand that type of game play well or understand community relations well. I know you want to cover areas outside of game play to. AKA your lore and community activities. Which is equally important for this game.
Thanks listening to my concerns,
Caeli Good Points:
I as well want to point that perhaps the different sorts of users should be represented as well. There is no need to say that this is directly a product of Eve but the FPS crowd and Eve crowd are two very separate entities. I myself do not play Eve. The players like me, who need hand holding when it comes to the Eve surf should be considered when a candidate comes into play. It's not that I want someone with no knowledge of Eve at the helm steering the game, but it's just that with an overwhelming number of non Eve players, a council of purely Eve-Dust players could throw off the see saw. So a minority representation should be considered to have ears/voice in the council. Not enough to derail from Eve at all, but a say none the least to make sure the coin has two sides.
As well as the Caeli above said...career demographics (in game of course) |
lowratehitman
Subdreddit Test Alliance Please Ignore
387
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Posted - 2013.03.19 05:10:00 -
[137] - Quote
In one hand it is a very good idea, but on the other hand...Chosen CSM members please keep in mind that your input does matter and if reflected in a sour manner from the community, you will be partial blame and accountable in many peoples eyes. So with fame and glory comes accepting responsability for the things you say and vote on..... good luck chosen ones! |
Ungodly0529 Ghost-Wolf
Ghost Wolf Industries Dauntless.
1
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Posted - 2013.03.19 06:17:00 -
[138] - Quote
Would love to be apart of the War Council if of course the community and the DEV's think I am worthy of this awesome title. Built a corp from nothing and have grown to become a loving CEO but cruel punish-er of those that oppress me. |
XXfootnoteXX
DUST University Ivy League
131
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Posted - 2013.03.19 06:58:00 -
[139] - Quote
Ungodly0529 Ghost-Wolf wrote:Would love to be apart of the War Council if of course the community and the DEV's think I am worthy of this awesome title. Built a corp from nothing and have grown to become a loving CEO but cruel punish-er of those that oppress me.
Might also be the tank pilot who kill them all till there were none.
In the Top 100 corps so let the decisions begin!
You do realize that they have already picked who is going to be in it, and if you are, you have mail. |
G Torq
ALTA B2O
100
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Posted - 2013.03.19 07:24:00 -
[140] - Quote
/me checks email ... nopes
Well, if you want the ca only player that actually likes LAVs, hit me up.
Disclaimer: the above should be read as a statement that too many people prefer HAVs or simply avoid the coffins-on-wheels called LAVs, while the War Council should reflect multiple/all careers in Dust514 |
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Sylvana Nightwind
Expert Intervention Caldari State
128
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Posted - 2013.03.19 07:37:00 -
[141] - Quote
Ungodly0529 Ghost-Wolf wrote:Would love to be apart of the War Council if of course the community and the DEV's think I am worthy of this awesome title. Built a corp from nothing and have grown to become a loving CEO but cruel punish-er of those that oppress me.
Might also be the tank pilot who kill them all till there were none.
In the Top 100 corps so let the decisions begin! I've never seen you before. I am pretty sure they pick people that are most active and most passionate about the game that show their interest through providing feedback, organizing things and making dust a better game. :) Not a random dude that was sitting in the background waiting for war council invitation for nothing. |
Garrett Blacknova
Codex Troopers
2060
|
Posted - 2013.03.19 08:11:00 -
[142] - Quote
Draco Cerberus wrote:Considering that I on a regular basis have more than one PS3 in my house at a time I understand your concern, but consider the fact that some of us go to college and may share IP addresses with others in a dorm or office, the one vote per PS3 still makes sense to me. The alternative being the honor system or using the one vote per IP system, I still favor MAC address as being the best way. The main reason being that say party A has a Dynamic IP address and votes at X time. Logs off. Gets his or her Dynamic IP reset by his or her ISP. Votes again. See that still sounds like a bad situation. One vote per PSN ID would amount to whoever can make the highest number of PSN IDs wins. Where would the fairness in that be?
A MAC address seems, to me, the best way sir. It is unique. If it means that much to someone that they feel they need to cheat the system and buy PS3s to do it then CCP has succeeded in creating one of the most popular games in the world and I am happy for them. I enjoy Dust, I hope everyone else playing enjoys it as much as myself and hate to think that those people would want to ruin a good thing like player representation by foolishly vote tampering.
Perhaps Playstation could help us in this by verifying that the PS3 IDs voting don't belong to the same named individual, considering they do, I believe have access to their records and the IDs when created ask for your name, address etc. it would be easy for them to single out who has voted twice or three times or once. And using MAC address is fair on people like myself how?
My girlfriend lives with me. We have one PS3 between us. Two unique people, two unique PSN accounts, one IP address (although we can reset that) and one MAC address.
I know a group of friends who live in a 5-bedroom house and have 2 PS3s shared between all 7 of them.
A combination of IP address, account and activity should be looked at if there's reason to doubt the results of a vote. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
145
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Posted - 2013.03.19 09:00:00 -
[143] - Quote
Cerebral Wolf Jr wrote: You've checked everything they've ever posted on the forums? That seems a little much.
Than you shall be delighted to know that all chat logs per character are recorded as well, and completely fair game for "vetting" prospective War Council representatives.
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Orion Decline
Reckoners
5
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Posted - 2013.03.19 09:28:00 -
[144] - Quote
Heinrich Jagerblitzen wrote:Cerebral Wolf Jr wrote: You've checked everything they've ever posted on the forums? That seems a little much. Than you shall be delighted to know that all chat logs per character are recorded as well, and completely fair game for "vetting" prospective War Council representatives. Sounds fair to me.
And on an unrelated note... I didn't know there was an empire named after me. |
NanoCleric
The Unholy Legion Of DarkStar
6
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Posted - 2013.03.19 10:20:00 -
[145] - Quote
All i would simply like to add for those who have already been picked, is that you all consider the position your stepping up to.
Please remember, it's not to make you a celebrity, it's to help drive the game forward in a compromise between what the players want and what the dev's want.
The most basic principle i would ask all those selected to adhere to, is the ability to listen to those around you.
Ideally, that means, try not to discriminate, or ignore people based on your beliefs and impressions, but to listen to all and absorb the information the community provides you, no matter who the source is from.
Everyone has an opinion for a reason, due to their experiences, and therefore i believe in a position such as this, you must take the stance that everyone's opinion counts.
Even if you disagree with someone's opinion, bring it up in the council, discuss it between you with consideration rather than laughing it off as stupidity. In essence, remember that your meant to be a responsible council, rather than a group of kids dismissing anything which does not originate from inside their clique.
I wish you all the best of luck with it, and hope the community will get behind you and support the game with you as their medium to the dev's.
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Corvo The Shadow
Regime Of Shadow Marines
30
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Posted - 2013.03.19 11:12:00 -
[146] - Quote
this is going to be cool i wonder who CCP will pick it would be awesome if they picked someone i knew |
Django Quik
R.I.f.t
311
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Posted - 2013.03.19 11:40:00 -
[147] - Quote
I think people need to stop getting so riled up about who gets picked and how voting might work.
CCP have hand selected their candidates who have been vetted and will then be interviewed - trust that CCP will pick non-trolls/relatively impartial/sensible and moderate players instead of the lying cheating scumbags some seem to envisage will somehow get in.
On the voting side of things, chances are there won't be any community voting at all, ever. It certainly won't be on a per player/account/MAC address basis. How about we just stop debating this entirely and let CCP and whoever's picked for WC figure out how they think things should be done, instead of senselessly arguing amongst ourselves. |
Sir Meode
Seraphim Initiative. CRONOS.
377
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Posted - 2013.03.19 11:44:00 -
[148] - Quote
I am uneasy with CCP picking the people to represent the player base. Whats to stop them picking people who have agrred with everything they have done and just using them as puppets?
Having CCP pick the war council may look good on paper but its a bad idea. |
Breakin Stuff
Immobile Infantry
724
|
Posted - 2013.03.19 12:01:00 -
[149] - Quote
If there's a war council seat for "that guy"
You know him, he tells crappy jokes, and is stained by cheetos forever.
Im that guy.
Be happy ccp doesnt have a seat for that guy...
It would be pointless. |
Django Quik
R.I.f.t
313
|
Posted - 2013.03.19 12:22:00 -
[150] - Quote
Sir Meode wrote:I am uneasy with CCP picking the people to represent the player base. Whats to stop them picking people who have agrred with everything they have done and just using them as puppets?
Having CCP pick the war council may look good on paper but its a bad idea.
Why would CCP want player representatives for a council to help critique they're ideas if all they did was say everything's great? That makes no sense and serves no purpose. How would they be used as puppets? They have no actual power; they're just advisors.
The War Council is like a smaller, condensed and more helpful version of the forums - CCP can use them to help analyse plans or get ideas or some well thought through community feedback. Just look at the feedback/requests sections of the forums to see how CCP wan't sensible critique and not just to be agreed with on everything. |
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