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81. [Request] Remove slow-down effect from weapon hits - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: akira 1999 wrote: well seeing a scout can move at full sprint jump turn and shoot you in the head, sorry no hit slow down is fine the way it is. or better yet it should go from hit slow down to hit knock you down h...
- by Draco Cerberus - at 2014.04.21 12:58:00
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82. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Moving clones through capsuleer transfers to me makes sense, having an NPC agent purchasing them on every planet to me does not. Genoloution is not helping PC, merely delaying Dust to Eve interaction.
- by Draco Cerberus - at 2014.04.21 12:49:00
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83. a cloaking suggestion - in Feedback/Requests [original thread]
Ah, so all the little blue people running around is safe mode? Hardly, as a cloaked scout has a gun in his pocket, it is much easier to kill them if they are blue shimmering waifs floating around. You also hear the crunch of footsteps behind you w...
- by Draco Cerberus - at 2014.04.21 12:45:00
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84. uncloaking a cloak - in Feedback/Requests [original thread]
Seymor Krelborn wrote: EDIT: judging by godin and the 2 likes he got 3 people so far have only read the first line of this post... don't fail like they did.... in eve, a cloaked ship is automatically uncloaked within 2500m of anything, even a ...
- by Draco Cerberus - at 2014.04.18 22:27:00
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85. replacing pub matches with contract modes. - in Feedback/Requests [original thread]
Well thought out calisk, I wouldn't mind this replacing the current system if Open World is declared impossible by CCP.
- by Draco Cerberus - at 2014.04.17 19:59:00
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86. Some ideas for the future PVE content - in Feedback/Requests [original thread]
Old idea but I still like it
- by Draco Cerberus - at 2014.04.17 15:24:00
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87. Increase Fitting Limit - in Feedback/Requests [original thread]
+1
- by Draco Cerberus - at 2014.04.17 15:24:00
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88. { REQUEST?/ IDEA } Changes For Sniper Rifles? Thoughts.. - in Feedback/Requests [original thread]
LT apparition wrote: LT apparition wrote: TheEnd762 wrote: Make them DM rifle it's own weapon with a separate skill tree. It's not a sniper rifle and should not be labeled as such. It's bad enough that so many ignorant fools in Dust want ...
- by Draco Cerberus - at 2014.04.17 14:20:00
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89. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
KalOfTheRathi wrote: An open world in not only Dust but the Planetary Conquest version of Dust with the Personal Computer game of EVE running where exactly? Nearby? Seriously you cannot be serious. On the Tranquility Server...if you haven'...
- by Draco Cerberus - at 2014.04.17 13:14:00
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90. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Soraya Xel wrote: Draco, the way I see it, is an attacking MCC health bar, and a defending facility hack point, or something similar. The defense merely has to protect their base until the timer runs out, and I don't know, reinforcements arrive...
- by Draco Cerberus - at 2014.04.17 05:15:00
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91. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Soraya Xel wrote: Draco, the way I see it, is an attacking MCC health bar, and a defending facility hack point, or something similar. The defense merely has to protect their base until the timer runs out, and I don't know, reinforcements arrive...
- by Draco Cerberus - at 2014.04.15 15:16:00
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92. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Denn Maell wrote: While it would be nice to have that open world feelGǪI can't help but think that is a completely different beast with its own issues. Although, it would certainly make pilots infinitely more important and able to perform thei...
- by Draco Cerberus - at 2014.04.15 01:37:00
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93. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Soraya Xel wrote: Draco Cerberus wrote: The idea behind the removal of the redline is to remove the restriction to district fighting. Moving the battles to an ability to cross to other districts. This is, essentially, a completely unreali...
- by Draco Cerberus - at 2014.04.15 01:28:00
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94. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Principus Shmoof Triariian wrote: I think a better solution than getting rid of the redline is to have massive, multi-stage maps. I am very against the all neutral maps, where the 'defender' doesn't own the objectives to begin with. With massiv...
- by Draco Cerberus - at 2014.04.14 14:56:00
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95. Listen to Pyrex, it's time to STFU and HTFU about nerfing/buffin... - in General Discussions [original thread]
Principus Shmoof Triariian wrote: Akdhar Saif wrote: Balancing has always been a side-issue in EVE. Why can't it be the same for Dust. Introduce the new stuff alongside minor balancing tweaks. That is where you wrong. The majority of EVE "...
- by Draco Cerberus - at 2014.04.14 14:12:00
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96. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
I think an Open World concept being applied to Dust would solve most if not all of the PC issues. There would be no warning, people would just attack. Landing an MCC on the planet via Eve pilot flying it there would initiate the attack, players no...
- by Draco Cerberus - at 2014.04.14 13:56:00
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97. Changes to keep PC from being ruled by a few players - in Feedback/Requests [original thread]
I think an Open World concept being applied to Dust would solve most if not all of the PC issues. There would be no warning, people would just attack. Landing an MCC on the planet via Eve pilot flying it there would initiate the attack, players no...
- by Draco Cerberus - at 2014.04.14 13:41:00
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98. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Meee One wrote: My reasoning:Bolt pistols do 100+ damage per shot yet have less magazine size than a shotgun. Shotguns even at the MLT level do 400+ damage which is equivalent to a grenade x8. A reduction of 1/2 would partiality end the pandem...
- by Draco Cerberus - at 2014.04.08 20:53:00
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99. Equipment costs for Logistics - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: bogeyman m wrote: It seems disproportionately expensive for Logistics players to run true support fittings these days. By comparison, similarly tiered Assaults, Heavies and Scouts all cost less to configure. CCP, p...
- by Draco Cerberus - at 2014.04.08 15:11:00
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100. Training - in Feedback/Requests [original thread]
FraggerMike wrote: That is the idea. No gain or loss. Simply a way to train players in all aspects of the game. Currently, and this is particularly difficult for new players, the only way to learn the ropes is Pub battles. Go into training, le...
- by Draco Cerberus - at 2014.04.08 15:09:00
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