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1861. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
NextDark Knight wrote: It would be nice if we had a level builder for Dust. Terran should be auto generatored but structures and other things could be customized. Players could submit them and they would have to go though a testing processe...
- by Draco Cerberus - at 2013.04.06 19:24:00
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1862. Sticky:Improved ambush spawn mechanics and new spawn locations feedback - in Feedback/Requests [original thread]
So the random spawn rather than link spawn is inoperable. I thought that it was awful fishy that in attempting to spawn away from the link I would only succeed in getting as much as about a dozen paces away. I do enjoy showing up about a dozen p...
- by Draco Cerberus - at 2013.03.31 17:23:00
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1863. Mining Career - in Feedback/Requests [original thread]
Galrick M'kron wrote: It would be awesome if Dust became fully open-world... Why stop here, BTW, how about having gopher missions, the ability to do standard missions, being travel to other planets and just explore them, and working as a resear...
- by Draco Cerberus - at 2013.03.31 16:23:00
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1864. Will PvE Effect PvP? - in General Discussions [original thread]
Scrub Stomper wrote: Are you serious? If CCP did this, it would force PvPers to play PvE. I thought Eve was all about the freedom to play how you wanted to? I think this is a great idea, get some buddies together an go do some ratting for t...
- by Draco Cerberus - at 2013.03.31 16:07:00
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1865. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
This is not entirely on topic, but I have to ask, are we going to get the ability to do production and research of modules, dropsuits, vehicles, equipment and planetary infrastructure as it is done in EVE some day or are we looking at clones as th...
- by Draco Cerberus - at 2013.03.31 00:17:00
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1866. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
So as long as a district still has clones it can't be captured? Makes sense. What about a sabotage option of say sending in a small number of clones to just take out a research, production, or storage facility? The number in my head is somewhere...
- by Draco Cerberus - at 2013.03.29 00:14:00
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1867. Change Armor & Extenders to % rather than fixed value - in Feedback/Requests [original thread]
Thank you for pointing this out to me sir, do you have some math supporting this that I could look at that includes stacking penalties/bonuses for both the heavy and assault/logi you are referring to? If you're worried about say a Proto assault su...
- by Draco Cerberus - at 2013.03.28 23:35:00
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1868. closed capture for people cant hear - in Feedback/Requests [original thread]
Great idea, would also allow people recording video to transcribe a director's meeting or corp battle commands so when some one screws up there's a clear record of who said what when and what happened. If this could be done client side it would ...
- by Draco Cerberus - at 2013.03.28 23:20:00
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1869. Advanced Heavy Suit vs Proto Assault / Logi ... Fair? - in General Discussions [original thread]
Here are my 2 cents for what they're worth. Heavies used to have a role that they fulfilled well. Wall of steel with a gun to scythe through enemy ranks. Currently the role they fulfill is that of the man providing covering fire for team mates or ...
- by Draco Cerberus - at 2013.03.27 00:54:00
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1870. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
Kovak Therim wrote: Beren Hurin wrote: So of the injector, repair, nanohive combo, which would you rather see the logi drop so he can carry the shield? My guess is the nano-hive...which can be a source of a good chunk of points. I'm hoping...
- by Draco Cerberus - at 2013.03.25 21:54:00
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1871. Announcement:Dev Blog: Equipment is Your Friend - in Announcement and Events [original thread]
ZiwZih wrote: Nova Knife wrote: CCP Wolfman wrote: The cloak is an equipment item with an activation time and a cooldown. You canGÇÖt perform actions such as firing or hacking whilst cloaked. It is not finished so IGÇÖm very interested to...
- by Draco Cerberus - at 2013.03.25 21:47:00
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1872. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: Low level heavys need a bit of a nerf,(info from Sloth9230) Yes to everything you said but this. The nerfing has been done to heavies somewhere between the first build and open beta, CCP could perhaps balance them b...
- by Draco Cerberus - at 2013.03.25 21:10:00
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1873. Protoproblem - in Feedback/Requests [original thread]
pegasis prime wrote: People who use proto fits have earned them and the right ro use them. As it stands a fuly specked proto suit will cost the same as a standerd tank and rightly so should they be able to takeout squads of malitia rambos. If y...
- by Draco Cerberus - at 2013.03.23 14:07:00
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1874. A tank game mode AND nerf AV weapons - in Feedback/Requests [original thread]
That's like saying take 25% damage from ARs. Currently the tanks and AV seem well balanced to me. You can't just camp in a tank and hope to survive a match or people can and will blow up your tank. They seem to have a lot of firepower on the battl...
- by Draco Cerberus - at 2013.03.23 14:01:00
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1875. [Request] Spawn Uplink Direction - in Feedback/Requests [original thread]
Have you ever spawned inside a building before? I think the direction a merc is facing should play into how the DLs work if the guy is hiding it than expect to be face to wall spawning. The whole idea is to have some cover before getting shot righ...
- by Draco Cerberus - at 2013.03.23 13:34:00
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1876. EvE like resistances - in Feedback/Requests [original thread]
They don't currently exist. It would be great to be able to increase specific resistances and would also give the guys that consistently get killed by X type of weapon a chance to bring something in to counter it. Of course how much armor do you w...
- by Draco Cerberus - at 2013.03.23 13:26:00
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1877. [Request] Fire Range - in Feedback/Requests [original thread]
Firing Range: SP -- not given Adjustable ranged targets Damage readouts I would say the KISS principal should apply. We don't need to be able to earn SP here, the ability to test the firing arc of the mass driver should be an adequate compensatio...
- by Draco Cerberus - at 2013.03.23 13:15:00
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1878. [Request] Allow passengers of LAV to do more beside admiring vistas... - in Feedback/Requests [original thread]
copy left wrote: Heavy machine gun of death from the drivers seat Sure definitely but how with that dash in the way? You'd need to hook your HMG to it somehow to be able to shoot. AR or MD would easily fit out the side but the Heavy is well ...
- by Draco Cerberus - at 2013.03.23 13:04:00
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1879. The pros and cons of this event. - in General Discussions [original thread]
Three Double-A Batteries wrote: N1ck Comeau wrote: Pro-Awesome Sky Box Pro Lore was very well done. Pro- Eve players were also included Pro-Made the battles matter more then ISK Pro-Not really a big deal but if you played anything in Dust yo...
- by Draco Cerberus - at 2013.03.23 12:57:00
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1880. Wouldn't you consider this stealing? - in General Discussions [original thread]
I don't believe CCP did anything wrong in this case. Many of us were worried that the pre-open beta videos would have an adverse reaction to how the gaming community as a whole would perceive Dust in it's infancy. Now you may think that paying mon...
- by Draco Cerberus - at 2013.03.23 12:50:00
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