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1461. Request: Minmatar Heavy AV Weapon GÇô Mini-Flak Cannon - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: Make a vehicle version. I could see this being great as a module for the HAVs as they have a stable gun platform, also good for dropships attempting to corner tanks and LAVs.
- by Draco Cerberus - at 2013.04.12 20:28:00
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1462. Flux Nades - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Jathniel wrote: You die when (usually) armor hits 0, not when shields hit 0. Thats not how it works at all. You have "1 hp" in your actual person that also needs to be depleted before you die, it has nothing to do wit...
- by Draco Cerberus - at 2013.04.12 20:15:00
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1463. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
+1 to OP
- by Draco Cerberus - at 2013.04.10 17:15:00
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1464. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: It does not make sense to dedicate an entire controller button to grenades since players may not even have grenades on their fitting, making the button potentially wasted when there are much better uses for it. It w...
- by Draco Cerberus - at 2013.04.10 17:02:00
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1465. Corporation Tax - in Feedback/Requests [original thread]
1 Yes 2 Yes 3 Yes
- by Draco Cerberus - at 2013.04.06 21:57:00
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1466. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
Disposable Meatbag wrote: AR does not need a nerf. It sounds like you need to learn how to use a weapon properly and are learning that sharpshooter is a core skill. I agree, I hate getting caught on the wrong end of an AR but the weapon hand...
- by Draco Cerberus - at 2013.04.06 20:06:00
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1467. Request for Logistics Nano-injectors - in Feedback/Requests [original thread]
I understand the need for something that can pick people up but I haven't seen a remote revival system work yet in the few shooters I've played since playing Dust for the first time. The chance to hit a person bleeding out at say 100m away that yo...
- by Draco Cerberus - at 2013.04.06 19:56:00
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1468. Request for Logistics Nano-injectors - in Feedback/Requests [original thread]
Dart gun nanite injector carrying a limited ammo supply AKA My Pocket Crossbow Jesus or Tactical Nanite Injector Capable of a shot about the range of a scrambler pistol. Point and shoot not bend down and get shot. 12 round max ammo, 1 per cham...
- by Draco Cerberus - at 2013.04.06 19:39:00
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1469. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
NextDark Knight wrote: It would be nice if we had a level builder for Dust. Terran should be auto generatored but structures and other things could be customized. Players could submit them and they would have to go though a testing processe...
- by Draco Cerberus - at 2013.04.06 19:24:00
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1470. Sticky:Improved ambush spawn mechanics and new spawn locations feedback - in Feedback/Requests [original thread]
So the random spawn rather than link spawn is inoperable. I thought that it was awful fishy that in attempting to spawn away from the link I would only succeed in getting as much as about a dozen paces away. I do enjoy showing up about a dozen p...
- by Draco Cerberus - at 2013.03.31 17:23:00
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1471. Mining Career - in Feedback/Requests [original thread]
Galrick M'kron wrote: It would be awesome if Dust became fully open-world... Why stop here, BTW, how about having gopher missions, the ability to do standard missions, being travel to other planets and just explore them, and working as a resear...
- by Draco Cerberus - at 2013.03.31 16:23:00
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1472. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
So as long as a district still has clones it can't be captured? Makes sense. What about a sabotage option of say sending in a small number of clones to just take out a research, production, or storage facility? The number in my head is somewhere...
- by Draco Cerberus - at 2013.03.29 00:14:00
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1473. Change Armor & Extenders to % rather than fixed value - in Feedback/Requests [original thread]
Thank you for pointing this out to me sir, do you have some math supporting this that I could look at that includes stacking penalties/bonuses for both the heavy and assault/logi you are referring to? If you're worried about say a Proto assault su...
- by Draco Cerberus - at 2013.03.28 23:35:00
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1474. closed capture for people cant hear - in Feedback/Requests [original thread]
Great idea, would also allow people recording video to transcribe a director's meeting or corp battle commands so when some one screws up there's a clear record of who said what when and what happened. If this could be done client side it would ...
- by Draco Cerberus - at 2013.03.28 23:20:00
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1475. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: Low level heavys need a bit of a nerf,(info from Sloth9230) Yes to everything you said but this. The nerfing has been done to heavies somewhere between the first build and open beta, CCP could perhaps balance them b...
- by Draco Cerberus - at 2013.03.25 21:10:00
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1476. Protoproblem - in Feedback/Requests [original thread]
pegasis prime wrote: People who use proto fits have earned them and the right ro use them. As it stands a fuly specked proto suit will cost the same as a standerd tank and rightly so should they be able to takeout squads of malitia rambos. If y...
- by Draco Cerberus - at 2013.03.23 14:07:00
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1477. A tank game mode AND nerf AV weapons - in Feedback/Requests [original thread]
That's like saying take 25% damage from ARs. Currently the tanks and AV seem well balanced to me. You can't just camp in a tank and hope to survive a match or people can and will blow up your tank. They seem to have a lot of firepower on the battl...
- by Draco Cerberus - at 2013.03.23 14:01:00
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1478. [Request] Spawn Uplink Direction - in Feedback/Requests [original thread]
Have you ever spawned inside a building before? I think the direction a merc is facing should play into how the DLs work if the guy is hiding it than expect to be face to wall spawning. The whole idea is to have some cover before getting shot righ...
- by Draco Cerberus - at 2013.03.23 13:34:00
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1479. EvE like resistances - in Feedback/Requests [original thread]
They don't currently exist. It would be great to be able to increase specific resistances and would also give the guys that consistently get killed by X type of weapon a chance to bring something in to counter it. Of course how much armor do you w...
- by Draco Cerberus - at 2013.03.23 13:26:00
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1480. [Request] Fire Range - in Feedback/Requests [original thread]
Firing Range: SP -- not given Adjustable ranged targets Damage readouts I would say the KISS principal should apply. We don't need to be able to earn SP here, the ability to test the firing arc of the mass driver should be an adequate compensatio...
- by Draco Cerberus - at 2013.03.23 13:15:00
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