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Magpie Raven
ZionTCD Legacy Rising
161
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Posted - 2012.12.20 15:42:00 -
[1] - Quote
I originally had this in the GD forum but someone pointed out it should be here so I moved it.
In the EVE there is mining. Why not in Dust? Here is my idea.
The district would be open for anyone and all the player has to do is select the district on the planet and fly down. Some sort of scanning device would be used to scan for minerals in the ground. This could be mounted on an LAV or a Dropship. When a lucrative vein of minerals is located the player gets out and starts to mine using some kind of laser.
Mining lasers should range from handheld versions to vehicle mounted lasers, to maybe large oil rig type or mining drill machines. To make sure that mining is more interesting then it is in EVE there should be some kind of danger involved. There would be some kind of scanner that is needed to make sure that you are on target. In addition to showing the minerals it would visualize gas pockets or super hard stone that if hit would damage you mining tools. This would actually take some focus beyond just locking on and leaving it. Sort of like a tunneling maze
Better tools could be mining lasers that are more efficient or scanners that scan deeper into the rock giving you more heads up to hazards.
The districts are free roam and anyone can get into them. In high sec friendly fire is off so there is no danger of people killing you. In lower sec space killing each other is possible. Detectors would be set up around you to let you know if someone has entered your area and warning them if the area is claimed. Maybe there would be specific mining vehicle with larger cargo capacity or special dropsuits.
In the grand scheme of things i don't know how it would be decided who is allowed on a planet. Maybe there are mining worlds open to everyone, or maybe each planet has a mining district that miners have to pay a fee to the corp who owns it. Either way this would create a truly "open world" where you are open to attack encouraging teamwork and mining crews consisting of a few miners while infantry guard them like in EVE. Certain installations would be available for drop such as vehicles, small turrets and so on from orbiting war barges or orbiting stations. Maybe there are minerals only found on a planet. It would also create interesting player caused battles ending when one crew deems that the ore mined is not worth the gear lost.
This is just an idea for a career beyond just shooting people. Ideas
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
176
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Posted - 2012.12.20 16:57:00 -
[2] - Quote
This is a neat idea, and it could work if there are some limitations put into effect as to when and by whom mining is appropriate.
For example, a small predetermined number of players could act as dedicated miners during a corp battle. Victory could be determined by clone deaths, or whoever reaches a certain amount of resources first.
I feel like if this isn't tightly controlled dust will turn into Mining Simulator 514. |
WILLIAM Forrester
Sanmatar Kelkoons Minmatar Republic
8
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Posted - 2012.12.20 17:57:00 -
[3] - Quote
I do like the principle of having an industrial arm to Dust. I find it slightly disturbing that you are calling for a HighSec to be created. There's really nothing to Dust other than PVP.
If you could build a mining rig and then other players could fight you for control of it, that makes sense. Having a click rock get rock mining game in a protected area sounds a bit mad to me, though that is how it is in EVE.
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Magpie Raven
ZionTCD Legacy Rising
161
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Posted - 2012.12.20 19:32:00 -
[4] - Quote
WILLIAM Forrester wrote:
I do like the principle of having an industrial arm to Dust. I find it slightly disturbing that you are calling for a HighSec to be created. There's really nothing to Dust other than PVP.
If you could build a mining rig and then other players could fight you for control of it, that makes sense. Having a click rock get rock mining game in a protected area sounds a bit mad to me, though that is how it is in EVE.
With regard t High Sec. its just there so that new miners or others want to mine lesser value res without the risk f being attacked.
Also i think you are mistaken. Dust wont all be PvP. There will be PvE aspects to it |
Nameless Red-Shirt
Villore Sec Ops Gallente Federation
4
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Posted - 2012.12.20 19:33:00 -
[5] - Quote
EVE mining is "click rock get rock" with the exception that someone can come, blow you up and take your stuff. There is no such thing as Friendly Fire in EVE and there are no safe places in space. |
Crm234
Wraith Shadow Guards
166
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Posted - 2012.12.20 19:54:00 -
[6] - Quote
the only way mining should be implemented in this game is if certain districts are Mining facilities and mercs fight over it as a territory. If you put in crafting and mining your just going to make FPS players not want to play and also add a useless feature in a FPS that bogs down the PS3. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.20 20:09:00 -
[7] - Quote
WILLIAM Forrester wrote:There's really nothing to Dust other than PVP. Considering they've officially announced that PvE is DEFINITELY going to be in the game, I suspect you may need to look up what "rogue drones" are... |
Chinduko
KILL-EM-QUICK RISE of LEGION
19
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Posted - 2012.12.20 22:45:00 -
[8] - Quote
I like the ideas in this thread a lot. It would be great if players in Dust could do more than just shoot stuff. And it would be an awesome idea if resources minded from Dust players played a huge role in the game; not just for corporations and their members but also for players that want to play Dust solo. It would give the game more depth and feed the MMORGP players that may not enjoy shooting as much. Mining players will spend Arurm as well, perhaps more so than those just here to shoot stuff. |
1CLIP 1KILL
Crux Special Tasks Group Gallente Federation
87
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Posted - 2012.12.20 23:01:00 -
[9] - Quote
No support, for a large number of reasons, but here's a description:
Governor Odius wrote:I want to mention a perspective that I don't think has come up yet in this thread.
I don't know what the level of interest is on these boards vis-a-vis the New Eden economy, but I'll assume it's super high. A problem has been facing the economy of late: rampant inflation. People are making a lot of money, and then not losing it. People do missions or incursions and make boatloads of ISK, but without losing ships. Stagnation in 0.0 politics means there aren't many wars taking place. There are too many sources of ISK, and not enough sinks.
DUST 514 is going to be a new ISK sink. That means CCP wants as many people as possible being paid by capsuleers to do something that's going to cause them to die and lose dropsuits, requiring them to spend money on other dropsuits. If DUST players are spending time fighting off rogue drones so someone's colonies can run at peak efficiency (or however it's going to work) then we have a bigger isk sink than we would otherwise.
from: https://forums.dust514.com/default.aspx?g=posts&t=47278&p=4
IMO mining is PvE, but this idea would make dust into farmville. Not sure if Governor Odius supports mining or not. The quote was from a different thread (link above). I do not support mining because it would just turn DUST into what mining is on EVE. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.12.21 00:56:00 -
[10] - Quote
mining lazor looking at rocks the entire time your online.
Me and Silentsam instantly thought of Minecraft...
and I would love to do mining in dust. it'd be to kill time and explore regions of districts. |
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Tectonious Falcon
The Southern Legion
395
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Posted - 2012.12.21 01:12:00 -
[11] - Quote
WILLIAM Forrester wrote:
I do like the principle of having an industrial arm to Dust. I find it slightly disturbing that you are calling for a HighSec to be created. There's really nothing to Dust other than PVP.
If you could build a mining rig and then other players could fight you for control of it, that makes sense. Having a click rock get rock mining game in a protected area sounds a bit mad to me, though that is how it is in EVE.
Highsec alrerady exists. There's no need for it to be created. |
Ruyan Aldent
Planetary Response Organisation Test Friends Please Ignore
49
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Posted - 2013.02.05 05:59:00 -
[12] - Quote
lol would be funny if in High Sec concord Orbital Striked the person who attacked the other player. |
Thranx1231
CowTek
90
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Posted - 2013.02.05 06:02:00 -
[13] - Quote
I fight in the DUST.
I leave the blood of others in the DUST.
I leave my blood in the DUST.
I am a Mercenary.
I am not a Dirt Miner.
You want to Mine? Go play EVE and mine over there. |
137H4RGIC
WarRavens
26
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Posted - 2013.02.05 06:14:00 -
[14] - Quote
I only see one flaw with this: Why would we mine, when EVE ships could do it FAR better? Bringing in 1k m3 per minute? (Or was it 3 minutes) What could we possibly bring to the table? |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2013.02.05 06:30:00 -
[15] - Quote
Shooting rocks is super boring.
If you want to "mine", you should be able to attack pirate mining bases. You'd fly in solo or with friends, kill variable difficulties of NPC bad guys, and at the end of the (hopefully randomized) base, you'd secure the place, call in a cargo hauler, and have the confiscated minerals added to your assets. |
develsgun
Phyrexian Engineering Legacy Rising
19
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Posted - 2013.02.05 06:32:00 -
[16] - Quote
137H4RGIC wrote:I only see one flaw with this: Why would we mine, when EVE ships could do it FAR better? Bringing in 1k m3 per minute? (Or was it 3 minutes) What could we possibly bring to the table? A maxed out hulk with no orca support mines 5000m3 of ore ever 180 secounds I believe wich would be 3 minutes. This is far better than a solo dust merc would be able to do in a lifetime. As for dust industry the most its suppose to go is a type of pi as dust corps begin to own planets. Other then that this aint minecraft its a fps that means aim shoot and try to survive the war.
I give a dislike to this thread if there was such a button.
Ur idea wont happen not the type of game |
Sleepy Zan
Internal Error. Negative-Feedback
2048
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Posted - 2013.02.05 06:32:00 -
[17] - Quote
I'd be amused to see them rip off minecraft tbh |
usrevenge2
Subdreddit Test Alliance Please Ignore
64
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Posted - 2013.02.05 06:40:00 -
[18] - Quote
I rather capture an outpost that mines for me and have to defend it, against players or rogue drones. this could be a fun little mini game to do when there is downtime between fights or you reach the sp cap though |
Galrick M'kron
NECROMONGER'S
9
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Posted - 2013.02.05 08:59:00 -
[19] - Quote
It would be awesome if Dust became fully open-world... Why stop here, BTW, how about having gopher missions, the ability to do standard missions, being travel to other planets and just explore them, and working as a researcher to build new types of armor, modules and weapons for both Dust and EVE? The best part would be that you wouldn't be restricted to any of these or combat. You could skill into whatever thing(s) you want to, and buy suitable equipment.
Of course, this'd turn the game into EVEWithMoreWalking 514. But I can still hope. |
Lonnar
Doomheim
7
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Posted - 2013.02.05 09:43:00 -
[20] - Quote
Fivetimes Infinity wrote:Shooting rocks is super boring.
If you want to "mine", you should be able to attack pirate mining bases. You'd fly in solo or with friends, kill variable difficulties of NPC bad guys, and at the end of the (hopefully randomized) base, you'd secure the place, call in a cargo hauler, and have the confiscated minerals added to your assets.
+1 To this mate.
Out of all the "Miner" style ideas I've seen lately, this one has got to be the most viable and it fits the game style quite nicely. Someone get this to the Devs ... I don't care if it's an expansion or something to implement upon release but this ... this is awesome. |
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lowratehitman
Subdreddit Test Alliance Please Ignore
290
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Posted - 2013.02.05 09:53:00 -
[21] - Quote
*Shrugs* these rocks are super OP |
Xemos 'Toolz' Kroe
Tritan-Industries Legacy Rising
2
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Posted - 2013.02.05 10:16:00 -
[22] - Quote
Rather than What you may be thinking of typical eve mining, think more along the lines of PI stuff being mined, but rather than "click rock get rock" throw the dust 'spin' on it and you are capturing/manning the PI stuff for boosts to it. However since this IS EVE, you can be hunted by enemy mercs. Eve dropship comes in and drop's it's mercs on your planet ( opens contract in dust ) and now you have to fight for your right to 'mine' |
Draco Cerberus
Hellstorm Inc League of Infamy
14
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Posted - 2013.03.31 16:23:00 -
[23] - Quote
Galrick M'kron wrote:It would be awesome if Dust became fully open-world... Why stop here, BTW, how about having gopher missions, the ability to do standard missions, being travel to other planets and just explore them, and working as a researcher to build new types of armor, modules and weapons for both Dust and EVE? The best part would be that you wouldn't be restricted to any of these or combat. You could skill into whatever thing(s) you want to, and buy suitable equipment.
Of course, this'd turn the game into EVEWithMoreWalking 514. But I can still hope.
I'd like to see research in dust, rather than just the NPC market, to be able to create and sell modules/suits/equipment. That is what makes the CCP brands so attractive, the ability to do for yourself rather than have an endless supply of guns that never runs out, there is a real market.
EVE has always wanted more walking, walking on stations, inviting friends/corpmates to your quarters for closed door meetings etc.
Lets let them get the easy stuff out of the way first though, how do the doors open? |
Eris Ernaga
HAV Deployment Organization
86
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Posted - 2013.04.01 21:58:00 -
[24] - Quote
No no playeres control mining bases, mining drones, and robotic self controled mining vehicles. These naturally pull up minerals but the hard part is people can destroy or capute the base so you need mercs to guard it. |
Otavio Martins
The Sound Of Freedom Renegade Alliance
7
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Posted - 2013.04.01 23:05:00 -
[25] - Quote
The Forge Gun is a mine stuff adaptation. |
Ulysses Knapse
Nuevo Atlas Corporation
165
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Posted - 2013.04.02 00:34:00 -
[26] - Quote
Let me point out how ridiculous this is.
A Venture, the lowest-end mining ship out there, can use two Miners (50m3/minute x 2) and gets a 100% bonus to mining (200m3/minute total). Plus, they can use Miner IIs (60m3 compared to 50m3 per laser) and they get up to a 25% bonus to mining yield from the Mining Frigate skill. In order to have any decent amount of profitability mining generic ores, you would need to harvest over three cubic meters of ore a second. One cubic meter alone is enough for a merc to fit inside while crouching. If you mined moon materials, that would be a slightly different story, because they are 0.4m3 a unit and the more common ones can be worth up to 5,000 ISK, but still. The volume would be ridiculous behind comparison. And it's not just mining, either. It's transportation, too. Using a semi-truck as an example, it can hold around 30-60m3 of material, which is only around 5,400-10,800 ISK worth of ore per haul. Industrials in EVE carry up to 50,000m3 of material, and that's only 900,000 ISK worth of ore. Any mining done would have to be done automatically by the district itself to not be completely ridiculous either realistically or balance-wise.
The only good option for this is vehicular mining of extremely rare material, like high-end moon materials (Technetium, Neodymium, etc). |
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