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61. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Soraya Xel wrote: Draco, the way I see it, is an attacking MCC health bar, and a defending facility hack point, or something similar. The defense merely has to protect their base until the timer runs out, and I don't know, reinforcements arrive...
- by Draco Cerberus - at 2014.04.17 05:15:00
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62. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Soraya Xel wrote: Draco, the way I see it, is an attacking MCC health bar, and a defending facility hack point, or something similar. The defense merely has to protect their base until the timer runs out, and I don't know, reinforcements arrive...
- by Draco Cerberus - at 2014.04.15 15:16:00
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63. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Denn Maell wrote: While it would be nice to have that open world feelGǪI can't help but think that is a completely different beast with its own issues. Although, it would certainly make pilots infinitely more important and able to perform thei...
- by Draco Cerberus - at 2014.04.15 01:37:00
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64. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Soraya Xel wrote: Draco Cerberus wrote: The idea behind the removal of the redline is to remove the restriction to district fighting. Moving the battles to an ability to cross to other districts. This is, essentially, a completely unreali...
- by Draco Cerberus - at 2014.04.15 01:28:00
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65. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
Principus Shmoof Triariian wrote: I think a better solution than getting rid of the redline is to have massive, multi-stage maps. I am very against the all neutral maps, where the 'defender' doesn't own the objectives to begin with. With massiv...
- by Draco Cerberus - at 2014.04.14 14:56:00
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66. DUST, Eve, and PC fixes, the big picture - in Feedback/Requests [original thread]
I think an Open World concept being applied to Dust would solve most if not all of the PC issues. There would be no warning, people would just attack. Landing an MCC on the planet via Eve pilot flying it there would initiate the attack, players no...
- by Draco Cerberus - at 2014.04.14 13:56:00
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67. Changes to keep PC from being ruled by a few players - in Feedback/Requests [original thread]
I think an Open World concept being applied to Dust would solve most if not all of the PC issues. There would be no warning, people would just attack. Landing an MCC on the planet via Eve pilot flying it there would initiate the attack, players no...
- by Draco Cerberus - at 2014.04.14 13:41:00
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68. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Meee One wrote: My reasoning:Bolt pistols do 100+ damage per shot yet have less magazine size than a shotgun. Shotguns even at the MLT level do 400+ damage which is equivalent to a grenade x8. A reduction of 1/2 would partiality end the pandem...
- by Draco Cerberus - at 2014.04.08 20:53:00
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69. Equipment costs for Logistics - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: bogeyman m wrote: It seems disproportionately expensive for Logistics players to run true support fittings these days. By comparison, similarly tiered Assaults, Heavies and Scouts all cost less to configure. CCP, p...
- by Draco Cerberus - at 2014.04.08 15:11:00
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70. Training - in Feedback/Requests [original thread]
FraggerMike wrote: That is the idea. No gain or loss. Simply a way to train players in all aspects of the game. Currently, and this is particularly difficult for new players, the only way to learn the ropes is Pub battles. Go into training, le...
- by Draco Cerberus - at 2014.04.08 15:09:00
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71. The Logi and The Equipment Nerf - in Feedback/Requests [original thread]
Pokey Dravon wrote: I think a lot of the dislike for how Logistics is working now, mostly stems from all of being quite a bit jaded due to the overall nerf to equipment. To us, all gear is crap now and each suit makes a single piece of gear 'no...
- by Draco Cerberus - at 2014.04.07 21:12:00
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72. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
The problem with PC battles is that there is absolutely ZERO benefit for Eve players to be part of PC other than helping the corp. Take the districts and make them valuable, add Eve to Dust and vice versa transfers available and let people fight o...
- by Draco Cerberus - at 2014.04.07 18:16:00
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73. If BPO's are gonna make such an imbalance in the market... - in Feedback/Requests [original thread]
Beeeees wrote: Problem is, single user BPOs dont work that way in EVE. BPO only ensures that you need less investment than buying a blueprint copy. In DUST they are basically UNLIMITED MONEY. Are you going to run around in a Dragonfly assaul...
- by Draco Cerberus - at 2014.04.06 16:05:00
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74. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Tupni wrote: Throwing my hat in with the, "Why aren't you giving a respec to the other >30 things you significantly altered and then the >40 things that have also been affected by the <10 things you did respec" crowd. I mean, how, b...
- by Draco Cerberus - at 2014.04.06 15:46:00
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75. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Psycho Sangers wrote: Its not just the weapons and suits, when CCP offer a respec they should also refund equipment, I had 80 Amar sentinel suits when 1.8 was deployed. I wanted to respec into Minmitar but as I had 80 Amar suits which cost 100 ...
- by Draco Cerberus - at 2014.04.06 15:01:00
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76. URGENT!!! Medium Frames Broken=DUST broken - in Feedback/Requests [original thread]
zzZaXxx wrote: The game changed SO much right at the time we got the respec. I went into Min logi without realizing all I am now is a squishy snack that has....wait for it....rep tool range and hp boost. All other logis get to suck similarly an...
- by Draco Cerberus - at 2014.04.06 07:10:00
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77. Idea:A real way to fix the current cloak plague - in Feedback/Requests [original thread]
Cloaks are supposed to be OP
That darned red reticle why isn't it white?
Want a cookie?
Meee One, the problem you are experiencing is not that people are cloaking but that you can't find them. Proto scanners will (should) pick up any ...
- by Draco Cerberus - at 2014.04.04 07:27:00
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78. Remove FF on vehicles called in at redline. - in Feedback/Requests [original thread]
maka rax wrote: This is infinitely frustrating, you build your 400k+ ads. Call it in, and have a friendly BPO LAV dropped on it and blow it up. In a perfect world, you'd have competent "pilots" deploying your expensive vehicles...and not drop ...
- by Draco Cerberus - at 2014.04.03 19:53:00
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79. [REQUEST] utility slots on most suits - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: hacking, damage mods, (not the melee one) dampners, scan range. cpu/pg etc umm maybe they should be enhancement slots and enhancement modules tank wize everyone would have potentially the same tank fitting potential but dep...
- by Draco Cerberus - at 2014.04.03 19:40:00
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80. Player Market - Financial Markets - in Feedback/Requests [original thread]
CCP Saberwing wrote: CCP Z (yes, real Dev name) is examining and looking to build a fully-functioning DUST economy. You're right - currently the economy doesn't function as it should but I assure you we're taking it seriously and have someone o...
- by Draco Cerberus - at 2014.04.03 06:26:00
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