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381. [Request] Online PSN Linked Dust Fitting Tool - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Draco Cerberus wrote: Devs, please consider creating a web interface to access our fits, assets, skills and mail. All of these items should be available through a web interface that mirrors the Dust interface so that w...
- by Draco Cerberus - at 2013.12.26 03:03:00
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382. [Request] Online PSN Linked Dust Fitting Tool - in Feedback/Requests [original thread]
Devs, please consider creating a web interface to access our fits, assets, skills and mail. All of these items should be available through a web interface that mirrors the Dust interface so that we can take time (without needing to be on Dust) to ...
- by Draco Cerberus - at 2013.12.25 16:47:00
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383. Sniper Review - in Feedback/Requests [original thread]
George Moros wrote: This. I dunno how many times I've read the "good sniper moves constantly" argument. Do people making this argument pay attention to the position (and frequency of it's change) of snipers that are actually good? Sniper that ...
- by Draco Cerberus - at 2013.12.25 07:45:00
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384. resistance for shields - in Feedback/Requests [original thread]
Resistance for Shields and Armor would be great, check out my post for some more details on how CCP could use existing Eve assets in Dust 514. Edit: Damage mods have their place but a fast shield user will more likely be able to out strafe a sl...
- by Draco Cerberus - at 2013.12.25 07:18:00
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385. I have allot of lagging... - in Feedback/Requests [original thread]
Try this fix: Rebuild Your Database At the moment there are a lot of people who have not done this since buying their PS3s and there are a lot of glitches that this seems to fix. I applied this fix and since have only experienced minimal lag as...
- by Draco Cerberus - at 2013.12.25 07:12:00
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386. Feed back: Days like today make me feel like quitting. - in Feedback/Requests [original thread]
Meee One wrote: I have 8.5 mil sp and i don't say this lightly. Typically this is how a match goes: -begin with an optimistic outlook -'you have been scanned' -OP rail rifle fire from the back and death. -tank rolls up,it has been the one scann...
- by Draco Cerberus - at 2013.12.23 20:53:00
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387. [Request] Resistance Plating - in Feedback/Requests [original thread]
FOTM runs deep in the Dust Community, I don't expect it would be hard to set multiple suits up either. How many suits do you have that are there because they worked 3-6 patches ago? I deleted all my old fits recently to restructure my suits accord...
- by Draco Cerberus - at 2013.12.23 20:43:00
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388. [Request] Resistance Plating - in Feedback/Requests [original thread]
Damage Types of Weapons AR: Kinetic/Thermal CR: Kinetic maybe with thermal RR: Kinetic maybe with thermal MD: Explosive FG: Explosive maybe with EM Nades: Explosive/EM Swarms: Explosive SCR: EM Laser: Thermal Perhaps it would be the right time...
- by Draco Cerberus - at 2013.12.23 14:44:00
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389. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
We're immortal but we can't live forever what?
- by Draco Cerberus - at 2013.12.23 07:48:00
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390. Nanite Injector OPTIONAL - in Feedback/Requests [original thread]
So no more farming?
- by Draco Cerberus - at 2013.12.23 07:46:00
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391. protostomping/new player experience - in Feedback/Requests [original thread]
Kilo Shells wrote: A simple solution would be tiered matches like a basic match only allowing militia and basic gear. I see the distinct possibility of this not happening for 2 very good reasons. 1: Not all the gear anyone fits on a suit is ...
- by Draco Cerberus - at 2013.12.23 06:53:00
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392. [Request] A couple of bucks for landing in a hopeless match and sticking around - in Feedback/Requests [original thread]
Yes, and a mint on the pillow after a maid turn-down service is usually customary too. Unfortunately even if you do spawn in and get shot with less than 25% of MCC health on the scoreboard there is no actual way to make enough WP in time to pay fo...
- by Draco Cerberus - at 2013.12.23 05:53:00
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393. [Request] Resistance Plating - in Feedback/Requests [original thread]
Damage type specific rather than an overall damage resistance hardener for vehicles may solve the impervious tank problem by allowing for only specific resistance buffs while the others stay the same. Although they may be more damage resistant to ...
- by Draco Cerberus - at 2013.12.23 05:46:00
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394. im going to put this out there again . - in Feedback/Requests [original thread]
This is a fantastic argument for damage type specific armor hardeners. Check this out.
- by Draco Cerberus - at 2013.12.23 05:42:00
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395. Request: Gender based bonuses - in Feedback/Requests [original thread]
Wow, I gotta say, the reasoning for this seems sound. Even the dropsuit design seems to lend itself to these kind of bonuses and in fact are more aerodynamic and bulkier respectively. Perhaps this idea has more thought than some of you are giving ...
- by Draco Cerberus - at 2013.12.23 00:43:00
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396. Adjustments to the snipers skill tree. - in Feedback/Requests [original thread]
Snake Sellors wrote: I'm currently level 5 proficiency and have nowhere to put sp to improve my role. Broaden the "scope" of where you are looking sir. Not just in the sniping class, to make yourself more useful. For instance being able to ...
- by Draco Cerberus - at 2013.12.23 00:11:00
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397. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
Draco Cerberus wrote: KAGEHOSHI Horned Wolf wrote: Any more thoughts? Release a P2P market? This actually might make sense if you take into consideration the lower SP cost to use all the faction items. Basically it evens out the need for...
- by Draco Cerberus - at 2013.12.23 00:06:00
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398. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Any more thoughts? Release a P2P market?
- by Draco Cerberus - at 2013.12.22 22:39:00
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399. good honest feed back about vehicles with some requests droped in as well. - in Feedback/Requests [original thread]
Charlie Barkin wrote: I'd like to add that when you exit a vehicle there is a highlighted area that you can select so when you spawn or exit the vehicle you are not being thrust out in some random direction. Kinda like how the bunkers worked i...
- by Draco Cerberus - at 2013.12.22 15:12:00
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400. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: You should make a thread about public battle rewards, and propose an alternative system. I have this has been said, what did they do? Released Uprising, then with each subsequent patch it has been said as well.
- by Draco Cerberus - at 2013.12.22 14:53:00
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