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981. [Feedback] Removing names status bars is a mistake. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: The feature was very useful. Now not only do you have to have line of sight but you have to draw target on them. Otherwise you have no idea anyone is. I realize this was done as the stupid UI and pretty, pretty graphics ar...
- by Draco Cerberus - at 2013.09.05 13:53:00
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982. hp sights are crucial to logi's - in Feedback/Requests [original thread]
No need for HP bars, get rid of your repair tool. I am sick and tired of logis coming up behind me in my proto logi and trying to rep me for points while i am stalking someone. Stop doing it and drop triage hives, use your gun on the enemy and hel...
- by Draco Cerberus - at 2013.09.05 13:43:00
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983. new collision system - in Feedback/Requests [original thread]
I still get OHKed by murder taxis in my proto armor fit with EHP over 600hp. Yeah I get pushed but then i hit a wall and the pushing stops, I am then falling to the ground dead.
- by Draco Cerberus - at 2013.09.05 13:32:00
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984. **** these developers. im uninstalling. - in Feedback/Requests [original thread]
Sounds like you are committed to your decision, why then are you talking about it on the forums, go have some fun and don't worry about us, we'll do fine over here.
- by Draco Cerberus - at 2013.09.04 21:21:00
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985. [Requesting Help] Do you enjoy being healed? (Condensed Repair Tool Thread) - in Feedback/Requests [original thread]
What do you mean? I still heal people even though I can't see their HP, triage hive work wonders and keep my hands free to shoot people while the guy is standing in my hive being healed...not a problem sir, not at all. Repair tool? Who needs a re...
- by Draco Cerberus - at 2013.09.04 21:14:00
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986. [Request] Battle Changes the chance to play open world Dust and keep the lobby - in Feedback/Requests [original thread]
This is the start of allowing us a training ground for PC tactics as well as being able to have a larger team deployed at once. Does anyone have additional thoughts to add?
- by Draco Cerberus - at 2013.09.04 21:08:00
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987. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Love the idea, also sniper rifles, forge guns, remote explosives, nanohives an...
- by Draco Cerberus - at 2013.09.04 21:03:00
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988. Proximity mines now kill me out of my driver seat of my llav - in Feedback/Requests [original thread]
Adelia Lafayette wrote: Is this working as intended? I'm enjoying the new driving mechanics and I don't mind not road killing people as easy any more but without some way to detect proximity mines driving an llav will quickly get too expensive....
- by Draco Cerberus - at 2013.09.04 15:20:00
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989. less isk and sp per match? - in Feedback/Requests [original thread]
trraacx wrote: I haven't seen this mentioned yet. I'm seeing about 1/100 of the ISK and about 1/10 of the SP I'm used to seeing from a match. Just me or is that intentional. At 450 SP per match it is going to take a while to bump any skills. ...
- by Draco Cerberus - at 2013.09.04 15:16:00
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990. why can't we link squads yet - in Feedback/Requests [original thread]
Linking squads together to fight battles would be great. Yes it appears to be feedback that was missed. I would appreciate a dev response to the question (my lips are turning blue from holding my breath so I'll stop that now).
- by Draco Cerberus - at 2013.09.04 15:13:00
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991. [Request] Return EVE Time for PC Matches - in Feedback/Requests [original thread]
Seconded
- by Draco Cerberus - at 2013.09.04 15:07:00
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992. Double sp, - in Feedback/Requests [original thread]
Heavenly Daughter wrote: Christ are you that thick, you dont understand, I JUST SAID I DIDNT F-IN GET IT.....! I KNOW ITS AFTER THE BLOODY GAME AH When the event is over you receive the extra SP not before. So if you play battles every da...
- by Draco Cerberus - at 2013.09.04 14:48:00
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993. [Request] Battle Changes the chance to play open world Dust and keep the lobby - in Feedback/Requests [original thread]
Over the last few weeks I have been considering what would make open world possible. Here are my suggestions. Leave the lobby in place and allow mercenaries to deploy to the planetary districts that their corporation owns. From their districts the...
- by Draco Cerberus - at 2013.09.04 14:37:00
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994. What we have Lost - in Feedback/Requests [original thread]
We lost the Eve side of Dust in favor of being a second coming of Call of Duty is what happened. Make no mistake, I have spent the last 3 nights playing COD instead and found no difference except HP values, customization of character and the sound...
- by Draco Cerberus - at 2013.09.04 05:42:00
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995. The power of friendship. - in Feedback/Requests [original thread]
I have been a long time supporter of Dust and CCPs effort to produce something unique with the game. That said Dust has a long way to go before it will feel like it is complete, just as Eve did when it first started. I do feel that the game needs ...
- by Draco Cerberus - at 2013.09.04 05:37:00
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996. [VOTE] Matchmaking system solution. - in Feedback/Requests [original thread]
Option X: Remove the lobby, Open up the planets for walkabouts and ditch the matchmaking system altogether. This would make an ambush an ambush and allow us to go and find people to shoot. Skirmishes would be attacks on the Infrastructure hubs an...
- by Draco Cerberus - at 2013.09.04 05:08:00
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997. PC is a self-defeating game mode - in Feedback/Requests [original thread]
ZDub 303 wrote: Korvin Lomont wrote: To some degree I could agree with you point of view. Some sort of frontier to battle (similar than it is in risk) would be great, but there must be a way to beat Corps thats manage to grab enough land to ...
- by Draco Cerberus - at 2013.09.03 15:26:00
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998. Modified uplinks to support extracting to vehicles - in Feedback/Requests [original thread]
Ok, although I understand your idea I have yet to see an uplink that can transport players between UPLINKS. No need for a modification to uplinks or one uplink until we at least can transport from one uplink to another which would be a really cool...
- by Draco Cerberus - at 2013.08.29 15:27:00
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999. [Feedback/Request] Yo CCP! turn AV weapons into AV equipment (bear the title and... - in Feedback/Requests [original thread]
Although the forge gun is an effective AV weapon, so too can be the mass driver. Both are weapons that splash and cause larger amounts of damage but have their place in this game. You are equating an OHK weapon with massive clone losses? Well ther...
- by Draco Cerberus - at 2013.08.29 15:06:00
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1000. PC is a self-defeating game mode - in Feedback/Requests [original thread]
ZDub 303 wrote: TechMechMeds wrote: With all due respect mh is worthless space so it makes sense they opened it as a kind of pc beta, of course to filth dwellers it's worth some isk but on the whole mh is worthless. Worthless to eve playe...
- by Draco Cerberus - at 2013.08.28 18:32:00
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