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321. Scout Registry / Killboard - in General Discussions [original thread]
Murt Lesp wrote: Breach ScP vs Assault ScP People's thoughts? I'm looking to improve my pistol game Breach all the way. It's all about the alpha and massively helps you (by force) to take your time to aim and land those oh so important heads...
- by Django Quik - at 2014.04.03 07:14:00
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322. Scout Registry / Killboard - in General Discussions [original thread]
Haerr wrote: Django Quik wrote: Eerily quiet in the shop today... what's happened to everyone? I'm guessing that quite a few scouts are enjoying this build, no? As for me, I am just about to log on and play for a bit, care to come alon...
- by Django Quik - at 2014.04.02 20:08:00
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323. so i tried the 'true scout' - in General Discussions [original thread]
Please link or quote all these scouts QQing because I have seen a single one since 1.8 came in. You are clearly very very slow. Too slow to be a scout I'd say.
- by Django Quik - at 2014.04.02 19:39:00
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324. Scout Registry / Killboard - in General Discussions [original thread]
Eerily quiet in the shop today... what's happened to everyone?
- by Django Quik - at 2014.04.02 19:27:00
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325. Tank scan profile - in Feedback/Requests [original thread]
Harpyja wrote: Django Quik wrote: All vehicles should be visible on the mini-map regardless of scan range or precision. Being able to hear a tank is meaningless if you can't tell which direction it's in. I've had countless experiences of kn...
- by Django Quik - at 2014.04.02 19:06:00
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326. Need Advice: Catching cloaks with Medium frames - in General Discussions [original thread]
Kristoff Atruin wrote: Django Quik wrote: If you're getting killed by cloaked scouts a lot then you're letting them flank you and don't have anyone watching the back or sides of your squad/group. I guarantee no one is cloaking at coming at y...
- by Django Quik - at 2014.04.02 15:07:00
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327. Balancing EWAR and HP - in General Discussions [original thread]
Outlaw OneZero wrote: Django Quik wrote: Well, you could still fit 3 complex plates. 3x 135 = 405hp. That's roughly 1 second of fire from many rifles. OMG so tanked it will never die. That's over 600 armor on a skilled proto Gal scout, t...
- by Django Quik - at 2014.04.02 14:58:00
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328. Balancing EWAR and HP - in General Discussions [original thread]
Look, my point is that you are trying to balance tanking specifically in regards to scouts, which is the wrong way to do it. You need to be balancing tanking with regards to the entire game, otherwise you'll just continue to be tinkering with symp...
- by Django Quik - at 2014.04.02 14:57:00
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329. Balancing EWAR and HP - in General Discussions [original thread]
Outlaw OneZero wrote: Django Quik wrote: Outlaw OneZero wrote: Henrietta Unknown wrote: I might be wrong, but I heard that by EVE lore, shield extenders lead to a higher profile signature, not armor. I understand that this isn't EVE...
- by Django Quik - at 2014.04.02 14:51:00
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330. Balancing EWAR and HP - in General Discussions [original thread]
Outlaw OneZero wrote: Henrietta Unknown wrote: I might be wrong, but I heard that by EVE lore, shield extenders lead to a higher profile signature, not armor. I understand that this isn't EVE lore, the problem is that CCP produced a sig b...
- by Django Quik - at 2014.04.02 14:41:00
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331. Balancing EWAR and HP - in General Discussions [original thread]
Knowing anything about the lore of the Eve universe, this entire post is contradictory to the way things work. Shields are fine. Plates are bad because regular ones add far too much HP. That is all. Brick tanking is not a scout problem - it is a...
- by Django Quik - at 2014.04.02 14:14:00
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332. Need Advice: Catching cloaks with Medium frames - in General Discussions [original thread]
Tesfa Alem wrote: the whole ''look with your eyes'' advice doesn't help too much, because i'm focusing on supporting my squad. Easy to detect sillhuettes of regular enemies but man its impossible to detect a shimmer out of the corner of your ey...
- by Django Quik - at 2014.04.02 14:10:00
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333. Defective Remote explossives not exploding - in Technical Support/Bugs [original thread]
They still don't detonate if they stick sideways onto a wall or something (only works on vehicles). On environmental objects the RE needs to lie flat on the surface horizontally, not vertically or it won't ever detonate.
- by Django Quik - at 2014.04.02 13:45:00
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334. CCP Rogue, where are you? - in General Discussions [original thread]
I think you mean CCP Rouge. You've been calling the wrong guy Spectral!
- by Django Quik - at 2014.04.02 13:22:00
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335. Need Advice: Catching cloaks with Medium frames - in General Discussions [original thread]
Just look for the blurs, aim at them and see your crosshair turn red, tahdah cloak! If someone manages to sneak up on you cloaked, chances are it's not from the front because anyone can see that blur/shimmer. If they sneak up on you, it's probably...
- by Django Quik - at 2014.04.02 13:14:00
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336. Plc - in General Discussions [original thread]
They absolutely need to release the breach variant that's in the SDE - I would skill into that beast.
- by Django Quik - at 2014.04.02 12:36:00
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337. Scout Registry / Killboard - in General Discussions [original thread]
Murt Lesp wrote: Brokerib wrote: Does anyone have experience with the breech SMG? I skilled up SMG operations and sharpshooter to 3 to try it out for the sidearm event, and I'm really struggling with the normal/assault versions. The breech s...
- by Django Quik - at 2014.04.02 12:35:00
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338. Add Stacking Penalties to Shield Extenders and Armor Plates - in Feedback/Requests [original thread]
The only problem is with armor plating providing such massive HP at comparably little fittings costs. Complex shield extender = 72.6hp (including skill buff) 36 CPU 16 PG Complex armor plate = 148.5hp (including skill buff) 54 CPU 11 PG So for 3...
- by Django Quik - at 2014.04.02 11:27:00
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339. "CCP, Financial Reports, And the PS4" - in General Discussions [original thread]
It is mostly speculation but to be fair, I haven't heard the 'laser focused on PS3' line for quite some time...
- by Django Quik - at 2014.04.02 10:35:00
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340. [Suggestion] Changes to how Passengers Work in Dropships and LAVs - in Feedback/Requests [original thread]
The passenger shooting thing has been brought up ever since vehicles were introduced but CCP has never really commented on what they think of it. My opinion is that not every passenger should be able to shoot - 6 people shooting from a dropship, ...
- by Django Quik - at 2014.04.02 09:34:00
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