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341. Feedback:1.8 changes - in Feedback/Requests [original thread]
Most of what you say is complete nonsense but hidden in there are a couple of little truths, like scrambler pistols being fine and damage mods being okay. The main point I'll agree with is that medium suits need their buffs, particularly assaults...
- by Django Quik - at 2014.04.02 07:58:00
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342. Tank scan profile - in Feedback/Requests [original thread]
All vehicles should be visible on the mini-map regardless of scan range or precision. Being able to hear a tank is meaningless if you can't tell which direction it's in. I've had countless experiences of knowing a tank is somewhere nearby (could ...
- by Django Quik - at 2014.04.02 07:53:00
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343. so i just had the best idea to fix cloak swap - in General Discussions [original thread]
Sinboto Simmons wrote: Alena Ventrallis wrote: Or how about you can't fire until the decloak animation is done. This is an idea that a few scouts have been tossing around lately, personally I think this is a very good coarse of action. A...
- by Django Quik - at 2014.04.02 07:37:00
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344. What if assaults had an extra sidearm? - in General Discussions [original thread]
OP - you have truly terrible ideas. Why would anyone want 2 sidearms and a light weapon!? How on earth does that make any suit stronger in any way!? Seriously, assaults just need to get the slot and stat adjustment they should have gotten along...
- by Django Quik - at 2014.04.02 07:35:00
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345. Scout Registry / Killboard - in General Discussions [original thread]
Oh in other news, skilled into standard mass driver for a quick ambush last night and it was really fun. Works great with passive scan and flanking. Took out tonnes of equipment and got like 10 assists in about 5 mins. Only 1 kill though but I ima...
- by Django Quik - at 2014.04.02 07:27:00
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346. Scout Registry / Killboard - in General Discussions [original thread]
Sinboto Simmons wrote: Wow we have people complaining about scouts being too fast now, any bloody excuse..... It's called clutching at straws. They won't stop until they never die to scouts again and we're back to being the underdogs we alwa...
- by Django Quik - at 2014.04.02 07:17:00
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347. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
Who made this guy decider of the Dust514 suit "food chain"? In fact, who ever decided that Dust514 had a suit food chain? Just because scouts were the underdogs for 10 months, doesn't mean that's the way it was ever supposed to be.
- by Django Quik - at 2014.04.02 07:13:00
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348. Scout Registry / Killboard - in General Discussions [original thread]
[quote=Llast 326]First north American release of FF - Camping out in tents /quote] YES! THIS YES! MUCH! FFVI was the best FF ever! (or FFIII as it was named in the states) What other game destroys the entire world halfway through? Yeah, that ga...
- by Django Quik - at 2014.04.01 21:15:00
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349. Assault Drop Ship (ADS) community feedback - in General Discussions [original thread]
As a swarmer I'd say they seem just about right now. I can only solo them if they stick around long enough for me to reload after hitting with all 3 sets from my first clip or they're not very well tanked/hardened and let me get all three shots of...
- by Django Quik - at 2014.04.01 16:01:00
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350. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread]
Scheneighnay McBob wrote: I've said it before and I'll say it again: speed tanking should only be viable when we're talking about fighting vehicles. There's a reason people don't dance around whilst shooting IRL Speed tanking is about avoidi...
- by Django Quik - at 2014.04.01 14:27:00
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351. ISK to AURUM exchange rates? - in General Discussions [original thread]
You'll never be able to buy aurum for isk. CCP will never make it a market option and they'll never allow aurum transfer between characters, so you won't be able to buy it from other players. The closest you'll probably be able to get is buying a...
- by Django Quik - at 2014.04.01 14:07:00
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352. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: voidfaction wrote: Going to miss the dragonfly 2h 2l wut do you mean!? He means this: CCP Frame wrote: Dear players, Today DUST 514 is scheduled to go offline for an extended period of time starting from 11:00 UTC. S...
- by Django Quik - at 2014.04.01 11:11:00
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353. Scrambler Pistols..... - in General Discussions [original thread]
Scrambler pistol is still the best sidearm in the game. Can you one shot medium suits from 50m with a SMG? Didn't think so. Pitiful? Try telling that to my TY-5 breach - it's always had terrible ROF but I've used it religiously for over 6 months...
- by Django Quik - at 2014.04.01 10:40:00
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354. So who else is - in General Discussions [original thread]
Actually, I think it's way too generous, especially in regards to LAVs. I now get 3.75 times as many WP for 'damaging' the little blighters as I do for destroying it? That's out of wack and needs massive toning down. The WP for damage should be pr...
- by Django Quik - at 2014.04.01 07:33:00
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355. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: Also anyone got a petition or thread on the insta bs shooting with a shotty whilst clacked bs. cause that is bs, a huuuuuuge mountain of bs with a little bs monk guru type of guy going yeah this is bs. I believe they're aware.
- by Django Quik - at 2014.03.31 16:51:00
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356. Scout Side-Arm Masters Registry - in General Discussions [original thread]
Anything advanced gal with TY5 Breach Scambler pistol and M209 Assault SMG. These days usually 2x pro prec and 3x pro range, adv flux, adv nanohive and adv REs. Sometimes I swap the range mods and hive out for hacking mods and cloak.
- by Django Quik - at 2014.03.31 14:11:00
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357. Change cloaking sound - in General Discussions [original thread]
The sound's the same because the same thing is happening - when you spawn, you spawn in pre-cloaked; when you move, you decloak, so you get the decloaking sound. tahdah!
- by Django Quik - at 2014.03.31 14:02:00
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358. Dat Extended Downtime: Cloaked Shottys - in General Discussions [original thread]
Well not exactly - it stops people being able to change to a weapon while still cloaked but it won't stop people being able to shoot the instant they decloak. So, you'll still be crying about the shotgun scouts. Then when they make the decloak -&...
- by Django Quik - at 2014.03.31 10:45:00
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359. Scout Registry / Killboard - in General Discussions [original thread]
Spectral Clone wrote: Django Quik wrote: I'm thinking mass driver but then I'd need to get the magsec too, so that I still have both armor and shield tankers covered. Just wait for the assault plasma cannon, its going to be one of the bes...
- by Django Quik - at 2014.03.31 10:39:00
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360. Scout Registry / Killboard - in General Discussions [original thread]
Niuvo wrote: Gotta say that scouting is 10xs fun now. is g-1 suppose to have 3L? The advanced? Yes. :D
- by Django Quik - at 2014.03.31 10:10:00
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