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801. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
NINEinch WEAPON wrote: It would be justified in exactly the same way that thelaser rifle is to the ammar assault... Making it a niche class... the laser rifle is a support weapon. like the sniper rifle, mass driver, and shotgun RR isnt a...
- by DeathwindRising - at 2014.07.04 05:22:00
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802. [VIDEO] Amarr grenade - in Feedback/Requests [original thread]
https://www.youtube.com/watch?v=JtcG7nXanpE
- by DeathwindRising - at 2014.07.04 04:25:00
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803. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
NINEinch WEAPON wrote: How bout reduce the range to 85m.. Then you can have your range bonus to take you back out to 100m... Problem solved, everyone happy.. you do that and the optimal range will only be 60m for everyone else lol. how woul...
- by DeathwindRising - at 2014.07.04 02:40:00
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804. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
Baal Omniscient wrote: ....It's tolerable as long as it doesn't drop it below .2s-.25s, but not until after (or during the time that) assault suits overall are fixed. That RR is bad enough news as it is when they're smart enough to pre-fire, ad...
- by DeathwindRising - at 2014.07.04 00:29:00
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805. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
wiseguy12 wrote: DeathwindRising wrote: TLDR: optimal range bonus deemed too strong for caldari assault suit bonus. new bonus needed https://forums.dust514.com/default.aspx?g=posts&t=166922
So as most of the people in the other th...
- by DeathwindRising - at 2014.07.03 19:02:00
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806. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
im completely aware that 100% reduction is absurd, but hey... stranger things have happened with this game lol
- by DeathwindRising - at 2014.07.03 18:12:00
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807. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
TLDR: optimal range bonus deemed too strong for caldari assault suit bonus. new bonus needed https://forums.dust514.com/default.aspx?g=posts&t=166922
So as most of the people in the other thread have objected to an optimal range bonus f...
- by DeathwindRising - at 2014.07.03 17:24:00
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808. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
John Demonsbane wrote: DeathwindRising wrote: the only other bonus that makes sense would be a reduction to charge up time. but i wouldnt want it unless it was 15 or 20 percent per level reduction lol So... basically you want the RR to b...
- by DeathwindRising - at 2014.07.03 09:52:00
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809. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
the only other bonus that makes sense would be a reduction to charge up time. but i wouldnt want it unless it was 15 or 20 percent per level reduction lol
- by DeathwindRising - at 2014.07.03 01:10:00
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810. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: Quote: Caldari assaults need more range with rail weapons So....you want an assault sniper rifle? weapon range = effective range "optimal range" is a range defined within a weapons effective range. ...
- by DeathwindRising - at 2014.07.02 22:13:00
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811. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: range bonus would be op again. why not just increase the ammo bait and keep the current bonus. the current ammo count is 42, why not bump it to 50? its not a range bonus. RR range is 100m. the bonus lets us deal 1...
- by DeathwindRising - at 2014.07.02 14:33:00
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812. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
bogeyman m wrote: DeathwindRising wrote: bogeyman m wrote: DeathwindRising wrote: amarr are best with laser weapons because they have the best heat control minmatar have the biggest clip sizes with projectile weapons gallente have th...
- by DeathwindRising - at 2014.07.02 04:46:00
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813. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
bogeyman m wrote: DeathwindRising wrote: amarr are best with laser weapons because they have the best heat control minmatar have the biggest clip sizes with projectile weapons gallente have the most best hip fire accuracy with plasma weapo...
- by DeathwindRising - at 2014.07.01 16:47:00
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814. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Harpyja wrote: DeathwindRising wrote: THE-PIMP-NAMED-SLICKBACK wrote: Yeah they need a better bonus but more range isn't it. That'll just bring back the OP complaining when caldari assaults start wrecking people at 120m+ with militia rail...
- by DeathwindRising - at 2014.07.01 16:12:00
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815. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Nevyn Tazinas wrote: DeathwindRising wrote: buffing the LR wouldnt be needed as the RR max effective range would still be 100m, same as if anybody else used it. the caldari would just get more room within that 100m range. the LR already ha...
- by DeathwindRising - at 2014.07.01 16:06:00
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816. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
buffing the LR wouldnt be needed as the RR max effective range would still be 100m, same as if anybody else used it. the caldari would just get more room within that 100m range. the LR already has optimal at 100M
- by DeathwindRising - at 2014.07.01 10:32:00
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817. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
Pokey Dravon wrote: I kinda comes down to how should the suit play.. Should it have a short delay so nearly constantly recharging at a slow rate, much like armor repair? Or should it be a suit that needs to avoid damage for longer, but once th...
- by DeathwindRising - at 2014.07.01 10:20:00
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818. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well then I won't lie that I'm a little surprised but so far people seem to unanimously agree than 2 and 3 are the best choices. So with that said, few thoughts on regeneration Caldari & Minmatar: Caldari obviously ne...
- by DeathwindRising - at 2014.06.30 23:05:00
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819. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
Yoma Carrim wrote: DeathwindRising wrote: its just aggravating that caldari are the long range specialists and we dont have a range advantage how about a 5% buff to optimal but keep effective the same that way we are less effected by dam...
- by DeathwindRising - at 2014.06.30 22:42:00
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820. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
its just aggravating that caldari are the long range specialists and we dont have a range advantage
- by DeathwindRising - at 2014.06.30 21:30:00
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