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3441. Clearing the K/D leaderboards? - in Feedback/Requests [original thread]
Minimum total kills could address this, honestly tho the KDR leaderboards have a more fundamental problem. They increase the distortion caused by focus on KDR. Now if they were War Points per Death or ISK efficiency ratio (i.e. value of asset...
- by Cross Atu - at 2013.02.23 21:43:00
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3442. Broken Positional Awareness - in Feedback/Requests [original thread]
Meeko Fent wrote: Very good points, but to much rage in it. Let me Paraphrase in a less angry Way. 1. The radar doesn't register Enemy standing behind me. If a foe can walk right up to my back, and my radar doesn't register him, there is someth...
- by Cross Atu - at 2013.02.23 21:27:00
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3443. HMG Really is EZ mode..... - in Feedback/Requests [original thread]
Illuminaughty-696 wrote: Sadly, after defending heavies since the beginning of the build, I have begun to agree. I'm also seeing a LOT more of them in every battle I play, squads of three to four of them rolling around in beast mode. Right now ...
- by Cross Atu - at 2013.02.23 20:36:00
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3444. The new starter kit on PSN market - in Feedback/Requests [original thread]
GaryLifo wrote: Got this free as psn plus member... Yet it doesn't show up in the game when I select my character like the merc pack did when I bought that. Any ideas? e-mail support, because it should be showing up just like the Merc pack di...
- by Cross Atu - at 2013.02.23 19:56:00
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3445. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Persistent flaw persists.
- by Cross Atu - at 2013.02.23 19:52:00
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3446. [Request] Fix "shooting through terrain" - in Feedback/Requests [original thread]
Major issue, still needs fixed. (As usual I understand fixes take time so a "added to our backlog" would be more than sufficient, just needs to be clear that the fix is coming).
- by Cross Atu - at 2013.02.23 19:52:00
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3447. Requests: Let's do something with kill farmers - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Certainly I'm not the only one who noticed a decrease of team-play actions in recent weeks. People play in this game as if it was a single player. I'm talking here about new-ones. It's look like they care only about...
- by Cross Atu - at 2013.02.23 19:42:00
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3448. Removal of Starter Fits 2.0 - in Feedback/Requests [original thread]
This response will come in 2 parts. Part 1 Jason Pearson wrote: Before we go any further, to clarify what I'm talking about (noticed many people were getting confused by what I was asking previously), We are talking about Starter Fits, not th...
- by Cross Atu - at 2013.02.23 19:29:00
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3449. Removal of Starter Fits 2.0 - in Feedback/Requests [original thread]
Part 2 Quote: Removal of the free LAVs: The removal of the LAV is needed, it removes the argument for free AV stuff to counter them and also gives a much greater need for players who have actually spec'd into vehicles. My main point being ho...
- by Cross Atu - at 2013.02.23 19:29:00
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3450. [Suggestion] Railgun sniping from mountaintops (Updated) - in Feedback/Requests [original thread]
Personally I will ask CCP for new map layouts. In this case there needs to be a pathway to that peak from both spawn zones not just one. The opposite side of the map has some similar sniping nooks but they don't present this balance issue beca...
- by Cross Atu - at 2013.02.23 18:58:00
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3451. HMG Really is EZ mode..... - in Feedback/Requests [original thread]
My response to the concept of this thread is as follows. Today I killed three Heavies while in my 100% bpo Logi suit. While taking down three at once is a bit unusual taking out one in a stand up fight really is not. Until D514 I have not re...
- by Cross Atu - at 2013.02.23 02:04:00
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3452. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
@J Lav No worries about the quote, it was getting rather long You are correct as the slayers progress the support roles are left further and further behind, and I am seeking redress for that trend. The problem, however, runs even deeper. It is ...
- by Cross Atu - at 2013.02.23 01:54:00
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3453. [Request] Fix "shooting through terrain" - in Feedback/Requests [original thread]
The current iteration of the UI has every class shooting through solid objects, invisible walls stopping movement (and some projectiles) and streams of fire coming off of weapon muzzles at nearly right angles. In short the current UI does not rep...
- by Cross Atu - at 2013.02.23 01:17:00
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3454. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
What would your feelings be if CCP added an innate bonus to fitting a cloaking module on the scout dropsuit? Would that leave the problem solved, mitigated, or unchanged? Cheers, Cross
- by Cross Atu - at 2013.02.23 01:12:00
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3455. Swarm Launcher vs. Forge Gun - in Rookie Training Grounds [original thread]
Free Healing wrote: Forge Guns are the clear winner in all aspects. Keep the faith. For once bro I have to disagree with you. Swarms are the winner when it comes to cover . Yes you can use a Forge from cover (and you should) but if you e...
- by Cross Atu - at 2013.02.21 03:26:00
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3456. Damage modifiers, staking. - in Rookie Training Grounds [original thread]
Assuming it's like EVE (which is likely at least the right ballpark. http://www.eve-wiki.net/index.php?title=Stacking_penalty Modules Effect of nth module Cumulative bonuses with N modules ,each giving 10% 100% 10 % 87% 19.6% ...
- by Cross Atu - at 2013.02.21 03:04:00
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3457. Memo to those wanting a Heavy/HMG nerf. (and to Devs considering it) - in Feedback/Requests [original thread]
+1 OP (and for those who care I say this as someone who doesn't use an HMG) Cheers, Cross
- by Cross Atu - at 2013.02.21 01:14:00
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3458. The new starter kit on PSN market - in Feedback/Requests [original thread]
+1 for class (or hey how about Race when those variations are introduced) editions of the Merc Pack.
- by Cross Atu - at 2013.02.20 20:52:00
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3459. The new starter kit on PSN market - in Feedback/Requests [original thread]
Add an additional 20x Neo Type 1 Logi suits (lets the player try out each role and gives an additional 20 deaths before they have to revert to starter fits). Remove (or reduce) the AUR included but add 1x Passive booster, new players really n...
- by Cross Atu - at 2013.02.20 16:09:00
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3460. More beneficial... - in Rookie Training Grounds [original thread]
Based on the squad list you've provided a Heavy is your best option. Your Logi's will be able to do far more for your team with a Heavy on the field and you'll be filling a role which increases diversity in team composition (very valuable). As a...
- by Cross Atu - at 2013.02.19 16:22:00
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