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1181. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
Echo 1991 wrote: CCP Rattati wrote: I was playing a lot yesterday, and yes, the BP kills quite quickly, and at all ranges. We will study it closely in the coming days. you dont need to study it, it does too much damage and everyone knows i...
- by Cross Atu - at 2014.10.06 09:47:00
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1182. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
CCP Rattati wrote: I was playing a lot yesterday, and yes, the BP kills quite quickly, and at all ranges. We will study it closely in the coming days. I've said it before, and I'll say it again, CCP Rattati, best Rattati
- by Cross Atu - at 2014.10.06 08:52:00
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1183. Please return the glow when being repaired - in Feedback/Requests [original thread]
This is on my list of action items, thanks for all the feedback on it, makes my job easier when presenting the idea Community support = CPM can advocate it actively. Cheers, Cross
- by Cross Atu - at 2014.10.05 22:17:00
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1184. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
Fox Gaden wrote: Yes, but I am fairly sure that most of these 2 shot kills are body shots. Anyway, it needs to be tested against a known fit that is standing still so it can be certain whether you are getting head or body shots. I'd love to...
- by Cross Atu - at 2014.10.05 21:55:00
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1185. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Logi Bro wrote: I'll admit I haven't been following this thread very closely, but I have to say I have a very strong dislike for method 3 and 4. By giving every logi a rep tool bonus, you are saying, "your primary role is to sit behind and re...
- by Cross Atu - at 2014.10.05 21:23:00
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1186. "Smart Drop" Salvage - in General Discussions [original thread]
CPM is currently reviewing drop rates, I'll link this thread for inclusion in our discussions with CCP. Cheers, Cross EDIT: Just as a quick post script, these feedback and ideas thread are most effective in that forum section as they get noticed...
- by Cross Atu - at 2014.10.05 20:10:00
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1187. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mister Goo wrote: Cross, I can get behind method 4, It looks solid and also makes all logi's viable in PC for their reps. I still don't think that RE's are equipment, but Pokey has made some good points about their use. Also leveling out the P...
- by Cross Atu - at 2014.10.05 20:05:00
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1188. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
RKKR wrote: How are things going with the DEVs? You see them talking about other stuff, posting in other threads,... but nothing here? They are well aware of this thread and project, I keep them apprised directly and have CC'ed them on the pr...
- by Cross Atu - at 2014.10.05 20:04:00
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1189. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
Kaeru Nayiri wrote: Do kills you get in matches that you did not finish count towards the Officer naming event? I got disconnected from a few. Not sure, if stats are recorded I would be inclined to say "yes" but that is just me guessing. I'll...
- by Cross Atu - at 2014.10.05 18:25:00
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1190. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
Fluffy Exterminatus wrote: Do fw kills count or just public contracts? Just public contracts, no FW or PC.
- by Cross Atu - at 2014.10.05 18:10:00
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1191. CPM input request: Commandos - in Feedback/Requests [original thread]
Fittings improvements seem like the key area that needs to be looked at from what I am 'hearing' so far. The how of that is a bit in dispute but most seem to agree that something needs done with it. There also seems to be a trend towards some a...
- by Cross Atu - at 2014.10.05 17:54:00
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1192. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Updated Iteration 2 Fixed improperly entered numbers
Added 1 new skill method and 2 modified versions
So please check out the doc link again although if you've been keeping up with this thread the only method you have not yet seen i...
- by Cross Atu - at 2014.10.05 17:42:00
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1193. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: This would make my day, along with some extra pg/CPU to fit another equipment. CalLogi especially is tight even with a CPU mod. Cal CPU and Amarr PG are both on my list to be looked at/recommend tweaks to
- by Cross Atu - at 2014.10.04 22:11:00
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1194. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Thanks for the detailed response o7 Sure thing More/better communication creates a better experience for all IMO and I try to take an active role in that whenever I'm able.
- by Cross Atu - at 2014.10.04 22:08:00
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1195. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Cross Atu wrote: Simple guideline for server side changes This is not comprehensive, but as a general trend if an idea only alters numeric values within preexisting functions, it is likely something that can be done. ...
- by Cross Atu - at 2014.10.04 21:54:00
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1196. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
Simple guideline for server side changes This is not comprehensive, but as a general trend if an idea only alters numeric values within preexisting functions, it is likely something that can be done. If an idea introduces an entire new mechan...
- by Cross Atu - at 2014.10.04 21:44:00
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1197. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Cross Atu wrote: Another way to reduce spam, also being discussed in the linked thread, is to rails the CPU/PG cost of uplinks. Doing so makes them harder to fit and thus less likely to be used casually by those who are ...
- by Cross Atu - at 2014.10.04 21:08:00
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1198. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
Kensai Dragon wrote: [quote=hfderrtgvcd] Maybe instead limit the number of uplinks allowed per side at a given time? Maybe 10 uplinks per side? I'll agree that spamming is ridiculous, but don't discourage the 1 or 2 on a team trying to actually...
- by Cross Atu - at 2014.10.04 19:30:00
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1199. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
Breakin Stuff wrote: hfderrtgvcd wrote: Cross Atu wrote: Another way to reduce spam, also being discussed in the linked thread, is to rails the CPU/PG cost of uplinks. Doing so makes them harder to fit and thus less likely to be used ca...
- by Cross Atu - at 2014.10.04 19:18:00
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1200. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Breakin Stuff wrote: Apothecary Za'ki wrote: TL;DR up-links are necessary to keep the battles moving or else its a case of 2 things.. being CRU camped or being pushed all the way back to redline with no chance to ...
- by Cross Atu - at 2014.10.04 19:14:00
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