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721. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: Cosgar wrote: *sigh* Guess I should just spend my SP on ARs and the Caldari Assault and pretend to have fun... At least the assault rifle will work for cqc mid to long distance. At least it can hip fire very well. Lo...
- by Cosgar - at 2013.08.10 13:52:00
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722. [ REQUEST ] Respec - in Feedback/Requests [original thread]
How about this? Every time you respec, you have to give up 1/3 of your lifetime SP.
- by Cosgar - at 2013.08.10 13:49:00
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723. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
*sigh* Guess I should just spend my SP on ARs and the Caldari Assault and pretend to have fun...
- by Cosgar - at 2013.08.10 13:19:00
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724. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
This is seriously a terrible idea. Just bring back the old arc trajectory physics from Chrome. Slower rounds and a drastic dropoff will force players to fight at a distance and have to arc the muzzle upwards, making the weapon clumsy to use in CQC.
- by Cosgar - at 2013.08.09 22:59:00
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725. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
I'd only accept this if we got the range hard cap back.
- by Cosgar - at 2013.08.09 06:36:00
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726. suggestion limit on havs - in Feedback/Requests [original thread]
Someone complaining about tanks... in Uprising? Really?
- by Cosgar - at 2013.08.08 23:49:00
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727. CCP this i what tanks should be like - in Feedback/Requests [original thread]
Back then, people had a reason to spec into forge guns and swarms, you really had to work as a team to kill those damn things. When you did, the pilot would probably rage quit shortly after. Now, blowing up a tanks is like your partner telling you...
- by Cosgar - at 2013.08.08 23:23:00
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728. Logis in !.3 - in Feedback/Requests [original thread]
I want to see logi bonuses be equipment oriented from a general sense instead of "bonus to X and efficacy in Y." Assuming we'll be getting more and more gadgets to play with soonGäó I don't want to be limited to one thing.
- by Cosgar - at 2013.08.08 21:15:00
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729. Corporation skills maybe add a few - in Feedback/Requests [original thread]
I like this idea and feel it should be built upon, involving the ability to control your map layout like deploying purchasable instillations, and maybe even terraforming in the future.
- by Cosgar - at 2013.08.08 20:42:00
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730. [idea thingy] i think i know a way to make K/D leaderboards legit - in Feedback/Requests [original thread]
We need more relevant stats than just how many times you killed someone vs how many times you die. WP per minute, isk lost, isk gained, total damage dealt, total damage received, kill streak percentages, healing given, healing received, revives......
- by Cosgar - at 2013.08.08 18:29:00
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731. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
You made the weekly feedback page, there probably isn't a need to bump this anymore unless you want to add thoughts after the 1.4 update.
- by Cosgar - at 2013.08.08 14:25:00
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732. Dust 514 forums in a nutshell - in Feedback/Requests [original thread]
>>Click Me!<< Edit: Please move to GD
- by Cosgar - at 2013.08.07 23:21:00
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733. Explosion camera shake. Reduce it or get rid of it. - in Feedback/Requests [original thread]
Marlin Kirby wrote: Sinboto Simmons wrote: hasn't it already been reduced along with the removal of the 'smoke screen' effect it gave off? First I heard of it. When was this? Even so, it's still pretty bad. MD used to knock people's ai...
- by Cosgar - at 2013.08.06 23:22:00
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734. [Demand] Temporary Shield Booster Buff - in Feedback/Requests [original thread]
Cat Merc wrote: 1. 1.4 is infantry rebalance, 1.5 is vehicle rebalance 2. I love tears 3. Did I mention I love tears? I love tears too. (Spins Mass Driver barrel)
- by Cosgar - at 2013.08.05 13:53:00
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735. [Feedback] On Weapon Balance - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Cat Merc wrote: Buster Friently wrote: No, I think I'll still be pointing out that killing the diversity of the game is actually a problem. The players are killing the diversity, nothing else. It's the eaiest...
- by Cosgar - at 2013.08.05 04:54:00
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736. [Feedback] On Weapon Balance - in Feedback/Requests [original thread]
Cat Merc wrote: Buster Friently wrote: No, I think I'll still be pointing out that killing the diversity of the game is actually a problem. The players are killing the diversity, nothing else. It's the eaiest to use, people will stop u...
- by Cosgar - at 2013.08.05 04:41:00
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737. New sights for the MD - in Feedback/Requests [original thread]
If you're using the MD in CQC, you're doing it wrong.
- by Cosgar - at 2013.08.05 00:41:00
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738. [Feedback] Frame rate still terrible - in Feedback/Requests [original thread]
Everyone seems to be having server issues atm. Even the forums are acting up.
- by Cosgar - at 2013.08.04 03:57:00
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739. I FOUND OUT WHY MD IS OP!!! - in Feedback/Requests [original thread]
mollerz wrote: please. do not nerf the MD. It's my new satisfying knife kill of the month. aka the FKKOTM. Already the shotty, the heavy, the duc tac caldari logi.. the caldari logi. the flaylocker. all have fallen to the nerf I used to cham...
- by Cosgar - at 2013.08.04 03:50:00
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740. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Cosgar wrote: How often do you see people using the burst and breach AR? Recently I've been seeing the breach AR quite a bit actually which is funny since it is just this side of useless. My point exactly. The stan...
- by Cosgar - at 2013.08.04 02:23:00
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