Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
741. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Hero I'm sorry but your are still wrong. Your still not accounting for damage versus shields vs armor. Additionally saying that canceling weapon reload speed is an important factor in making a weapon better than another is...
- by Cosgar - at 2013.08.04 01:43:00
|
742. Balancing the AR - in Feedback/Requests [original thread]
Cat Merc wrote: Cosgar wrote: Give it a more drastic falloff outside of optimal range and we got a deal. I don't have any issues with anything else with the AR really except for how effective it is way outside of optimal. People seem to be s...
- by Cosgar - at 2013.08.04 01:39:00
|
743. Balancing the AR - in Feedback/Requests [original thread]
Give it a more drastic falloff outside of optimal range and we got a deal. I don't have any issues with anything else with the AR really except for how effective it is way outside of optimal. People seem to be stacking on damage mods just to get a...
- by Cosgar - at 2013.08.04 01:35:00
|
744. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Cat Merc wrote: Cosgar wrote: Cat Merc wrote: Personally I do not care for d legendary. He suggested giving HMG's the same damage as AR's, and also reducing dispersion, basically making any weapon besides the HMG pointless So yeah, he'...
- by Cosgar - at 2013.08.04 01:29:00
|
745. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Cat Merc wrote: Personally I do not care for d legendary. He suggested giving HMG's the same damage as AR's, and also reducing dispersion, basically making any weapon besides the HMG pointless So yeah, he's not a balancing master. He couldn'...
- by Cosgar - at 2013.08.04 01:13:00
|
746. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
CLONE117 wrote: testsubject0001 wrote: halii oloektan wrote: Mass drivers need to be removed, flaylocks need to be removed, game was good before those but now not quite as much. mass drivers are fine the way they are they have a slo...
- by Cosgar - at 2013.08.04 00:59:00
|
747. [Suggestion] Plasma Cannon - A unique mechanic suggestion - in Feedback/Requests [original thread]
Cat Merc wrote: Cosgar wrote: Overall damage scaling sucks with the plasma cannon while having to charge your shot and arc it adds to the pile of WTF with the weapon. Some people find a way to make it work but this thing needs some serious w...
- by Cosgar - at 2013.08.04 00:55:00
|
748. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Cat Merc wrote: Cosgar wrote: Cat Merc wrote: Compare a GEK to the Advanced Scrambler rifle. They are near an exact match DPS wise. They both barely rise in DPS between the levels. Obvious bias is obvious. ScR overheats. Assault Scra...
- by Cosgar - at 2013.08.04 00:51:00
|
749. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Cat Merc wrote: Compare a GEK to the Advanced Scrambler rifle. They are near an exact match DPS wise. They both barely rise in DPS between the levels. Obvious bias is obvious. ScR overheats.
- by Cosgar - at 2013.08.04 00:44:00
|
750. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
D legendary hero wrote: Draco Cerberus wrote: Smooth Assassin wrote: halii oloektan wrote: Mass drivers need to be removed, flaylocks need to be removed, game was good before those but now not quite as much. Sounds like you had a b...
- by Cosgar - at 2013.08.04 00:42:00
|
751. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Thanks for putting the quote here! Was about to do it myself. I imagine the AR would seem like it had no balance issues at all if it weren't for the ability to do exactly what I described in my post to perfect effect. Y...
- by Cosgar - at 2013.08.04 00:35:00
|
752. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
CLONE117 wrote: i dont see the ar being op in any way..its ineffect at range well the rapid fire one is any ways u rnt going to hit much... its goood at close to mid range and the duvolles some so op because of the damage mods that playerrs l...
- by Cosgar - at 2013.08.04 00:33:00
|
753. [Suggestion] Plasma Cannon - A unique mechanic suggestion - in Feedback/Requests [original thread]
Overall damage scaling sucks with the plasma cannon while having to charge your shot and arc it adds to the pile of WTF with the weapon. Some people find a way to make it work but this thing needs some serious work. I'd say model it more after a r...
- by Cosgar - at 2013.08.04 00:29:00
|
754. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Good write up, but there's one thing that even the devs overlooked: Mobius Wyvern wrote: Like I said in other threads and my own thread on the subject, the current Gallente AR just needs a faster dispersion increase rate in order to require it ...
- by Cosgar - at 2013.08.04 00:14:00
|
755. [SUGGESTION] Ability to throw grenades underhand - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Less grenade spam = +1 from me. agreed
- by Cosgar - at 2013.08.04 00:04:00
|
756. Rethinking Flux Grenades - in Feedback/Requests [original thread]
Talos Alomar wrote: I think the flux is fine as is. It punishes the hell out of people for thinking they can get away with only shields. It's all about risk vs. reward. If you rely entirely on shields you are weak to energy weapons and flux na...
- by Cosgar - at 2013.08.04 00:02:00
|
757. CCP nerfing scouts for every single update they do? - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Cosgar wrote: They've been nerfing scouts since Replication. pretty damn much heavys are not untouched either A lot of the scout's issues come from the constant speed nerf. When overall movement speed got nerfed, ...
- by Cosgar - at 2013.08.03 23:13:00
|
758. [Proposal] Sundering Shields: Giving a Drawback to their Supremacy - in Feedback/Requests [original thread]
I like the hitbox idea. Plates already make armor slow and easy to hit, so shields should increase your hitbox and make you easier to hit.
- by Cosgar - at 2013.08.03 12:24:00
|
759. CCP nerfing scouts for every single update they do? - in Feedback/Requests [original thread]
They've been nerfing scouts since Replication.
- by Cosgar - at 2013.08.03 11:22:00
|
760. I FOUND OUT WHY MD IS OP!!! - in Feedback/Requests [original thread]
You know if this gets implemented, the MD would need a damage buff to compensate, right?
- by Cosgar - at 2013.08.03 11:01:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |