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341. Praying to a false orbital god and why I hate corporations - in General Discussions [original thread]
The matchmaking system is bad at the moment. Hopefully CCP will find a way to remedy this. As it is, you might find yourself in a team of random players playing 2 squads of corp members. Corps may likely work together, may have much more advanced ...
- by Chinduko - at 2013.02.22 02:28:00
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342. [Feedback] HMG Range [Edited for Risk vs Reward] - in Feedback/Requests [original thread]
I don't believe that heavies perform well at range. They can upgrade their sharpshooter to lvl 5 but other players can do the same to their assault rifles as well. I prefer to see heavy suits running across a long path more than lighter suits. The...
- by Chinduko - at 2013.02.18 23:40:00
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343. Swarm Launchers, Back to manual fire. - in Feedback/Requests [original thread]
I preferred the manual Swarms too.
- by Chinduko - at 2013.02.18 23:14:00
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344. Remove Spawn points - in Feedback/Requests [original thread]
This has the potential to be a good idea but I'd want CCP to make drop uplinks very difficult to spot by enemy players with them becoming a necessity. Or, CCP could add to uplinks a cloak which is improved as you upgrade to better versions. It wou...
- by Chinduko - at 2013.02.16 17:33:00
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345. Redline fix ideas - in Feedback/Requests [original thread]
Some other games give alternate spawns for when you get pushed back to your original spawn. Switch the spawn for the team being pushed back to the opposite side of the map or some random corner of the map. Do this and the redline can be removed. ...
- by Chinduko - at 2013.02.16 17:25:00
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346. [Request] The return of the original skirmish mode as a new Gametype called &quo... - in Feedback/Requests [original thread]
Bring back this game mode.
- by Chinduko - at 2013.02.16 17:13:00
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347. Dust Killmails - in Feedback/Requests [original thread]
I would like for players to see their stats on many things we do on the battlefield Revives Lav's destroyed Dropships destroyed Hav's destroyed Objectives hacked Total Hitpoints repaired etc...
- by Chinduko - at 2013.02.15 20:48:00
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348. [Request] Increase Dropship flight ceiling to at least 300 meters - in Feedback/Requests [original thread]
I think it's a good idea.
- by Chinduko - at 2013.02.15 20:35:00
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349. [Requests] Match making - in Feedback/Requests [original thread]
CCP should implement the full Corp grouping but to keep the game relatively balanced, have a system that puts corps against other corps. You could do this in a acceptable corp matches but we don't get ISK or SP there so that won't work if you're t...
- by Chinduko - at 2013.02.15 20:17:00
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350. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
This is actually an awesome idea! I do feel the same about Skirmish being just another Conquest from BF3 and Domination from COD. Unfortunately it seems like you're either redlining or being redlined in DUST. Either way, they game becomes less fun.
- by Chinduko - at 2013.02.15 20:05:00
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351. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
I would love to see something like this.
- by Chinduko - at 2013.02.15 19:55:00
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352. [Request] Lock Vehicles - in Feedback/Requests [original thread]
Lock the vehicles, pls. At least lock the driver's seat. Or, give the owner the option to kick any player from his or her vehicle.
- by Chinduko - at 2013.02.15 19:51:00
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353. R2 wheel for equiment - in Feedback/Requests [original thread]
This equipment wheel was a bad idea by CCP. Their entire interface in the game needs work. It's just too slow.
- by Chinduko - at 2013.02.15 19:47:00
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354. LAV Usage - in Feedback/Requests [original thread]
Since LAVs were nerfed, are they even worth putting skill points into? I never tried them before the nerf but I remember them being a lot more potent on the battlefield. As they are now though, all models have such a low PG and CPU that building...
- by Chinduko - at 2013.02.15 19:45:00
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355. So how is this balanced? - in General Discussions [original thread]
I don't know what CCP could do to better balance games. I do know that these matches where you're either being redlined or doing the redlining are becoming very common. They are very boring. I hope CCP can do something to reduce this.
- by Chinduko - at 2013.02.15 19:38:00
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356. Serious imbalance with ISK and OBs - in General Discussions [original thread]
Orbitals generally seem to help the stronger team more anyway so I think no delay is needed. If the weaker team is lucky enough to be able to get an orbital strike, they need to be able to take out as many hostiles as possible and a longer delay w...
- by Chinduko - at 2013.02.15 19:34:00
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357. Is DUST really an objective based team fps? - in General Discussions [original thread]
I agree with the multi-king of the hill comparison. I miss the first build's version of Skirmish. I think it required too much teamwork for most players so it wasn't extremely popular. I'm ready for real objective style game mode. But with highe...
- by Chinduko - at 2013.02.08 23:20:00
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358. Show Team Members with Nanite Injectors - in Feedback/Requests [original thread]
I like this.
- by Chinduko - at 2013.02.03 21:30:00
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359. Chat Bug - in Technical Support/Bugs [original thread]
In chat there are times I can't hear or speak in corp, team, or squad chat at all. There are other times, I can hear but can't be heard. I reinstalled the game but it didn't help. Chat has been like this for 2 days.
- by Chinduko - at 2013.02.03 03:26:00
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360. Shoulder those Mass Drivers Noobs!! Friendly Fire coming soon! - in General Discussions [original thread]
In random pub matches this will be a problem. You simply can't trust random friendlies not to purposely team kill potentially costing players a lot of ISK. In corporation battles, this won't be a big issue.
- by Chinduko - at 2013.01.31 16:21:00
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