Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
101. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
I have more shield and armor on my advanced Amar medium suit. Why would we run the commando heavy suit when we can just run medium suits that are better in every way.... Thanks for your heavy suits, CCP. Now, take them back and fix them.
- by Chinduko - at 2013.06.12 00:45:00
|
102. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
I wish all maps were indoors with ceilings. The awesomeness of not having to worry about snipers cowering in the hills or vehicles or any kind. I'd love a map where it's all in your face action.
- by Chinduko - at 2013.06.12 00:38:00
|
103. It's official,all PS4 multiplayer games will require PS+ membership! - in General Discussions [original thread]
If the PS4 is only $400, maybe the requirement of a PS membership to play online is a way to keep the price of the machine down. If the PS4 only costs $400, I'd be shocked. I would have expected more like $600 or more. The membership won't be so b...
- by Chinduko - at 2013.06.11 04:41:00
|
104. Lets put our positive hat on, lets make a list of what Dust does bettter than mo... - in General Discussions [original thread]
The did a pretty good job with the Chromosome build (last build). They also did a pretty good job with Skirmish 1.0 which was similar to playing MAG's Sabotage.
- by Chinduko - at 2013.06.10 19:03:00
|
105. ALMOST 5K players - in General Discussions [original thread]
Crash Monster wrote: Did anyone mention all the forum negativity as one of the reasons people go away? Seriously, if I'm checking out a game I'll hit the forums and see what people think. We have all kinds of teenage angst driven haterism arou...
- by Chinduko - at 2013.06.10 18:56:00
|
106. How to easily make pub matches more competitive - in General Discussions [original thread]
True competitive game modes have to be balanced. As long as there are huge differences between militia gear and prototype gear, the team with the best gear has the advantage. There is no competition when one team uses the crutch of better equipmen...
- by Chinduko - at 2013.06.10 00:06:00
|
107. Tac is dead, congrats! - in General Discussions [original thread]
TheMarkOf22 wrote: I'd like some of you guys to define what OP is and What makes a weapon OP? Is that too much to ask? When I think of an OP weapon, I think of weapons with no counters or ones that output extreme amounts of damage in comparis...
- by Chinduko - at 2013.06.09 21:07:00
|
108. Tac is dead, congrats! - in General Discussions [original thread]
Orion Sanjeet wrote: echo47 wrote: I am confused what makes a player a scrub? Also what is the definition of an overpowered weapon or module? By scrub I suppose I should have defined it a bit as it is a somewhat metamorphic phrase depen...
- by Chinduko - at 2013.06.09 20:40:00
|
109. Armor vs. Shield Balancing - in General Discussions [original thread]
I would love to see a db increase as shielding increases. Shielding I'd imagine would take more energy to power which should give off a higher energy signature. Armor is just metal plating which at best would only require a suit to have increased ...
- by Chinduko - at 2013.06.09 20:15:00
|
110. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
+1
- by Chinduko - at 2013.06.07 04:48:00
|
111. The Little things in DUST that Drive you Nuts - in General Discussions [original thread]
Going nuts with Dust implies anger. I'm past that stage in my grief for dust. I'm more in the acceptance stage, in that I expect the game won't change much. I keep trying it once a week, sometimes two, hoping it becomes a real FPS but it's still t...
- by Chinduko - at 2013.06.07 04:43:00
|
112. Every Nerf/patch makes dust suck more! - in General Discussions [original thread]
ARs have always been and will always be the best gun in Dust. CCP seems to hav made sure of that.
- by Chinduko - at 2013.06.07 04:39:00
|
113. [request] Contact Flux Grenades - in Feedback/Requests [original thread]
They should have this as a powerful equivalent to shield suits just as the locus grenades are great against armor. It would be a decent step in balance.
- by Chinduko - at 2013.06.07 04:25:00
|
114. Why is it harder for me to take out lavs than tanks. - in Feedback/Requests [original thread]
CCP isn't very good at balancing the game. The suits and weapons are imbalanced so why not imbalance the vehicles too. They should make FREE militia two wheeled vehicles that can take more damage than LAVs. It would makes sense with how the game g...
- by Chinduko - at 2013.06.07 04:21:00
|
115. Sniper Request / Complaint - in Feedback/Requests [original thread]
CCP caters to snipers. They gave snipers wide open maps, brought the redline closer to the action on Manus Peaks and Ashland which allows you to hide behind the redline while having clearer shots. You were also given very clear vantage points over...
- by Chinduko - at 2013.06.07 04:14:00
|
116. Remove the Redline and MCC - in Feedback/Requests [original thread]
Geth Massredux wrote: Im all for removing the redline, because it will fix so many problems- aka redline sniping, But when players walk off the edge of the map, in the void, then what... - Geth COD and Ghost Recon have physical barriers...
- by Chinduko - at 2013.06.07 04:06:00
|
117. Need more fatsuits. - in Feedback/Requests [original thread]
D legendary hero wrote: first we need a fat suit fix https://forums.dust514.com/default.aspx?g=posts&t=81725 It would be nice but I pessimistically believe CCP thinks all the suits are actually balanced. It's a shame. I don't care muc...
- by Chinduko - at 2013.06.07 04:00:00
|
118. Remove the Redline and MCC - in Feedback/Requests [original thread]
Maken Tosch wrote: I hope you're prepared for long sprints and constant roaming before finding a target. It sure isn't perfect but I'd love to hear CCP's idea on what would work, really I would. Someone is bound to have a better idea but oth...
- by Chinduko - at 2013.06.07 03:56:00
|
119. Remove the Redline and MCC - in Feedback/Requests [original thread]
CCP, truly, just remove the redline and MCC and give us cycling spawn points. Once we're spawn camped, we are automatically swapped to opposite sides of the map like some other games to it. This would remove AFK farming and also reduce or remove s...
- by Chinduko - at 2013.06.07 03:52:00
|
120. AFK in the Living Quarters - in General Discussions [original thread]
As much as many hate to say it, it would please everyone. Those that want to play matches for SP while those that just want the SP can have it too. CCP allows players to AFK farm anyway so why not give them a place outside of match to get that SP....
- by Chinduko - at 2013.06.07 03:49:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
First page | Previous page | Next page | Last page |