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161. Vehicles Need A Energy Source - in General Discussions [original thread]
This is actually a good idea.
- by Chinduko - at 2013.05.30 14:01:00
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162. Heavies need to be heavy. - in General Discussions [original thread]
- by Chinduko - at 2013.05.30 02:13:00
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163. This game needs better quickscoping. - in General Discussions [original thread]
Quick scoping is cheap gun play for those with no aim without aim assist. Why games even have aim assist is foolish.
- by Chinduko - at 2013.05.30 01:18:00
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164. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
CCP has done what many if not all other game developers have not. They have turned a medium range suppression weapon into a CQC. You'd be just as effective as a medium suit with 1k shield/armor and an SMG since you'd have greater mobility, even wi...
- by Chinduko - at 2013.05.29 18:34:00
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165. Heavies need to be heavy. - in General Discussions [original thread]
Disturbingly Bored wrote: Honestly, Heavy suits are fine in the current build. We just need the other races. HMG is still a tad underwhelming, but has its teeth back in CQC. TACs are the weapon currently out of balance. Fix 'em and HMG Heavie...
- by Chinduko - at 2013.05.29 17:44:00
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166. Are all people supposed to have received their skill respecs? Because I havenot... - in General Discussions [original thread]
I got an ISK respect but not a SP respect for some reason.
- by Chinduko - at 2013.05.29 16:55:00
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167. Heavies need to be heavy. - in General Discussions [original thread]
KOBLAKA1 wrote: KING SALASI wrote: The heavies are perfect at the moment. No need for CCP to touch them OP just want to be super heavy lol. Last night my corp mates and i ran into a proto heavy this dude was just mowing us down while he just...
- by Chinduko - at 2013.05.29 16:51:00
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168. Heavies need to be heavy. - in General Discussions [original thread]
SoTah Pawp wrote: KING SALASI wrote: By taking notes from that heavy from KEQ asking how he went 25-5. So you can't explain? Awesome. Stay out of threads you know nothing about and let that, "25-5" heavy do the speaking. Mmmk? and lol @...
- by Chinduko - at 2013.05.29 16:40:00
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169. Heavies need to be heavy. - in General Discussions [original thread]
When the heavy has the capability to have a substantially higher amount of combined shield and armor than a medium suit, that may be the day the heavy and the medium suit balanced. HMG have horrible range so the heavy needs this armor to survive i...
- by Chinduko - at 2013.05.29 15:32:00
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170. Increasing hip fire spread on the TAC AR won't solve anything. - in General Discussions [original thread]
The TAC needs to have the same DMG as normal ARs, have the same magazine count, and have a slightly higher range than the iron sighted AR. The sight should be the only difference between the TAC and the iron sight ARs.
- by Chinduko - at 2013.05.28 22:51:00
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171. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Keep it up, maybe CCP will FINALLY realize that the heavy really is UP vs medium suits. CCP could just remove some of the high and low slots of the medium suits. That would might fix the whole problem. Give medium suit a max of 5 high and low medi...
- by Chinduko - at 2013.05.28 04:53:00
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172. CCP- Can you please release the stats on the hereto fore omitted suits? - in General Discussions [original thread]
Knowing CCP, these unreleased heavies will be as underpowered as the Amarr but I'm still waiting to try them out. What's the hold up, CCP? All the medium suits are out, where are the remaining heavy and light versions? It's just not good to want ...
- by Chinduko - at 2013.05.28 04:39:00
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173. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
Unfortunately CCP designed the heavy as a defender only, even though poorly designed at that, it is for defense only. Unfortunately, a team cannot defend at all times which means that the heavy is useless until team mates take an objective. By CCP...
- by Chinduko - at 2013.05.27 23:09:00
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174. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
Mobius Wyvern wrote: You know what's really hilarious? They're going to fix the Tac AR. But not before Monday, when everyone and their mother will spec into it, just like Heavy Missiles in EVE. I don't know about you guys, but I'm gonna be t...
- by Chinduko - at 2013.05.26 22:01:00
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175. Happy, AR assaults? - in General Discussions [original thread]
Agreed. Chromosome was possibly the most balance we had and could have except for the damage of Viziam laser. All the weapons did kill effectively.
- by Chinduko - at 2013.05.26 17:26:00
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176. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
It has the capability to be manually fired too fast and does too much damage. It has no hip fire recoil. With my heavy suit, the TAC AR is much more reliable at hip fire than the HMG at defense due to it's dmg and ROF. It has superb range with som...
- by Chinduko - at 2013.05.26 17:16:00
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177. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
I remember the days when the laser rifle, mass driver, and HMG were actually feared in Dust and moderately as effective as the assault rifle. I miss the days when we at least closer to weapon balance. Chromosome, Chromosome, where art thou Chromos...
- by Chinduko - at 2013.05.26 16:55:00
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178. ((Feedback)) stop the camping in the MCC - in Feedback/Requests [original thread]
The first time I saw this was earlier this evening. My team of randoms was getting absolutely proto-stomped. It was so bad, the proto-stompers were literally at our rear base spawn point at Ashland on Echo side at the resupply in Domination. I the...
- by Chinduko - at 2013.05.26 06:57:00
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179. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Chankk Saotome wrote: I've heard a great suggestion where LAVs take damage directly relative to the ARMOR of the player being run into. Not total E-HP but their armor HP should do some damage to LAVs ramming them. i.e. If you hit a scout with ...
- by Chinduko - at 2013.05.26 06:25:00
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180. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Geirskoegul wrote: Every single whinge here seems to boil down to a need to learn how to fit your damn heavy suit. Heavy shoukd take a squad to take doen, but not be a good idea for a whole squad of just heavies? Short of limiting them to side...
- by Chinduko - at 2013.05.26 06:15:00
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