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21. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
T4K3RoftheSOUL wrote: You may want to go jump on Call of Duty, Halo, or Battlefield. and watch as the more seasoned players all have better guns, perks, attachments, and other little things that make them better at the game than a "NEW" player....
- by Chinduko - at 2013.06.26 21:30:00
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22. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Eriknaught wrote: Chinduko wrote: Remove damage, shield/armor enhancers from modules and skill points. This will balance the game for new and experienced players by allowing everyone the same potential for kills. This will make Dust a game...
- by Chinduko - at 2013.06.26 21:24:00
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23. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Cross Atu wrote: Chinduko not only are you oversimplifying you're also still failing to provide actual non-subjective data. Stating what people do or don't like doesn't equate to your suggestion being good balance, or an improvement over th...
- by Chinduko - at 2013.06.26 21:13:00
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24. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Vell0cet wrote: Chinduko wrote: This is exactly right, while I've been playing Dust since the beta began, many other players, new players haven't. Give those new players a chance to compete and they might stay. Bully them to the ground and t...
- by Chinduko - at 2013.06.26 20:01:00
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25. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Dust Project 514 wrote: Dear, CCP. Please buff all weapons to perform one hit kills, due to players surviving too long from weak weapons. I don't think that would be a good idea. If it only took one bullet to kill that would make the shotgu...
- by Chinduko - at 2013.06.26 19:53:00
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26. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
T4K3RoftheSOUL wrote: why is it that people that dont have or choose not to use the type of equipment that gives them an edge of the other players are the one that want all the good stuff taken out of the game... Oh wait because they suck... G...
- by Chinduko - at 2013.06.26 19:50:00
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27. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Chinduko wrote: Remove damage, shield/armor enhancers from modules and skill points. This will balance the game for new and experienced players by allowing everyone the same potential for kills. This will make Dust ...
- by Chinduko - at 2013.06.26 19:44:00
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28. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Vell0cet wrote: Your suggestion would ruin the game. Dust isn't a FPS, it's a FPSMMORPG. If you take away the MMORPG, then you're left with a very sub-par shooter. The players that are going to be here 10 years from now (and the ones that will ...
- by Chinduko - at 2013.06.26 19:41:00
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29. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Chinduko wrote: Scheneighnay McBob wrote: Someone missed the point of these modules. They're SUPPOSED to give you an advantage. This game is meant to be "gear+skill+player skill VS gear+skill+player skill" not j...
- by Chinduko - at 2013.06.26 19:14:00
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30. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: Chinduko wrote: Scheneighnay McBob wrote: Someone missed the point of these modules. They're SUPPOSED to give you an advantage. This game is meant to be "gear+skill+player skill VS gear+skill+player skill" not just...
- by Chinduko - at 2013.06.26 19:07:00
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31. AR is OP, only the delusional will deny it - in General Discussions [original thread]
Cosgar wrote: Take the AR out of the game, what's the best weapon in the game? Now put the AR back, what's the best weapon in the game now? That's a good point. I'd wager the Scrambler rifle is almost as good as the AR and would become the ...
- by Chinduko - at 2013.06.26 18:59:00
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32. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Someone missed the point of these modules. They're SUPPOSED to give you an advantage. This game is meant to be "gear+skill+player skill VS gear+skill+player skill" not just "player skill VS player skill" If you want t...
- by Chinduko - at 2013.06.26 18:48:00
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33. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Cross Atu wrote: Chinduko wrote: Cross Atu wrote: Clear flaws in the OP Assumption that kill potential equals game balance is inaccurate.
Assumption that gear/sp trumps player skill is inaccurate.
Assumption that gear puts new ...
- by Chinduko - at 2013.06.26 18:37:00
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34. AR is OP, only the delusional will deny it - in General Discussions [original thread]
Iron Wolf Saber wrote: How about it is not overpowered but... it is where it belongs? For those that are unable to realize the true meaning of the statement "The AR is OP" Let me clarify, the AR is OP relative to the other guns in Dust. Thi...
- by Chinduko - at 2013.06.26 18:12:00
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35. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
CCP, you can see that, quite possibly, the majority of forum participants are not likely to want a removal of the advantage they have with damage and HP enhancements. This is not a surprise. It is completely expected As for match making; PC was ...
- by Chinduko - at 2013.06.26 17:56:00
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36. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Cross Atu wrote: Clear flaws in the OP Assumption that kill potential equals game balance is inaccurate.
Assumption that gear/sp trumps player skill is inaccurate.
Assumption that gear puts new players "at a huge disadvantage&qu...
- by Chinduko - at 2013.06.26 16:55:00
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37. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
I understand some concern. It's not easy to want to give up an obvious advantage. But, it is a huge advantage to have all the extra HP and damage CCP allows, nonetheless. CCP can either attempt to attract new players or push them away by allowin...
- by Chinduko - at 2013.06.26 16:45:00
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38. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
pegasis prime wrote: Even better lets just give every one one suit one gun no skills no vehicles and call it COD514 wow I can soooooo see it. That wouldn't work. CCP would have to remove all the other skills such as hacking, speed, uplinks e...
- by Chinduko - at 2013.06.26 16:25:00
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39. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Fearless Speech wrote: How many people in academy fights are running fully tanked proto suits? New players only face other new players / SPless alts. Extend academy (my understanding is its currently to 1mil sp) to 2 or 3 mil. /done It...
- by Chinduko - at 2013.06.26 16:24:00
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40. Remove Damage and Shield/Armor Enhancers - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: So, basically remove fittings? lol no No, remove damage and armor enhancement.
- by Chinduko - at 2013.06.26 16:19:00
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