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121. Tac is dead, congrats! - in General Discussions [original thread]
Kestral Kaiser wrote: Heh, the nerf didn't hurt that much, still a very viable weapon. You are correct. It's still a beast of a gun with it's 75+ dmg. It's way better than the breach AR in dmg while still having the same ROF so it still rock...
- by Chinduko - at 2013.06.07 03:36:00
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122. Tac is dead, congrats! - in General Discussions [original thread]
It still fires fast enough to rip through a heavy. I had to see it to believe it.
- by Chinduko - at 2013.06.07 03:01:00
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123. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Terry Webber wrote: Chinduko wrote: There cannot be a huge difference in suits, from militia all the way to prototype. Armor/shielding needs to be much lower. Weapons need more recoil. Fully auto weapons should have fewer total rounds, ...
- by Chinduko - at 2013.06.06 23:11:00
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124. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
There cannot be a huge difference in suits, from militia all the way to prototype. Armor/shielding needs to be much lower. Weapons need more recoil. Fully auto weapons should have fewer total rounds, including in the magazine. Weapons shoul...
- by Chinduko - at 2013.06.06 21:54:00
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125. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
The OP isn't wrong, but I don't know what CCP can do. Dust game mechanics just haven't turned out as great as they initially seemed and it's been almost a year since the beta began. I would have hoped the game was actually ready by now.
- by Chinduko - at 2013.06.06 21:39:00
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126. Without a tac the game is like. slow. - in General Discussions [original thread]
ALMIGHTY STATIUS wrote: weapons need buff, takes too many bullets to kill a logi-bro with 1.1k health. #complainingaboutyourownsetup It may be because CCP gave a much higher amount of slots for suit modules. Suits have too much defense so th...
- by Chinduko - at 2013.06.06 18:25:00
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127. Nerf 514: Logistics - in General Discussions [original thread]
Iron Wolf Saber wrote: Actually everything is subject to the nerf bat, its all in the question as to 'when' In that case, CCP should return suits and weapons relatively close to how they were in Chromosome. Suits and weapons weren't as imb...
- by Chinduko - at 2013.06.06 18:21:00
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128. Why does Amarr have a Movement Penalty? - in General Discussions [original thread]
Xender17 wrote: Out of all mediums I have to say Amarr is beefiest. It looks armored so I do expect that is slower. The gallente are the skinniest. It also seem they would have better shields and be faster. Minmatar look hefty to me so I would ...
- by Chinduko - at 2013.06.06 18:11:00
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129. I'm begging you CCP. Please stop the nerfings - in General Discussions [original thread]
The OP may be right for the most part. Since the HMG (range), MD (blast radius), and Laser (damage buildup & addition of a bulky iron sight) nerfs the game has become too weapon imbalanced. Undo those unneeded nerfs and return the suits to rel...
- by Chinduko - at 2013.06.06 18:04:00
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130. Why does Amarr have a Movement Penalty? - in General Discussions [original thread]
It's weird that Amar medium suits are slower than Gallente which have more armor. I would have thought medium suits would be, from fastest to slowest, Caldari (lowest armor), Amar (2nd lowest armor), Gallente (highest armor).
- by Chinduko - at 2013.06.06 17:54:00
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131. When will i get my respec? its been ages? - in General Discussions [original thread]
I requested the respec May 17th on my main and my alts but still haven't received it on any one of them.
- by Chinduko - at 2013.06.06 17:51:00
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132. Since when is 5.8/10 Average? - in General Discussions [original thread]
CCP should and are likely very worried about a 5.8 rating. Square Enix received a score like this on Final Fantasy XIV and hired a brand new team to fix it. A score of 5.8 is not good.
- by Chinduko - at 2013.06.04 04:21:00
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133. Flaylock Is not OP - in General Discussions [original thread]
The flaylock may very well be just right. I'll tell you what, the TAC is much easier to use than the flaylock for me. I used the TAC like an improved HMG and enjoyed the scope for long range shots. The flaylock I didn't give enough time to get the...
- by Chinduko - at 2013.05.31 22:12:00
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134. Just add purchasable respecs already - in Feedback/Requests [original thread]
Maken Tosch wrote: Chinduko wrote: Is this a joke or not? Of course I'm not waiting for 7-10 years to try everything. Dust won't last that long. I stopped reading your post right here. You definitely don't belong here. I suggest you leav...
- by Chinduko - at 2013.05.31 22:10:00
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135. Just add purchasable respecs already - in Feedback/Requests [original thread]
The AR has been and is the most powerful weapon, and especially after the Uprising with weapon nerfs to weapons that were actually able to compete with the AR such as the laser, mass driver, and HMG. Most people will notice that the AR is and was ...
- by Chinduko - at 2013.05.31 22:05:00
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136. Just add purchasable respecs already - in Feedback/Requests [original thread]
- by Chinduko - at 2013.05.31 18:03:00
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137. Pc has been a dream come true - in General Discussions [original thread]
I was hopeful but PC just seems like glorified skirmish to me. I'm not impresses yet.
- by Chinduko - at 2013.05.31 17:37:00
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138. The next OP AR? - in General Discussions [original thread]
ARs are moderately OP in general but the TAC was highly OP. I can wait to see which AR CCP makes highly OP next time. It's wise to keep skills in the AR for just this reason.
- by Chinduko - at 2013.05.31 17:33:00
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139. Flalock pistol is a noob tube - in General Discussions [original thread]
Why spec into a flay lock or mass driver when the AR is all you'll ever need. But could it be that a weapon besides the AR could be overly effective? We'll have to wait and see if the Flaylock actually performs well. It is probably performing as...
- by Chinduko - at 2013.05.31 17:27:00
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140. Just add purchasable respecs already - in Feedback/Requests [original thread]
Cross Atu wrote: Chinduko wrote: Define "win". I see winning as helping my corp with the role they need, even if I don't make the top of the leaderboard. I also see see a respect as a way to try completely different specializa...
- by Chinduko - at 2013.05.31 17:08:00
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