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601. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Damage before overheat on the Assault SCR is at 1,787.5 For reference, the AR's damage per clip is 2099.4. The ACR's damage per clip is 1,400.8. The ARR's damage per clip is 1,680. As you can see, the ASCR isn't far behind at all, it's only be...
- by Cat Merc - at 2014.08.07 06:07:00
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602. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I understand the "it barely ever overheats" complaints some have expressed regarding the assault scrambler rifle, but does it need to? the assault scrambler rifle is not a balance issue, so to nerf it without buffin...
- by Cat Merc - at 2014.08.07 05:57:00
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603. Why are dropships being buffed? - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Apothecary Za'ki wrote: they need to extend the distance swarms will chase Dropships on the z axis.. basically they pop their afterburner and just zoom high into the sky even with missiles followign them but they just...
- by Cat Merc - at 2014.08.04 02:14:00
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604. Plasma Rifle it's either perfectly balanced or other rifles need... - in Feedback/Requests [original thread]
I won't call for a buff until I figure out what's wrong, I'm just saying that my performance with the PR seems to be worse than the other rifles, despite me being a CQC assault fighter and having the most SP put into it.
- by Cat Merc - at 2014.08.04 02:12:00
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605. Plasma Rifle it's either perfectly balanced or other rifles need... - in Feedback/Requests [original thread]
The AR is... weird. If you look at the DPS of the Assault SCR, Assault CR or Assault RR, the AR should be beating them. And yet all of those feel like superior rifles in my hands. It can't be damage per bullet because Assault CR has less, it can...
- by Cat Merc - at 2014.08.04 02:11:00
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606. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Also, I want snipers to be buffed, I find them to be a joke right now. But a straight up damage and headshot multiplier buff isn't the answer, it will lead to more idiots sitting in the redline collecting free kills. Something has to be done to s...
- by Cat Merc - at 2014.08.02 16:41:00
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607. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Symbioticforks wrote: You just want revenge kills with no additional effort. LAST I CHECKED THEY DIDN'T NERF COVER. so stop running around like you own the place and deal with ranged threats accordingly. I get an unbelievable amount of ki...
- by Cat Merc - at 2014.08.02 16:39:00
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608. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
The only people who will be affected by a range cut to 300~ meters will be redline snipers, and those guys have no right to for one shotting people who can't retaliate. And in case you're wondering, I don't think any infantry unit by itself shoul...
- by Cat Merc - at 2014.08.02 02:39:00
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609. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Symbioticforks wrote: Redline is not a sniper only thing and I don't think the class should be balanced around it. Snipers may be able to snipe enemy players in their own red line from far away. Killing enemy red line snipers is fun! Howe...
- by Cat Merc - at 2014.08.02 02:32:00
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610. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cat Merc wrote: It doesn't take skill to fit HP modules, but it does take skill to fight on the frontlines. More than choosing a spot and taking pot shot at targets that can't fight back. It takes less skill to fight ...
- by Cat Merc - at 2014.08.02 02:30:00
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611. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Just so we'll be clear, I am against snipers being able to kill non stupid targets (I.E targets that don't stand still and don't cross open fields under sniper fire) while at the same time being impossible to kill without another sniper or an assa...
- by Cat Merc - at 2014.08.02 00:30:00
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612. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cat Merc wrote: Risk vs Reward Snipers are the lowest risk weapon. Force them outside of the redline, make them show up on the TacNet for a brief moment after every shot (forcing them to relocate), and then, by all means...
- by Cat Merc - at 2014.08.02 00:25:00
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613. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Louis Domi wrote: Cat Merc wrote: Aeon Amadi wrote: Cat Merc wrote: Risk vs Reward Snipers are the lowest risk weapon. Force them outside of the redline, make them show up on the TacNet for a brief moment after every shot (forcing the...
- by Cat Merc - at 2014.08.02 00:24:00
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614. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Aeon Amadi wrote: Cat Merc wrote: Risk vs Reward Snipers are the lowest risk weapon. Force them outside of the redline, make them show up on the TacNet for a brief moment after every shot (forcing them to relocate), and then, by all means, ...
- by Cat Merc - at 2014.08.01 23:15:00
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615. Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Snake Sellors wrote: [quote=Skyline Lonewolf] Nice. pay attention folks this is how to say it! "Can't say that a sniper on a tower or in the red isn't at as much of a risk" doesn't change the facts. 90% of the time in any kind of direct co...
- by Cat Merc - at 2014.08.01 23:13:00
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616. Why was Codebreakers not moved to High Slots again? - in Feedback/Requests [original thread]
501st Headstrong wrote: Agrees Boot. And Kincat stacking atill cannot work because they will scan you before you get close. Currently a Gal Scout can hack just as well as a Min Scout since thwy can stack 4 Codebreakers while atill being nicely ...
- by Cat Merc - at 2014.08.01 23:07:00
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617. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Greiv Rabbah wrote: Cat Merc wrote: Greiv Rabbah wrote: Cat Merc wrote: The only intel I can get in ground combat is usually: Frame - General Size Race - General Shape Weapon - Sounds and damage I cannot tell apart a Sentinel from a ...
- by Cat Merc - at 2014.07.28 16:06:00
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618. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Monkey MAC wrote: Adipem Nothi wrote: Monkey MAC wrote: Adipem Nothi wrote: ... I am a deterrent. I am not a threat. - Swarmer, Proficiency 5 You cannot be detterent unless you are a threat to whatever it is you are detering. It's t...
- by Cat Merc - at 2014.07.28 12:38:00
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619. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Greiv Rabbah wrote: Cat Merc wrote: The only intel I can get in ground combat is usually: Frame - General Size Race - General Shape Weapon - Sounds and damage I cannot tell apart a Sentinel from a Heavy Basic, or Assault from a Basic Mediu...
- by Cat Merc - at 2014.07.28 12:15:00
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620. Shared Tacnet needs to GO, CCP - in Feedback/Requests [original thread]
JP Acuna wrote: Problem is, all scanning modules would only be good for solo play. There's no way you can effectively inform your squad on comms where the enemy is, and absolutely no way to do so without comms. Oh, you mean like you can't sha...
- by Cat Merc - at 2014.07.28 09:40:00
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