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201. Large Blaster Installation - in Feedback/Requests [original thread]
CCP Rattati wrote: This is relevant to my interests (in a tangent) Are the Missile and Rail Installations actually targeting and attacking Vehicles within 75 m. Internal testing does not show that they do. Please expand on the Large Blaster, ...
- by CELESTA AUNGM - at 2014.09.29 19:37:00
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202. Hotfix Delta Feedback : the transport dropship - in Feedback/Requests [original thread]
Transporting and Immediate infantry-support cover are the sole reasons why I was enticed to the DS career (....plus the fact that I could manage it with a low death-rate than trying to walk on the ground, when I was a novice ). So I am always ...
- by CELESTA AUNGM - at 2014.09.25 14:11:00
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203. Hot Fix Delta and Assault Dropships - in Feedback/Requests [original thread]
Hello, Gabriella! I can't contribute much to the ADS point of view reagarding the Swarm Missile gunfight, because I'm either DS transporter or DS door-gunner. When your standard DS gets the visual cue (or the hit) from the swarmer, it's a very d...
- by CELESTA AUNGM - at 2014.09.24 22:07:00
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204. [Request] Transport WP Formula - in Feedback/Requests [original thread]
Props for thinking out such a variable arrangement. It's sort of built on the idea of being rewarded more for risking more,... but as a driver who just wants to be rewarded for contributing to his fellow blues' combat success, I prefer to see ju...
- by CELESTA AUNGM - at 2014.09.23 19:36:00
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205. [REQUEST] A mild INCREASE to Vehicle Scanner Performance - in Feedback/Requests [original thread]
In the past, a decision was made to provide a scanning module on vehicles, that reported red dots ONLY to the members of the squad that vehicle was attached to. I viewed this a a way to prevent rampant scanning across the map that would kill any p...
- by CELESTA AUNGM - at 2014.09.23 18:53:00
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206. Introduce 5 second decloak delay for scouts. - in Feedback/Requests [original thread]
If anyone has read my input on other Cloak related discussions, you know I am AGAINST having cloaks of any kind in these games. But I accept that cloak equipment is now in this game (so far, with WAY more comfortable results than I personally ex...
- by CELESTA AUNGM - at 2014.09.23 18:08:00
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207. If you are going to keep scouts as the god class. - in Feedback/Requests [original thread]
Hmm, LOL. I may have just stepped into the wrong nightclub. I don't think the Scout-dropsuit design is GODLY. Even at times when I want to fight and defend a place or fellow blues from advancing enemy, I can't rely on it to face off against ANY ...
- by CELESTA AUNGM - at 2014.09.23 15:58:00
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208. Anti Vehicle Damage WP - in Feedback/Requests [original thread]
Salutations, TIMMY! Be careful of the "kill-readout" you see in the upper right of your HUD. With the speed at which we consolers run these matches, it's not dead-accurate (can't be) about who killed what with what. The best of us have confirme...
- by CELESTA AUNGM - at 2014.09.23 15:00:00
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209. [FEEDBACK]: Mu and afk farming - in Feedback/Requests [original thread]
Alena Ventrallis wrote: AFKers only motivation is to get isk or far more likely, active sp. We could stop AFKing by going to a full passive system. With no active sp to work for, people will have no reason to AFK. As long as that active sp is ...
- by CELESTA AUNGM - at 2014.09.17 19:22:00
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210. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Dergle wrote: I would like to see if we can get rid of the hardener effect on the small turrets. :) Dergle, if I am understanding you corrrectly, we are in complete agreement, and I have actually brought this up when the Hardener and Booster...
- by CELESTA AUNGM - at 2014.09.12 20:41:00
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211. Cloaks.... make them scout-only and default equipment. - in Feedback/Requests [original thread]
I'm sorry, both of you. I can't endorse what you're suggesting. Don't mistake me, your IDEAS are good and legit, and I give you both the benefit of doubt that you would be RESPONSIBLE users of the device as a tactical tool. But "Cloak" for MA...
- by CELESTA AUNGM - at 2014.09.10 20:31:00
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212. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
....nevermind. I screwed up what I was going to post. ....stoopid, earth-bound computer word processing software.
- by CELESTA AUNGM - at 2014.09.10 17:59:00
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213. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Foundation Seldon wrote: SponkSponkSponk wrote: Tanks die to helicopters in RL. Choppers are also vulnerable to infantry in ways that tanks are resistant to. It all works out. But this is a videogame so why would real world parallels ta...
- by CELESTA AUNGM - at 2014.09.10 17:55:00
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214. [Feedback] Rewards System, serious question - in Feedback/Requests [original thread]
Breakin Stuff wrote: Oh, because I can't articulate what I am saying properly: Running proto via pubs is not my objective. I'm not daft enough to think that running nothing but proto should be anything but unprofitable. They're blingfits you p...
- by CELESTA AUNGM - at 2014.09.08 17:36:00
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215. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
I have mixed feelings about this proposed change,.. becasue I am not an ADS player (not even a reluctant one) and I'd like to see MORE divide of the ADS and DS (aka NDS) into their more distinct roles and strengths in the fight. I'd hate to see g...
- by CELESTA AUNGM - at 2014.09.05 19:41:00
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216. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Ughh. I am intensely invested in anything "turrets", but I have to say, I don't know how the Devs can keep a grasp on what many of us are trying to express or criticize or request sometimes. Holy.... some of us are POOR at getting scatterbrain r...
- by CELESTA AUNGM - at 2014.09.05 18:06:00
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217. Sincere question to CCP Rattati about Large Blasters - in Feedback/Requests [original thread]
Whether CCP or Rattati has this same point of view or not, in thinking about the "progression" of a fight, of what it would require to TAKE an EVE district away from a corp who owns it, or what it would require if you want to DEFEND your district ...
- by CELESTA AUNGM - at 2014.09.04 19:44:00
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218. Why were installations changed before a JLAV fix? - in Feedback/Requests [original thread]
Wow... This is one topic where I get to be on BOTH sides of the debate. I agree with Tax Bastard's pov (LOL, Taxi--your name, yuck ). It's easy to conceive an image in your mind that the gun-installations are the first combat pieces to get a f...
- by CELESTA AUNGM - at 2014.09.03 17:55:00
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219. [Feedback] Rewards System, serious question - in Feedback/Requests [original thread]
Wow, Breakin'. I love your obvious combat tenacity,... but you're ROUGH on your assets. Eve-Online has long since settled into being a game about managing finances. Those players literally learn they have to be entrapenuers just to keep afloat ...
- by CELESTA AUNGM - at 2014.09.03 14:42:00
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220. Sticky:[Feedback] Small Blaster Turret - in Feedback/Requests [original thread]
quote=CCP Rattati] Sgt Kirk wrote: CCP Rattati wrote: Last comment, would fixing Small Blasters to the std dropships be too draconian as to say, this is the intended role? It's probably due to me working 13 days in a row but I'm not unders...
- by CELESTA AUNGM - at 2014.08.29 19:42:00
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