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641. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Thanks everyone, this was quite a ride.
- by CCP Rattati - at 2014.12.02 05:41:00
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642. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Locking this now as we have left the realm of constructive criticism
- by CCP Rattati - at 2014.12.02 05:39:00
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643. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
A few tweaks based on feedback, even if I would have preferred the feedback to be more constructive: The Short range reigned in to be much shorter, so that an enemy should be in kill range at the edge, if dampened enough. It was always meant to b...
- by CCP Rattati - at 2014.12.02 02:09:00
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644. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Amps decrease Precision Precision reduces range Both increase Profile
- by CCP Rattati - at 2014.12.01 16:39:00
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645. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: CCP Rattati wrote: Jaysyn Larrisen wrote: CCP Rattati wrote: Jaysyn Larrisen wrote: You'll also notice in the spread sheet the number of "yes, later" answers on some of the communities concerns...this feels ...
- by CCP Rattati - at 2014.12.01 16:20:00
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646. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Two complex damps and a proto cloak:on should enable all Scouts to beat all passive scans and all active scans excluding GA Logi + Focused. Focused Scanner cool down and scan duration should be improved. As far as passiv...
- by CCP Rattati - at 2014.12.01 15:58:00
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647. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: CCP Rattati wrote: Jaysyn Larrisen wrote: Breakin Stuff wrote: Mad Syringe wrote: CCP Rattati wrote: Dear community We have painstakingly gone through the 25 pages, collected feedback and adjusted the prop...
- by CCP Rattati - at 2014.12.01 15:42:00
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648. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Breakin Stuff wrote: Mad Syringe wrote: CCP Rattati wrote: Dear community We have painstakingly gone through the 25 pages, collected feedback and adjusted the proposal, Cross and the rest of the CPM have also re...
- by CCP Rattati - at 2014.12.01 14:10:00
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649. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Cass Caul wrote: CCP Rattati wrote: Cass Caul wrote: CCP Rattati wrote: Scouts are now only unscannable in Medium and Long Range Let me stop you here. This is by far the most destructive thing you could possible do to the Scout Ro...
- by CCP Rattati - at 2014.12.01 14:05:00
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650. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Dear community We have painstakingly gone through the 25 pages, collected feedback and adjusted the proposal, Cross and the rest of the CPM have also reviewed and given their feedback. Please find the updated numbers here and note that almost eve...
- by CCP Rattati - at 2014.12.01 09:20:00
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651. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Cat Merc wrote: CCP Rattati wrote: To allow counterplay - precision modules give an equal penalty to profile This is where I have issue with the whole thing. Scanning is still a far more powerful thing than dampening, since scanning not ...
- by CCP Rattati - at 2014.12.01 08:19:00
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652. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Cass Caul wrote: CCP Rattati wrote: Scouts are now only unscannable in Medium and Long Range Let me stop you here. This is by far the most destructive thing you could possible do to the Scout Role. You're honestly making the Minmatar Sc...
- by CCP Rattati - at 2014.12.01 07:45:00
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653. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
hfderrtgvcd wrote: CCP Rattati wrote: stuff Precision/Profile round to the nearest number with ties going to scanner iirc. This means a scout with two precision will scan an assault with two dampeners. Is this intended? Well, the scout...
- by CCP Rattati - at 2014.12.01 05:28:00
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654. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
As a lot of changes are imminent to the EWAR and Equipment landscape, we will be doing a simple implementation for now. Equipment Profile STD/ADV/PRO 55/45/35 This thread also went quite off track. We will create another one when the time is...
- by CCP Rattati - at 2014.12.01 05:17:00
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655. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Here is the final proposal. It is heavily based off of the community feedback, but Cat Merc's combination of Planetary Conquest meta review and thoughtful spreadsheet was exceptional. Thanks everyone, especially those that posed "this should be s...
- by CCP Rattati - at 2014.12.01 05:11:00
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656. [Feed back] Apex suits not staying as favorite. - in Feedback/Requests [original thread]
Booby Tuesdays wrote: CCP Rattati wrote: This is a known issue, and we are looking into it. Thanks. While you are checking into why I am a squid every time I log in, can you also check on why parts of my Shaman suit are gold, and parts are...
- by CCP Rattati - at 2014.11.30 23:36:00
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657. [Feed back] Apex suits not staying as favorite. - in Feedback/Requests [original thread]
This is a known issue, and we are looking into it. Thanks.
- by CCP Rattati - at 2014.11.30 23:21:00
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658. Vehicle Paintjobs - in Feedback/Requests [original thread]
Hey, Paintjobs in the form of skins are being discussed here https://forums.dust514.com/default.aspx?g=posts&t=180856&find=unread
- by CCP Rattati - at 2014.11.30 23:17:00
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659. [REQUEST] Balance Design Questions about Vehicles - in Feedback/Requests [original thread]
Kain Spero wrote: Any possibility that quick exiting and then reentry will be addressed? Even if slower the LLAV could make certain aspects of current gameplay even worse. Any hope that the repair tools for vehicles could be moved to a turret?...
- by CCP Rattati - at 2014.11.30 15:43:00
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660. [REQUEST] Balance Design Questions about Vehicles - in Feedback/Requests [original thread]
Thanks for the topic. We will indeed be taking a look at vehicles, and I agree it's their time now. Right now I am hoping to be able to do so in December, with a hotfix. I will certainly be asking the CPM and Community for all the feedback necessa...
- by CCP Rattati - at 2014.11.30 15:16:00
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