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1621. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Tesfa Alem wrote: You know guys, since the HAV and Turret feedback threads closed, I was wondering how long it would take for threads like these crop up. Ahhhh, so familiar. Another episode of Spkr4thedead versus everyone else per usual. n...
- by Breakin Stuff - at 2015.02.12 19:24:00
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1622. HAV bring back initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: raven glow wrote: amarr laser cannon? hybrid of laser and plasma cannon? very quick to overheat laser with 200+ damage per second? or maybe less. 200 dps won't even break vehicle shield regen ...
- by Breakin Stuff - at 2015.02.12 19:22:00
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1623. HAV bring back initiative - in Feedback/Requests [original thread]
raven glow wrote: amarr laser cannon? hybrid of laser and plasma cannon? very quick to overheat laser with 200+ damage per second? or maybe less. 200 dps won't even break vehicle shield regen
- by Breakin Stuff - at 2015.02.12 19:06:00
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1624. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Tesfa Alem wrote: Pokey Dravon wrote: Lol he's crying about a Minmatar Commando...with two swarm launchers? Let's talk about what benefit that actually offers. -10% Damage Bonus from Commando, that's fine, part of the role. -25% Reload B...
- by Breakin Stuff - at 2015.02.12 18:57:00
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1625. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: Pokey wrote: So basically you have no idea what the appropriate time to kill is. In other words you are incapable of being constructive to the balance process, as you don't...
- by Breakin Stuff - at 2015.02.12 18:42:00
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1626. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Spkr4theDead wrote: NINEinch WEAPON wrote: The other day we managed to drop a python with a lazor rifle, massdriver and combat rifle,... that was a bad pilot.. Not watching his health. Good pilots however, can hear the swarms before they hit...
- by Breakin Stuff - at 2015.02.12 18:29:00
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1627. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey wrote: So basically you have no idea what the appropriate time to kill is. In other words you are incapable of being constructive to the balance process, as you don't actually have a means to offer up any quantita...
- by Breakin Stuff - at 2015.02.12 18:26:00
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1628. Remove bullseye from tank - in Feedback/Requests [original thread]
Teeee Bone wrote: Too many people JUST hunting tanks. Remone damage warpoints from just tanks. Too much pay in hunting tanks!! Other than that i believe tanks are balanced. get out
- by Breakin Stuff - at 2015.02.12 18:21:00
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1629. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: why should we stop at "drive off?" No one has yet provided an adequate explanation. As I said just before, if AV was that powerful why would anybody use vehicles at all? What's the point of all tho...
- by Breakin Stuff - at 2015.02.12 16:42:00
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1630. HAV bring back initiative - in Feedback/Requests [original thread]
If you say one word about swarms, which I NEVER USE and DO NOT ADVOCATE BUFFING You have proven you are incapable of reading. Or engaging in debate. Or logic.
- by Breakin Stuff - at 2015.02.12 16:29:00
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1631. HAV bring back initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: I don't think that AV will need much in the way of damage increase overall. Shot rate might need to go up for the PLC and forge. AV doesn't need any more buffs. They've had enough. remind me w...
- by Breakin Stuff - at 2015.02.12 16:25:00
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1632. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Tesfa Alem wrote: @ Rattati Not going to disagree with your experiences, but do you mind if I try to put them into context? Any competent tanker will more often or not simply drive away. Vet tankers are also used to the ins and outs of AV, th...
- by Breakin Stuff - at 2015.02.12 16:18:00
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1633. Reactive and Ferroscale plates - in Feedback/Requests [original thread]
Sergeant Sazu wrote: Why are you buying modules from the Loyalty Store? Because if you're efficient the LP store can net some good fits.
- by Breakin Stuff - at 2015.02.12 16:12:00
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1634. secondary payment system - in Feedback/Requests [original thread]
vlad stoich wrote: Breakin Stuff wrote: CCP Rattati wrote: Slave of MORTE wrote: Please make a second payout for all matches in dust rewarded to the winners only In the form of components That's all Thank you Agreed, I have alr...
- by Breakin Stuff - at 2015.02.12 16:11:00
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1635. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
why should we stop at "drive off?" No one has yet provided an adequate explanation.
- by Breakin Stuff - at 2015.02.12 16:09:00
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1636. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Hey Rattati I don't have the ability to record. So if you're willing, I can show you what it takes to solo the vehicles manually in squad. It's not impossible, but it can seem so for someone who has not been doing it forever. But it's absolutel...
- by Breakin Stuff - at 2015.02.12 15:14:00
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1637. swarm guidance. - in Feedback/Requests [original thread]
Harpyja wrote: Spkr4theDead wrote: Breakin Stuff wrote: Would it be possible to set swarms faster but with a maximum turn rate of 30 degrees per second? Is it also possible to make them update their trajectory relative to target location...
- by Breakin Stuff - at 2015.02.12 15:09:00
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1638. Depleted Recharge Delay Glitch - in Feedback/Requests [original thread]
Never encountered this problem. You sure it's not the extender penalty biting you in the ass?
- by Breakin Stuff - at 2015.02.12 12:59:00
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1639. HAV bring back initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: DUST Fiend wrote: Hard to estimate when we have no idea where dropships will be. Buff AV but leave DS survivability as is and you will place the final nail in our flying coffins Buff AV again? Why? Are you insane? O...
- by Breakin Stuff - at 2015.02.12 12:57:00
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1640. swarm guidance. - in Feedback/Requests [original thread]
Would it be possible to set swarms faster but with a maximum turn rate of 30 degrees per second? Is it also possible to make them update their trajectory relative to target location more often? I of course have no nefarious intentions regarding ...
- by Breakin Stuff - at 2015.02.12 12:56:00
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