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1601. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: Pokey Dravon wrote: DUST Fiend wrote: To be perfectly honest, im actually sort of against increasing dropship mobility, as ill probably never die to forge guns ever again haha. I would love to see 2% resitance to armor (...
- by Breakin Stuff - at 2015.02.12 22:27:00
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1602. swarm guidance. - in Feedback/Requests [original thread]
DUST Fiend wrote: Ive actually expressed interest for swarms to move faster but have much less turn radius. In theory this could lead to actually being able to evade swarms, but it might make close range alpha too quick to actually dodge ****,...
- by Breakin Stuff - at 2015.02.12 22:24:00
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1603. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: To be perfectly honest, im actually sort of against increasing dropship mobility, as ill probably never die to forge guns ever again haha. I would love to see 2% resitance to armor (incubus) and 2% resistance to shield (python...
- by Breakin Stuff - at 2015.02.12 22:20:00
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1604. Concept for a Artillery - in Feedback/Requests [original thread]
True Adamance wrote: Godin Thekiller wrote: True Adamance wrote: Godin Thekiller wrote: 1: That's not what I meant. We're on planets, and they have gravity. Additionally, There's many weapon systems made tonot go directly towards the...
- by Breakin Stuff - at 2015.02.12 22:14:00
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1605. swarm guidance. - in Feedback/Requests [original thread]
Harpyja wrote: Breakin Stuff wrote: AC Vintage wrote: Swarms could have variants based on swarm nature? Dual Missile : Highest damage (x2 swarm), longest travel range, high acceleration, lowest degree / sec, longest lock-on, smallest ma...
- by Breakin Stuff - at 2015.02.12 22:09:00
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1606. HAV bring back initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: DUST Fiend wrote: I domt involve myself with numbers because thats not my strong point, and im not going to offer up discussion on that topic until its actually on the table, in front of me. Too many empty promises to put...
- by Breakin Stuff - at 2015.02.12 22:06:00
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1607. swarm guidance. - in Feedback/Requests [original thread]
AC Vintage wrote: Swarms could have variants based on swarm nature? Dual Missile : Highest damage (x2 swarm), longest travel range, high acceleration, lowest degree / sec, longest lock-on, smallest mag Swarm Missiles : Current iteration (x4...
- by Breakin Stuff - at 2015.02.12 22:00:00
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1608. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: I domt involve myself with numbers because thats not my strong point, and im not going to offer up discussion on that topic until its actually on the table, in front of me. Too many empty promises to put my faith there again. ...
- by Breakin Stuff - at 2015.02.12 21:59:00
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1609. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: I have never, and will never say that PLC doesnt need some more love, at least not till it receives it. Breach forge gun, ive always felt that was the team variant, as its borderline OP when paired with any other form of AV f...
- by Breakin Stuff - at 2015.02.12 21:50:00
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1610. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
Mary Sedillo wrote: Ku Shala wrote: you are forgetting the current tanks are milita/basic when proto tanks return do you want it to take a whole team to destroy one should work like basic av can destroy basic tank with some challenge adv...
- by Breakin Stuff - at 2015.02.12 21:42:00
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1611. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: Breakin Stuff wrote: DUST Fiend wrote: Breakin Stuff wrote: Mary Sedillo wrote: But you did bro. You want faster firing speed, which is a DPS buff. damage. alpha. rate of fire is not the same Not the same no,...
- by Breakin Stuff - at 2015.02.12 21:37:00
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1612. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: Mary Sedillo wrote: Breakin Stuff wrote: Mary Sedillo wrote: Also, lets remove proto-suits in the game that are incredibly tough to 1v1 in basic or militia suits. 1 = 1 right? Even for Infan...
- by Breakin Stuff - at 2015.02.12 21:21:00
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1613. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Mary Sedillo wrote: Breakin Stuff wrote: Mary Sedillo wrote: Also, lets remove proto-suits in the game that are incredibly tough to 1v1 in basic or militia suits. 1 = 1 right? Even for Infantry. I find it hilarious that you think there'...
- by Breakin Stuff - at 2015.02.12 21:06:00
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1614. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Mary Sedillo wrote: Also, lets remove proto-suits in the game that are incredibly tough to 1v1 in basic or militia suits. 1 = 1 right? Even for Infantry. I find it hilarious that you think there's a tank nerf in the offing
- by Breakin Stuff - at 2015.02.12 20:54:00
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1615. [Suggestion] Vehicles on Radar - in Feedback/Requests [original thread]
DUST Fiend wrote: Vulpes Dolosus wrote: They already show up within 80m. (At least they should unles there's a bug, but it's been pretty reliable for me) Ill be able to record again soon so I can get a better read on it, but it feels like ...
- by Breakin Stuff - at 2015.02.12 20:32:00
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1616. HAV bring back initiative - in Feedback/Requests [original thread]
DUST Fiend wrote: Breakin Stuff wrote: Mary Sedillo wrote: But you did bro. You want faster firing speed, which is a DPS buff. damage. alpha. rate of fire is not the same Not the same no, but it will most certainly effect dropships ...
- by Breakin Stuff - at 2015.02.12 20:29:00
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1617. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
DUST Fiend wrote: Ku Shala wrote: and pilots dont have that effect on infantry now? Only if that team spawns no AV in response. more specifically if the team is unlucky enough to not have someone who runs dedicated AV
- by Breakin Stuff - at 2015.02.12 20:28:00
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1618. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
Mary Sedillo wrote: Don't buff the AV. They are FINE as is. They require coordination and that is FINE. It should NOT go back to Lone Wolf, Low-SP, AV'rs able to hold off entire tank groups. I have to coordinate to engage and disengage to survi...
- by Breakin Stuff - at 2015.02.12 20:05:00
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1619. HAV bring back initiative - in Feedback/Requests [original thread]
Mary Sedillo wrote: But you did bro. You want faster firing speed, which is a DPS buff. damage. alpha. rate of fire is not the same and bluntly Im not worried about shooting dropships. HAVs hold a much higher priority.
- by Breakin Stuff - at 2015.02.12 20:03:00
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1620. HAV bring back initiative - in Feedback/Requests [original thread]
Mary Sedillo wrote: Breakin Stuff wrote: DUST Fiend wrote: Hard to estimate when we have no idea where dropships will be. Buff AV but leave DS survivability as is and you will place the final nail in our flying coffins Only if swarms g...
- by Breakin Stuff - at 2015.02.12 19:55:00
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