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1441. Rattati, regarding SKINs - in Feedback/Requests [original thread]
The official release said the bpo would remain as a generic, we'll say Commando C-1, but the quafe skin would go into your inventory As a separate item to apply to the suit. Then we can enjoy intern labor cranking out garish suit patterns for us ...
- by Breakin Stuff - at 2015.02.19 09:19:00
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1442. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Adipem Nothi wrote: Does ScR hipfire dispersion need to be increased? The weapon is both highly effective down range and highly effective when spammed from the hip in CQC. Is it unreasonable to ask a long-rang combatant to switch to sidearm f...
- by Breakin Stuff - at 2015.02.19 09:05:00
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1443. Minmatar Assault Discussion And Is Stamina Gain A Bit Overboard - in Feedback/Requests [original thread]
Considering the amarr scout is acknowledged as hands down the worst and needing improvement, why is the discussion not about bringing the amscout up to the level of the others rather than an assault nerf?
- by Breakin Stuff - at 2015.02.19 08:58:00
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1444. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
MRBH1997 wrote: Will older corporations have more of a head start on the level of their corporate command or will we have to work our way up just like newer corporations? Odds are, like the warbarges, older players aren't getting a head start.
- by Breakin Stuff - at 2015.02.19 08:54:00
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1445. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: DUST Fiend wrote: Sooo...does that mean you're buffing AV to handle tanks, effectively killing dropships, or leaving AV as is, effectively killing AV vs tanks? AV needs to...
- by Breakin Stuff - at 2015.02.19 07:39:00
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1446. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: DUST Fiend wrote: Sooo...does that mean you're buffing AV to handle tanks, effectively killing dropships, or leaving AV as is, effectively killing AV ...
- by Breakin Stuff - at 2015.02.19 07:32:00
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1447. Minmatar Assault Discussion And Is Stamina Gain A Bit Overboard - in Feedback/Requests [original thread]
Racial doctrines. "Everyobe jump in a heavy" is the lazy doctrine
- by Breakin Stuff - at 2015.02.18 23:30:00
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1448. Minmatar Assault Discussion And Is Stamina Gain A Bit Overboard - in Feedback/Requests [original thread]
hilariously I see a pretty good mix of dropsuits day to day. I wouldn't be shocked to see corp doctrines in the future.
- by Breakin Stuff - at 2015.02.18 23:28:00
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1449. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
iKILLu osborne wrote: not sure if op is trolling pretty sure he is.
- by Breakin Stuff - at 2015.02.18 22:57:00
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1450. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
CCP is deliberately not allowing suits to go past a certain speed, so Kincats won't go above 12%. Once you hit a certain speed hit detection breaks like a pencil under a fat man's ass. THe old dev team never bothered to fis it for :reasons: I am ...
- by Breakin Stuff - at 2015.02.18 21:41:00
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1451. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
501st Headstrong wrote: Please do not buff AV until after the tanks are out. Madrugars.and Gunnlogis costing half a mil already get outclassed when up against two AV if they are any good and coordinated. A proto tank costing millions should be ...
- by Breakin Stuff - at 2015.02.18 17:59:00
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1452. The Errorist's proposal for balanced dropsuit progression - in Feedback/Requests [original thread]
The-Errorist wrote: Breakin Stuff wrote: The-Errorist wrote: Anyone have anything to say about the two types of logis and giving the basic medium frames another equipment slot at the cost of a module slot? I'm a logi tourist. I only run...
- by Breakin Stuff - at 2015.02.18 15:29:00
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1453. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: DUST Fiend wrote: Sooo...does that mean you're buffing AV to handle tanks, effectively killing dropships, or leaving AV as is, effectively killing AV vs tanks? AV needs to be toned down. you're hilarious.
- by Breakin Stuff - at 2015.02.18 14:31:00
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1454. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: Breakin Stuff wrote: Tesfa Alem wrote: Breakin Stuff wrote: Oh I found out you can't interrupt shield boosters. they only get one pulse for the listed amount. if you take damage, it just eats part (or all) of that be...
- by Breakin Stuff - at 2015.02.18 14:18:00
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1455. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: Oh I found out you can't interrupt shield boosters. they only get one pulse for the listed amount. if you take damage, it just eats part (or all) of that benefit entirely. so instead of 5 pulses tha...
- by Breakin Stuff - at 2015.02.18 14:17:00
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1456. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: Breakin Stuff wrote: Oh I found out you can't interrupt shield boosters. they only get one pulse for the listed amount. if you take damage, it just eats part (or all) of that benefit entirely. so instead of 5 pulses that ...
- by Breakin Stuff - at 2015.02.18 12:34:00
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1457. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Oh I found out you can't interrupt shield boosters. they only get one pulse for the listed amount. if you take damage, it just eats part (or all) of that benefit entirely. so instead of 5 pulses that result in say 1950 HP repped to shields it ju...
- by Breakin Stuff - at 2015.02.18 12:15:00
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1458. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Pokey Dravon wrote: Doc DDD wrote: Thank you for the Eve lesson, but it really shows how different the games operate. Short of both games having 'shields and armor' we should really work on making what we have now fair ...
- by Breakin Stuff - at 2015.02.18 12:14:00
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1459. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: right, so your entire point is based on supposition and tinfoil. and what you yourself intend to do. Right, done paying attention to you, moving along. He at least plays the game, in a tank. A...
- by Breakin Stuff - at 2015.02.18 07:11:00
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1460. Heavy Sidearm variants of all "light sidearm" variants. - in Feedback/Requests [original thread]
we already HAVE the heavy flaylock. I just have to eat a crapton of burritos before battle.
- by Breakin Stuff - at 2015.02.18 00:16:00
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