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921. I asked for advanced & prototype HAVs... - in Feedback/Requests [original thread]
Sir Dukey wrote: Fizzer XCIV wrote: Sir Dukey wrote: 100% agree. BTW still cant fit all proto mods and turrets on proto gunnlogi. Working as intended. No it's not. Maybe one or two ADV modules but considering the fact that i'm usin...
- by Breakin Stuff - at 2015.03.26 12:09:00
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922. [Idea] New Academy Sub-Tiers - in Feedback/Requests [original thread]
The solution is to set the academy to 15 million SP. Meta lock the academy to STD/MLT suits, weapons, vehicles and modules. Allow the academy players to queue in the regular matches to test their chosen new ADV/PRO fits in standard matches when ...
- by Breakin Stuff - at 2015.03.26 12:06:00
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923. Armor Tanks are OP. - in Feedback/Requests [original thread]
DeathwindRising wrote: Vesta Opalus wrote: THUNDERGROOVE wrote: Vesta Opalus wrote: THUNDERGROOVE wrote: The answer is still missiles. You WILL kill them unless they blow their entire load and pop both of their hardeners. Good for...
- by Breakin Stuff - at 2015.03.26 11:58:00
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924. Hardener drops after % of max hp is soaked up... - in Feedback/Requests [original thread]
The idea is bad. I cannot count the number of ways I, or any other dedicated AV player could use this idea as a method for making HAVs the rough equivalent of trying to use a logi as a primary slayer in the current meta. In PC.
- by Breakin Stuff - at 2015.03.26 11:48:00
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925. Advanced and Proto Dropships? - in Feedback/Requests [original thread]
Working actively to convince rattati that dropships will need a pass as well. I don't know how successful I can be without hard numbers. If you have things to contribute that show more than "swarms kill me too easily" I will add it to my pile. Th...
- by Breakin Stuff - at 2015.03.26 10:01:00
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926. HAV destruction points should increase by tier - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Can i have 250WP for killing AV? Disclaimer: The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanit...
- by Breakin Stuff - at 2015.03.25 20:52:00
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927. HAV destruction points should increase by tier - in Feedback/Requests [original thread]
since an LAV is only worth 40, I think at most hitting it is worth 20. I'm willing to bet that the AV damage thing is oversimplified and applies the same formula against every target without variable. THat's how I'd do it. Mostly because I'm i...
- by Breakin Stuff - at 2015.03.25 18:03:00
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928. HAV destruction points should increase by tier - in Feedback/Requests [original thread]
XxBlazikenxX wrote: If you destroy a STD HAV, +75, +75, +150 for 300 points total If you destroy a ADV HAV, +100, +100, +200 for 400 points total If you destroy a PRO HAV, +125, +125, +250 for 500 points total This makes it more rewarding fo...
- by Breakin Stuff - at 2015.03.25 17:48:00
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929. missile launchers - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: Vulpes Dolosus wrote: Tread Loudly 2 wrote: I feel that missles should be a gank weapon. 1 clip and an armor tank should be KIA. While it should take anywhere from 2-2.5 clips to take out a gunlogi given that the gun...
- by Breakin Stuff - at 2015.03.25 16:43:00
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930. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
I had to come back and find this post. Because it has so many things wrong with it I had to comment directly. Why doesn't any anti-tanker recall making WP by merely damaging tanks? Because that was purely to address the fact that AV players gen...
- by Breakin Stuff - at 2015.03.25 14:13:00
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931. In PC we have a new "gal. research facility". - in Feedback/Requests [original thread]
Something is up with the PC protocols. This was an issue before the research facility existed.
- by Breakin Stuff - at 2015.03.25 04:01:00
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932. can't we make'um bleed ? - in Feedback/Requests [original thread]
It's done that way to get certain ESRB ratings. There are countries that ban the sale of games that are too Violent. The more blood, the more your customer base is restricted. besides, they'd need to do some odd effects based on the fact that cl...
- by Breakin Stuff - at 2015.03.23 05:16:00
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933. ACR/CR - in Feedback/Requests [original thread]
The accuracy rating doesn't mean much. It amounts to pretty much identical effect on all weapons. The modifier is recoil and dispersion. Further, in my experience, even with the wild variation between shields and armor the combat rifle lineup has...
- by Breakin Stuff - at 2015.03.23 05:09:00
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934. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
My forge gun does 165% damage to shield weakspots. It hits for 245% versus armor weakspots. Quite frankly what needs to happen is a rate-of-fire pass on AV and the shield fitting nerfs reversed. AV does not need a higher damage to weakpoint buff...
- by Breakin Stuff - at 2015.03.23 05:02:00
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935. Proto stomping Compromise AND squad stomping - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Dust isn't meant to be fair. If it was, there would be no progression. The progression is in SP. I can't count the number of "straight-to-proto" dingbats who are confused as to why my quafe suit with nothing other th...
- by Breakin Stuff - at 2015.03.23 03:48:00
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936. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Read the numbers; even with 60%, armor gains more ehp than shield. Gunnlogis were absolutely fine until the fitting nerfs were had. Refert the nerfs. boosting the EHP is unnecessary.
- by Breakin Stuff - at 2015.03.22 02:08:00
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937. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
no, reverting the fitting cost will balance out shield hardeners. Buffing them to 60 will make shield tanks more efficient than armor tanks again.
- by Breakin Stuff - at 2015.03.22 01:29:00
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938. Did CCP end JLAV??? - in Feedback/Requests [original thread]
they don't autodetonate as reliably.
- by Breakin Stuff - at 2015.03.21 17:00:00
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939. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
Vell0cet wrote: I think this simplification would actually increase revenue to CCP. I think there's quite a few ways to skin this cat. Most of them will require an actual market where scamming is harder than the "send amount to" simple tra...
- by Breakin Stuff - at 2015.03.21 16:08:00
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940. EU vs NA AV - in Feedback/Requests [original thread]
shaman oga wrote: AVers where standing still 90% of the time, i understand why they want a nerf on large rails. Unfortunately we have a high percentage of gold medalists in the idiot olympics.
- by Breakin Stuff - at 2015.03.21 15:55:00
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