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461. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Breakin Stuff wrote: I would tie all production to active warpoint generation Jadek. It's easy to AFK matches or tool around uselessly. And then everyone ran logi to farm war points. Let's look at this system as a s...
- by Breakin Stuff - at 2015.06.09 22:36:00
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462. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
I would tie all production to active warpoint generation Jadek. It's easy to AFK matches or tool around uselessly.
- by Breakin Stuff - at 2015.06.09 19:33:00
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463. dropship idea (cloak) - in Feedback/Requests [original thread]
Please edit your post with "cloak" The way your post was formatted I wanted to murder you with words. Then I realized what you were saying and it actually made sense.
- by Breakin Stuff - at 2015.06.09 10:03:00
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464. ScR Feedback Damage - in Feedback/Requests [original thread]
I think if we reign in the Scr then we should remove the ammo count and use the overheat as the ammunition count. If tou make the gun blow up in your face, you have to replace the focusing array and power supply. Come to think of it I think this ...
- by Breakin Stuff - at 2015.06.09 09:55:00
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465. When is BPO trading? - in Feedback/Requests [original thread]
DJINN Jecture wrote: CCP Rattati wrote: let me see a list of the BPO's you are thinking of Everything BPO please. Setting up a contract system first though would be preferable, hell, ask Hilmar if you can use the EVE contract system in ...
- by Breakin Stuff - at 2015.06.09 09:47:00
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466. Funny Idea; AV Gallente Heavy Weapon - in Feedback/Requests [original thread]
Mikel Arias wrote: Breakin Stuff wrote: Any sort of "lock down" disruption should not be possible while shields still hold. Further, how does this affect infantry? Further, how would this fail to marginalize gallente and amarr (if they eve...
- by Breakin Stuff - at 2015.06.06 18:59:00
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467. Funny Idea; AV Gallente Heavy Weapon - in Feedback/Requests [original thread]
Any sort of "lock down" disruption should not be possible while shields still hold. Further, how does this affect infantry? Further, how would this fail to marginalize gallente and amarr (if they ever get introduced) vehicles by instantly flushi...
- by Breakin Stuff - at 2015.06.06 14:38:00
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468. Rifle normalization. - in Feedback/Requests [original thread]
Georgia Xavier wrote: Never seen this much detail in rifle stats recently, it's awesome to read. What I find very strange though is how come the min out range the amarr? I know you said you didn't balance this by race but it still bothers me a ...
- by Breakin Stuff - at 2015.06.06 14:32:00
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469. Rifle normalization. - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: True Adamance wrote: Gotta say it all looks good and well thought out. Not looking good for the Tactical ScR though....... sigh. Hate to say it bro, your baby's disproportionately balanced at th...
- by Breakin Stuff - at 2015.06.06 11:54:00
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470. Proposed(and necessary) Buff to Range Amplifiers - in Feedback/Requests [original thread]
I personally believe that range mods should give a flat number value addition Like 5m/10m/15m With the cloak detection nerfs it's not going to break as much as it could otherwise.
- by Breakin Stuff - at 2015.06.06 09:49:00
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471. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
DJINN Jecture wrote: Kevall Longstride wrote: Just like to point out that since Aero's post that started all this, Rattati has been holed up in his lair of dreams cooking this up. A lot of tech evaluation has been done by him and the team. ...
- by Breakin Stuff - at 2015.06.06 07:59:00
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472. Funny Idea; AV Gallente Heavy Weapon - in Feedback/Requests [original thread]
Gallente do EWAR as well as the caldari. If you believeotherwise, you've never been damped by F*ckYouFleet
- by Breakin Stuff - at 2015.06.06 07:55:00
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473. (Idea) Charge Heavy Machine Gun: Good or Bad??? - in Feedback/Requests [original thread]
Sennina Sovereign wrote: To improve this idea a bit, make its effective range be around 65-70 meters and its optimal range be around 150 meters. I was thinking of the Charge HMG to be a long range AI heavy weapon that is devasting in mid-far ra...
- by Breakin Stuff - at 2015.06.04 11:57:00
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474. fix the actual issues instead of adding new ones - in Feedback/Requests [original thread]
1/10. Good attempt, but honestly you're trying too hard.
- by Breakin Stuff - at 2015.06.04 11:48:00
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475. (Idea) Charge Heavy Machine Gun: Good or Bad??? - in Feedback/Requests [original thread]
Thokk Nightshade wrote: Breakin Stuff wrote: Thokk Nightshade wrote: Breakin Stuff wrote: we basically have this weapon already. We call it the "Forge Gun" It's not even close to the same thing. Lets compare: Forge: single shot, 12...
- by Breakin Stuff - at 2015.06.03 23:28:00
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476. Heavy Railgin Sniper Rifle - in Feedback/Requests [original thread]
I actually have a stat proposal for an anti-materiel rifle. Does 50% vs vehicles unless you hit the weak spot. Then it's full effect. Vehicle Driver Death Threats welcome! This is just a VERY rough concept sketch. Obviously needs refinement.
- by Breakin Stuff - at 2015.06.03 23:22:00
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477. Rifle normalization. - in Feedback/Requests [original thread]
True Adamance wrote: Gotta say it all looks good and well thought out. Not looking good for the Tactical ScR though....... sigh. Hate to say it bro, your baby's disproportionately balanced at this time
- by Breakin Stuff - at 2015.06.03 23:19:00
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478. (Idea) Charge Heavy Machine Gun: Good or Bad??? - in Feedback/Requests [original thread]
Thokk Nightshade wrote: Breakin Stuff wrote: we basically have this weapon already. We call it the "Forge Gun" It's not even close to the same thing. Lets compare: Forge: single shot, 1200 damage per shot ish, low rate of fire, long rang...
- by Breakin Stuff - at 2015.06.03 20:34:00
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479. Crusader suit - in Feedback/Requests [original thread]
Crusader suits would have been my go-to over sentinel in a heartbeat.
- by Breakin Stuff - at 2015.06.03 11:04:00
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480. (Idea) Charge Heavy Machine Gun: Good or Bad??? - in Feedback/Requests [original thread]
we basically have this weapon already. We call it the "Forge Gun"
- by Breakin Stuff - at 2015.06.03 11:02:00
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