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481. Rifle normalization. - in Feedback/Requests [original thread]
Adipem Nothi wrote: When you say "skill", do you mean skill in the traditional FPS sense (headshots, strafing/counterstrafing, positioning, etc)? Or do you mean wiggling around and hipfiring while AA aims your gun? I'd assume the former, but I...
- by Breakin Stuff - at 2015.06.03 11:00:00
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482. I want an Officer Sentinel with an equipment slot - in Feedback/Requests [original thread]
I-Shayz-I wrote: Seeing as how the Minmatar one ended up getting 3 weapon slots, I guess one of the other races will have to do. I wont be boring and use Allotek hives or whatever...instead my dream is to run around in a sentinel suit with a r...
- by Breakin Stuff - at 2015.06.03 10:58:00
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483. Rifle normalization. - in Feedback/Requests [original thread]
If anyone spots any math errors, let me know
- by Breakin Stuff - at 2015.06.02 15:58:00
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484. Hmgs - in Feedback/Requests [original thread]
I disagree with you on every point.
- by Breakin Stuff - at 2015.06.02 14:51:00
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485. Pilot Suits - in Feedback/Requests [original thread]
We would need useful, applicable bonusing that allowed the pilot to affect the vehicle.
- by Breakin Stuff - at 2015.06.02 11:43:00
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486. Rifle normalization. - in Feedback/Requests [original thread]
Trying to keep things as stupid simple as possible is the objective. Database numbers are probably more mind numbing than drawing up the spreadsheets.
- by Breakin Stuff - at 2015.06.01 11:42:00
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487. Rifle normalization. - in Feedback/Requests [original thread]
Bishop Harcourt wrote: The problem I see(the only one) is you cannot use the amar as the baseline. They only have 2 of the 4 rifle(TAC & Assault) variants available. Same goes for the Minn and squids. Ratman cannot and should not try to bal...
- by Breakin Stuff - at 2015.06.01 10:17:00
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488. EVE link: Add Mining To Dust Battles - in Feedback/Requests [original thread]
Id do nothing but hunt miners
- by Breakin Stuff - at 2015.06.01 07:57:00
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489. Rifle normalization. - in Feedback/Requests [original thread]
Good to see the comments. Keep em coming.
- by Breakin Stuff - at 2015.06.01 07:54:00
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490. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
someone photoshop a baby with a calscout helmet with NKs in a cradle and Call it the Nothi-spawn. NOW!
- by Breakin Stuff - at 2015.05.31 18:16:00
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491. Rifle normalization. - in Feedback/Requests [original thread]
Cross Atu wrote: Breakin Stuff wrote: Option C would be my preference. But let's get off the semantics. Does anyone see problems with proposed stats? Does anyone need clarification on how the stat blocks in the spreadsheets work? I hope...
- by Breakin Stuff - at 2015.05.31 16:11:00
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492. Rifle normalization. - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Breakin Stuff wrote: Alena Ventrallis wrote: Rattati already stated that Amarrian weapons get extra DPS to compensate for their heat buildup. Add that into your calculations. that extra DPS torches shield suits and...
- by Breakin Stuff - at 2015.05.31 06:49:00
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493. Rifle normalization. - in Feedback/Requests [original thread]
DeathwindRising wrote: Rail rifle variants all feature highest damage per shot along with highest range, except the base variant which feature less damage per shot. why have you done this? Because they also have the lowest DPS due to rate of ...
- by Breakin Stuff - at 2015.05.31 04:32:00
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494. Rifle normalization. - in Feedback/Requests [original thread]
DeathwindRising wrote: question: cal assault fitted with a full racial shield tank and no plates or damage mods vs gallente assault with full armor tank and damage mods. if they both use racial breach weapons, how much damage does the gal ass...
- by Breakin Stuff - at 2015.05.31 04:30:00
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495. Rifle normalization. - in Feedback/Requests [original thread]
Option C would be my preference. But let's get off the semantics. Does anyone see problems with proposed stats? Does anyone need clarification on how the stat blocks in the spreadsheets work?
- by Breakin Stuff - at 2015.05.31 03:14:00
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496. Rifle normalization. - in Feedback/Requests [original thread]
One Eyed King wrote: Maybe I missed something but I have a quick question. If you balance rifles and increase TTK for them, but leave side arms as is does this create any issues? Doubt it. But more the point, I'm not doing more than one dat...
- by Breakin Stuff - at 2015.05.30 23:21:00
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497. Rifle normalization. - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: Personally, I'd swap the Min and Amarr stats. I feel that would follow racial style better. Amarr DPS vs. armor is abysmal. that's why I have them higher.
- by Breakin Stuff - at 2015.05.30 20:05:00
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498. Rifle normalization. - in Feedback/Requests [original thread]
Inb4 Scrams questions: Viziam DPS: 715 base, no skill, no mods Caldari assault Ck.0 Shield HP (absolute maximum): 706.75 Caldari Sentinel Ck.0 Shield eHP (Absolute Maximum) vs. Viziam: 946.65 (1041.315 after 10% laser resist to shield) Viziam m...
- by Breakin Stuff - at 2015.05.30 19:39:00
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499. [sugestion] HAV and giving them a new "version" - in Feedback/Requests [original thread]
anguel omura wrote: Breakin Stuff wrote: Immobile tanks would be deathtraps. Period. They do not work well with EVE dreadnought logic applied to them. why everybody, have to copy everything about the dread from eve ???? to be clear once...
- by Breakin Stuff - at 2015.05.30 19:17:00
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500. Rifle normalization. - in Feedback/Requests [original thread]
DeathwindRising wrote: nerf all your weapon damage again by 10%, then add a 10% damage bonus for pairing racial weapons with racial dropsuits. Potential TTK stays the same overall oh, actually this statement is incorrect. when you nerf so...
- by Breakin Stuff - at 2015.05.30 19:14:00
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