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301. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
BREAKIN ALL THE THINGS!!!
- by Breakin Stuff - at 2015.07.23 06:25:00
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302. Kinetic Catalyzers are prohibitively expensive - in Feedback/Requests [original thread]
You can fit a suit 100% proto. You just can't do it around shields, armor and biotics in any way, shape or form. It was set up that way to prevent "perfect PRO fits" Part of the design is that every fit must sacrifice something.
- by Breakin Stuff - at 2015.07.23 06:18:00
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303. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
Soul Cairn wrote: I love you. Just as long as you're loving on cat or ripley I don't understand this "love" thing.
- by Breakin Stuff - at 2015.07.23 06:11:00
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304. Economy observation: - in Feedback/Requests [original thread]
If we ever get a wild hair up our asses to link DUST and EVE economies, I think we should give serious thought to scaling down costs/payouts. During closed beta DUST players scorched off 6-12 trillion ISK worth of stuff. As robust as the EVE eco...
- by Breakin Stuff - at 2015.07.21 10:00:00
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305. Putting skill into the swarms - in Feedback/Requests [original thread]
You speak like I've never used a swarm launcher before.
- by Breakin Stuff - at 2015.07.20 07:38:00
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306. myofibril modules need to be unstackable - in Feedback/Requests [original thread]
lowdevil wrote: I like the little extra jump idea but it's an exploit now, as usual, and needs to stop. the programming is already there it won't be hard just make them unstackable. it will help with the melee exploit too. the jump makes the hi...
- by Breakin Stuff - at 2015.07.18 16:46:00
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307. Putting skill into the swarms - in Feedback/Requests [original thread]
Conceding isn't my objective. Education is. There are some inherent problems with swarms that seem to be irreconcilable on the ps3. They are one of the weapons that sit on the razor's edge. One change here can make them insanely OP. But a tweak t...
- by Breakin Stuff - at 2015.07.17 20:19:00
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308. Putting skill into the swarms - in Feedback/Requests [original thread]
No sir, they would NOT need to be buffed. At all. Swarms do more DPS to shields than forge guns do to armor. By almost double.
- by Breakin Stuff - at 2015.07.17 18:43:00
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309. ----Power Core---- - in Feedback/Requests [original thread]
Optimus Last Prime wrote: I think we should have a power core slot on our fittings, STD., ADV., and PRO. power cores. The power cores limit the Pg /CPU on that fitting. This idea should free up some space for other important things in dust, lik...
- by Breakin Stuff - at 2015.07.17 11:52:00
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310. remove activation delay from shield hardners. - in Feedback/Requests [original thread]
Is there a reason for the activation delay? Given the frequency of hardener-down alphas on gunnlogis I fail to see how this is necessary. I feel lowering or removing it is hardly unreasonable. As was said earlier. Armor HAVs have a shield buffer...
- by Breakin Stuff - at 2015.07.16 20:00:00
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311. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
Lenz Hong wrote: Have not looked at this in a while but.. the armor bonus for Reactive and Ferroscale Plates don't exist anymore? If still exist, why the values (60 and 75) don't have the bonus? And for general penalty, would make sense to hav...
- by Breakin Stuff - at 2015.07.16 09:43:00
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312. Fireteams inside squads and squads inside platoons. - in Feedback/Requests [original thread]
The way you describe is how ccp would prefer. It's a spaghetti code issue, so we got the shortcut version while they work on the spaghetti.
- by Breakin Stuff - at 2015.07.16 09:41:00
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313. make a pineapple grenade - in Feedback/Requests [original thread]
And all I could think of was this line from Little Nicky.
- by Breakin Stuff - at 2015.07.15 22:38:00
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314. Commandos, and all heavies, need inherent resistance - in Feedback/Requests [original thread]
How about... No, Scott.
- by Breakin Stuff - at 2015.07.15 20:00:00
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315. [Suggestion] Equalize damage for AV - in Feedback/Requests [original thread]
I still fail to see the value in jeeps that require antitank weapons to destroy. It's incredibly dumb.
- by Breakin Stuff - at 2015.07.14 16:46:00
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316. [Suggestion] Equalize damage for AV - in Feedback/Requests [original thread]
Oh dear God no get your greasy mitts off my forge gun now.
- by Breakin Stuff - at 2015.07.14 14:54:00
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317. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
Deathwind I'm not responding to you anymore. Either you're trolling or you don't understand what the hell we are doing. I will say it now. These extender variants are intended to be on par with reactives and Plates. The only change we have propo...
- by Breakin Stuff - at 2015.07.14 14:40:00
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318. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
DeathwindRising wrote: reinforced extenders: get rid of the shield recharge penalty, and increase the penalty to depleted shield delay. treat it like a heavy extender with a heavier penalty flux extenders: i believe that the bonus to depleted...
- by Breakin Stuff - at 2015.07.13 15:49:00
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319. [Proposal] New Shield Modules - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: Give me ROF mods in the low slots for shield tankers, and we'll be fine. What do RoF mods have to do with this?
- by Breakin Stuff - at 2015.07.12 12:00:00
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320. [SUGGESTION:] Power Cores and the Tiericide: more balanced powercore... - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Breakin Stuff wrote: I did. I think that it's creating a penalty arbitrarily on top of the needlessly high ISK costs already in place. I don't find that premise particularly comment-worthy. With the buffing of lower...
- by Breakin Stuff - at 2015.07.11 15:42:00
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