Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
2601. an idea for resistance mods. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Breakin Stuff wrote: Fizzer XCIV wrote: Let me just do a little bit of math to prove that even 15% of flat resistance would be pretty much useless on anything but Gallente and Amarr Sentinels. An Amarr Assault with 4 c...
- by Breakin Stuff - at 2014.12.23 06:46:00
|
2602. an idea for resistance mods. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Let me just do a little bit of math to prove that even 15% of flat resistance would be pretty much useless on anything but Gallente and Amarr Sentinels. An Amarr Assault with 4 complex Armor Plates(already a shitfit, but I'm...
- by Breakin Stuff - at 2014.12.23 06:02:00
|
2603. an idea for resistance mods. - in Feedback/Requests [original thread]
True Adamance wrote: ACT1ON BASTARD wrote: Protection from fotm sounds interesting. Say everyone switches to RR or something, just put on a rail resist. Really cool idea. It's not a Railgun Resistance Mod..... It's a Kinetic Resistance A...
- by Breakin Stuff - at 2014.12.23 05:21:00
|
2604. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
True Adamance wrote: TheEnd762 wrote: I love how everyone calling JLAVing a "crutch" and "for scrubs" is rolling around in super-tanked mobile murder fortresses with ridiculous armor/shield reppers, and likely wearing a heavy suit with HMG t...
- by Breakin Stuff - at 2014.12.23 05:17:00
|
2605. Shield Strafe Penalties - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Heimdallr69 wrote: What I want is balance and if I see something that will ruin balance I will call it out. Is balance a big concern to Nyain San these days? only when it lets them stomp more easily.
- by Breakin Stuff - at 2014.12.22 21:03:00
|
2606. Shield Strafe Penalties - in Feedback/Requests [original thread]
Doshneil Antaro wrote: Breakin Stuff wrote: Cavani1EE7 wrote: Petra 222 SoM wrote: So strafe penalties to armor plates have been added, great. But are the problems with strafing and shields going to be addressed as well? Currently ...
- by Breakin Stuff - at 2014.12.22 19:33:00
|
2607. an idea for resistance mods. - in Feedback/Requests [original thread]
jace silencerww wrote: Breakin Stuff wrote: Jace I think adding resistance mods would natively require a rework the sentinel defenses again. Also you have to remember that the amarr rail resistance is on the shields, which means the amsent ...
- by Breakin Stuff - at 2014.12.22 19:30:00
|
2608. Shield Strafe Penalties - in Feedback/Requests [original thread]
Cavani1EE7 wrote: Petra 222 SoM wrote: So strafe penalties to armor plates have been added, great. But are the problems with strafing and shields going to be addressed as well? Currently I can mimic the hit detection issues that plagues ...
- by Breakin Stuff - at 2014.12.22 19:27:00
|
2609. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: You dont have to nerf a heavy turret against vehicles. If you want it to be less effective versus vehicles don't give it a turret bonus. Done. Nerfing HAV turrets further would eliminate the last b...
- by Breakin Stuff - at 2014.12.22 19:18:00
|
2610. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
You dont have to nerf a heavy turret against vehicles. If you want it to be less effective versus vehicles don't give it a turret bonus. Done. Nerfing HAV turrets further would eliminate the last bits of joy I have murdering HAVs. AV right now...
- by Breakin Stuff - at 2014.12.22 18:58:00
|
2611. an idea for resistance mods. - in Feedback/Requests [original thread]
Jacques Cayton II wrote: So what your saying is you don't want an armor upgrade in the high slot. Say what 3/10 try harder
- by Breakin Stuff - at 2014.12.22 18:22:00
|
2612. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Breakin Stuff wrote: However I think that if enforcers are the tank destroyer types the marauders should be loaded to do splash again. It makes no sense that there isn't an HAV rigged to suppress infantry. With the c...
- by Breakin Stuff - at 2014.12.22 15:01:00
|
2613. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Godin Thekiller wrote: All true, but those requirements were: You had to find and hit the sherman You had to keep the Sherman from getting anywhere near you my gramps friend told me that those two things were easily...
- by Breakin Stuff - at 2014.12.22 13:02:00
|
2614. Subscriptions - in Feedback/Requests [original thread]
It's not tinfoil. It's wanting to deny anyone any advantage you don't want to have. Even an illusory advantage. Humans will respond to the likelihood of loss by trying to deny anyone else any kind of win.
- by Breakin Stuff - at 2014.12.22 11:21:00
|
2615. [Suggestion] Reimbursement for winning a match - in Feedback/Requests [original thread]
Interesting idea. Can't say it's horrible. Will say that BPOs should never get reimbursed. Only paid modules.
- by Breakin Stuff - at 2014.12.22 11:12:00
|
2616. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
Not arguing the point. But until a 1v1 between AV/V is only mildly stacked in the favor of vehicles rather than an obnoxious pendulum there is a place for the JLAV. But given that it can take two full magazines to breach a gunnlogi this is not cu...
- by Breakin Stuff - at 2014.12.22 11:10:00
|
2617. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
True Adamance wrote: Gavr1lo Pr1nc1p wrote: Because Gunlogis are invincible as ever. Yet I'm trying to fix Gunnlogi. What the **** are you doing about JLAV's? JLAVs are love. JLAVs are life. And to the nerd saying gunnlogis are easy.....
- by Breakin Stuff - at 2014.12.22 10:43:00
|
2618. an idea for resistance mods. - in Feedback/Requests [original thread]
Jace I think adding resistance mods would natively require a rework the sentinel defenses again. Also you have to remember that the amarr rail resistance is on the shields, which means the amsent isn't as cut and dried as you might think. The Se...
- by Breakin Stuff - at 2014.12.22 09:01:00
|
2619. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
Denchlad 7 wrote: Although I like the idea, until I see the TAR being used by absurdly high amounts of players, and with HMGs in their current state, it couldnt work. As Thor said, having nearly 1000 eHP with a ScR acting effectively as a Shie...
- by Breakin Stuff - at 2014.12.22 08:45:00
|
2620. an idea for resistance mods. - in Feedback/Requests [original thread]
Megaman Trigger wrote: I assume that any Resistance Mods would have a stacking penalty? anything with a percent base would. But for overall resist mods (omni resists) anything over 10-12% would be excessive as hell. For single-damage resist...
- by Breakin Stuff - at 2014.12.21 23:20:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |