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2101. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
Can this be applied to facwar at a lower percentage? PC is great... but facwar needs to be more rewarding than pubs. Especially if you're expected to grind away at a string of losses. One would think that as factions lose more they could be gou...
- by Breakin Stuff - at 2015.01.20 12:57:00
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2102. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Breakin Stuff wrote: True Adamance wrote: Breakin Stuff wrote: Maybe I LIKE HAVs that can fight back when I jam my forge up their tailpipe. I like tanks. Shame Dust doesn't have any. Dust needs more cann...
- by Breakin Stuff - at 2015.01.20 12:41:00
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2103. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: Maybe I LIKE HAVs that can fight back when I jam my forge up their tailpipe. I like tanks. Shame Dust doesn't have any. Dust needs more cannons. Help us Matari artillerists, you're our only ...
- by Breakin Stuff - at 2015.01.20 11:06:00
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2104. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: Loyalty ranks is not so good, stops new players from getting involved and is more tied to AUR than paytime. Well, new players shouldn't "really" be jumping into PC. This guarantees that you are using...
- by Breakin Stuff - at 2015.01.20 10:57:00
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2105. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Imp Smash wrote: Agreed. The AA is huge. I find it less so with HMgs tbh though. My CR on the other hand - omg AA /drool That's because HMG dispersion is huge. It wouldn't have to be as huge without AA.
- by Breakin Stuff - at 2015.01.20 10:52:00
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2106. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
I would suggest making the value of what you destroy a "bonus" rather than the be all end all. Oh wait you said PC. Yeah definitely. I like it. Especially since you're planning nanogoo resources which can be sold.
- by Breakin Stuff - at 2015.01.20 10:50:00
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2107. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Has to be a flexible system But not so flexible you can hide districts in the dead hours. Or lock districts.
- by Breakin Stuff - at 2015.01.20 10:45:00
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2108. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Imp Smash wrote: HDmg mods required to make hmgs viable? That's a bit of a nerf to shield heavies don't you think? Also, why remove AA when other guns get it? O.o (Aa doesn't work with m/kb, on or off doesn't matter, it's off) Because the ...
- by Breakin Stuff - at 2015.01.20 10:41:00
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2109. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Imp Smash wrote: I'm not sure about that. I do equally well with m/MB which has no AA as I do with controller. With all the variants of the HMG. So I'm not sure rpm affects damage applied as far as hit detection goes. Of course higher rpm guns ...
- by Breakin Stuff - at 2015.01.20 10:03:00
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2110. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
A lot of the problems with the HMG stem from two things: 1. It benefits greatly from aim assist. I've tested it. I also tend to run HMGs and forges as weapon of choice. 2. I've noticed that the higher the RoF the worse hit detection with the wea...
- by Breakin Stuff - at 2015.01.20 08:53:00
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2111. CCP - in Feedback/Requests [original thread]
You make DUST matter to EVE by making it so EVE players profit from our shenanigans. Not by increasing how much of a wildcard we are in their operations.
- by Breakin Stuff - at 2015.01.20 08:44:00
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2112. Logi Buff Proposal - in Feedback/Requests [original thread]
Give the logistics better health regen. Match logi to assault speed. Adjust HMG. Done.
- by Breakin Stuff - at 2015.01.20 08:42:00
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2113. A reason to eliminate or alter "dead" skills - in Feedback/Requests [original thread]
This is a thread about dead skills, not post-level 5 content.
- by Breakin Stuff - at 2015.01.20 08:39:00
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2114. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Maybe I LIKE HAVs that can fight back when I jam my forge up their tailpipe.
- by Breakin Stuff - at 2015.01.20 08:37:00
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2115. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I'm still wondering why godin objects to blasters having the highest DPS. If it doesn't, and it's the shortest range, exactly what point is there to having it again?
- by Breakin Stuff - at 2015.01.20 08:12:00
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2116. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Yes godin I realize that blasters have the shortest range. Get too close and they eat you. Tesfa, I didn't write the turrets with the idea that people wouldn't play mix'n match. Even at 850 DPS the blaster is still 150-1900 DPS slower than the tu...
- by Breakin Stuff - at 2015.01.20 05:33:00
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2117. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: Pokey Dravon wrote: Godin Thekiller wrote: Are you trying to balance vehicle fights to preform like infantry fights? 10-13 seconds (or in some cases even less) isn't a good vehicle fight. As I've said before, when ...
- by Breakin Stuff - at 2015.01.19 22:05:00
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2118. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Because none of us want tanks to be untouchable god-engines. Any thread where someone suggests that HAVs should be destructible he threadcraps it up to try and remove any chance of constructive discussion till everyone else goes away except the v...
- by Breakin Stuff - at 2015.01.19 20:02:00
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2119. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: Between 20-30% increade in TTK from chrome. AV TTK will remain the same but we shouldn't see anymoye two shot kills or instablaps on the AV side. Unless you're max skill and shooting at militia tank...
- by Breakin Stuff - at 2015.01.19 19:22:00
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2120. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
That's nice godin. I'm not balancing for pre chrome. I didn't play then. What I have heard about it from everyone except a few HAV drivers doesn't make me want to try, either. If you want minute long tank engagements do your own balance sheet.
- by Breakin Stuff - at 2015.01.19 17:54:00
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