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1141. Scanning in 1.4 and beyond. - in General Discussions [original thread]
I think the point of the proximity scanner is that you can use it and spin in a circle to get the 360 degrees effect.
- by Beren Hurin - at 2013.09.15 18:45:00
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1142. The truth about the Caldari - in General Discussions [original thread]
Shields aren't for brawling. Unless you are really fast and can do a TON of damage fast. If not, keep your distance.
- by Beren Hurin - at 2013.09.15 18:42:00
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1143. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
I'm looking forward to what we find out this week. Hopefully it isn't all just about Eve, but that will help a bit.
- by Beren Hurin - at 2013.09.15 03:17:00
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1144. Current TTK = Game Breaking. - in General Discussions [original thread]
I'm pretty sure I saw aim assist working on my controller tonight. It was Drunk Night though soo....
- by Beren Hurin - at 2013.09.14 03:30:00
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1145. Petition: To bring back health bars when using reppers - in General Discussions [original thread]
CCP Logibro wrote: So, since we will be making changes in the future, I would love it if you guys kept up with the suggestions of what you want as a Logibro when trying to repair others. Keep them coming, it will help out when we bring the chan...
- by Beren Hurin - at 2013.09.13 22:21:00
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1146. Balance discussion for infantry weapons - in General Discussions [original thread]
I started a similar thread, but tried to be a little more systematic in the way i looked at each weapon. You can't just look at dPS. https://forums.dust514.com/default.aspx?g=posts&t=109920&find=unread
- by Beren Hurin - at 2013.09.13 21:28:00
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1147. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Timezone activity. It would be interesting to see if certain time zones had better fighters than others.
- by Beren Hurin - at 2013.09.13 21:23:00
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1148. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
Lightning Bolt2 wrote: yay... a ScR nerf thread! saying thats its more OP than the OP AR! No, it explicitly is not a nerf ScR thread. It is a SR is > AR in situation A while AR > SR in situation B. I've clearly laid out some scenarios...
- by Beren Hurin - at 2013.09.13 21:11:00
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1149. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
Theresa Rohk wrote: Did you read mine? "It doesn't factor into usage in game where things like range can be moot on smaller closed in maps". I.e. range means **** all if you aren't capable of capitalizing on it. Also, how are you calculating...
- by Beren Hurin - at 2013.09.13 20:27:00
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1150. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
Theresa Rohk wrote: Fizzer94 wrote: Beren Hurin wrote: My AScr numbers are actually a little low. I checked and they should be about 5% better than they are. I had inserted 34 Dmg/rd rather than 36. It doesn't look like you accounted fo...
- by Beren Hurin - at 2013.09.13 19:34:00
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1151. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
Shotty GoBang wrote: +1 for your research, analysis and presentation. There is fatal flaw, however in your approach and conclusion. DPS on paper is substantially different from DPS in game. Accuracy must be considered in any sound analysis. D...
- by Beren Hurin - at 2013.09.13 19:33:00
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1152. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
Fizzer94 wrote: Beren Hurin wrote: My AScr numbers are actually a little low. I checked and they should be about 5% better than they are. I had inserted 34 Dmg/rd rather than 36. It doesn't look like you accounted for the AScRs lower RoF a...
- by Beren Hurin - at 2013.09.13 19:19:00
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1153. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
gbghg wrote: So in the time it takes a HMG to do 1200 damage,assuming that we manage to empty the clip without overheating, the AR does nearly 1600. And you said that's assuming both are inside their optimals? If you are referring to the fir...
- by Beren Hurin - at 2013.09.13 18:54:00
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1154. I wish I could sprint while Im reloading :'c - in General Discussions [original thread]
Nick nugg3t wrote: Beren Hurin wrote: I'm pretty convinced that weapons are balanced around when and how long you can do DPS for. Reloading becomes a penalty if you cannot kill a target before it is required. By letting you reload AND sprint...
- by Beren Hurin - at 2013.09.13 18:43:00
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1155. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
Level IV and V of a lot of skills really are only worth it if: You need them for another skill. or You have level III in just about everything else. This is why I think the proficiency skills should be available at operation III. Either that, ...
- by Beren Hurin - at 2013.09.13 18:35:00
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1156. I wish I could sprint while Im reloading :'c - in General Discussions [original thread]
I'm pretty convinced that weapons are balanced around when and how long you can do DPS for. Reloading becomes a penalty if you cannot kill a target before it is required. By letting you reload AND sprint, you take away the ability to let reloading...
- by Beren Hurin - at 2013.09.13 18:22:00
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1157. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
My AScr numbers are actually a little low. I checked and they should be about 5% better than they are. I had inserted 34 Dmg/rd rather than 36.
- by Beren Hurin - at 2013.09.13 18:18:00
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1158. Hey, AR nerf guys... Here's something you missed... - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=109920&find=unread My answer to all the craziness. When and where they are different.
- by Beren Hurin - at 2013.09.13 17:57:00
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1159. I was once an AR user - in General Discussions [original thread]
Zero Harpuia wrote: DJINN leukoplast wrote: Felt the need to bump this thread. As I said I would, I speced into proto ScR and AScR. And I have to say, this weapon is beyond fun! I did relatively crappy the first few matches, but once I ...
- by Beren Hurin - at 2013.09.13 17:29:00
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1160. The AR-514 Life Cycle - in General Discussions [original thread]
There are already ways to counter the AR. No nerf necessary. https://forums.dust514.com/default.aspx?g=posts&t=109920&find=unread
- by Beren Hurin - at 2013.09.13 17:13:00
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