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IAmDuncanIdaho II
The Southern Legion The Umbra Combine
47
|
Posted - 2013.09.13 07:38:00 -
[61] - Quote
Iron Wolf Saber wrote:Cyrius Li-Moody wrote:Iron Wolf Saber wrote:Shotty GoBang wrote:1) CCP reviews numerous requests to balance the automatic assault rifle. 2) CCP is assured by AR users that the weapon is perfectly fine as is. 3) CCP observes AR performance spikes across all combat metrics and engagement ranges. 4) CCP reports that they are closely monitoring the AR situation. 5) Rebalance is postponed, as to avoid irritating the competitive playerbase. 6) AR proliferation increases, as folks seek to survive and compete. 7) Rebalance is postponed, as to avoid irritating an ever-growing playerbase. 8) Mass Drivers are making a comeback, and all sorts of other weapons litter the field. I have MD millions of SP in MDs. Trust me when I say they are NOT making a comeback. Well that makes you a scrub because MDs are racking up over 60% of my deaths. ARs don't particularly shoot around cover, MDs can.
lol dood seriously. Can't you do better than that? Almost every post you make, my opinion of you lessens. The fact you are CPM makes me wonder how you're so disconnected. Sometimes I wonder if you're a like-*****, posting in loads of threads when most of them I struggle to understand your contribution to the topic, or just so high on your pedestal that you couldn't give a flying kittten. Either way, I don't think you have my interests at heart, and that's not good for either of us.
Oh and if I self-admit to being a scrub and not particularly good at this game, but I barely die to MD fire at all now, what does that make you?
Just..please - be nice or *something*...different. |
IAmDuncanIdaho II
The Southern Legion The Umbra Combine
47
|
Posted - 2013.09.13 07:41:00 -
[62] - Quote
Remm Duchax wrote:Due to this post I now feel like the only guy in the game not using the AR... I only use the Scrambler Rifle and that's when I'm playing my Logi alt...
Nah I'm pure Shotgun or Plasma Cannon since 1.4. AR is just boring as hell. You're not the only non-AR user :) |
Torneido Achura
The Suicide Kingz
37
|
Posted - 2013.09.13 09:26:00 -
[63] - Quote
First two pages nailed the problems Dust is having ATM and why numbers are falling like underwear on parties; CCP needs a serious reality check.
Btw please refrain to compare the AR to the AScR, they simply are worlds apart, the 80% damage drawback to armor ends up balancing the weapon, but indeed AA is conceding more power to the two weapons.
Maybe one solution would be like some post suggested: nerf the rate of fire,;some other solution would be change the range; but I propose nerf the damage if you so desperately want to keep the Aimbot; but if CCP really wants tofix the weapon it should be like some other guy said: with 1.5 and a complete rework on the weapon according to the other rifle variants.
But then again do we even know which weapons are coming with 1.5
The never ending protostomps (cuz of militia newbies, casuals vs protobears form corps), the shi*** aiming (On and Off, doesn't matter, not bad but shi***), the never ending balance, and etc.etc.
You used to be cool Dust, What the fu** happened?
-¼-¼ |
Kazeno Rannaa
BIG BAD W0LVES
224
|
Posted - 2013.09.13 10:04:00 -
[64] - Quote
The funny thing is that CCP SHANGHI, with this issue of the AR, has completely negated the lore of EVE. The weapon's range is completely out of tune. How is it that a laser rifle barely out ranges it and the pulse laser SR/ASR is completely dominated by a HROF blaster??
Granter, at close range, in EVE lore standards, the blaster should dominate. It should especially be so if some one is into speed tanking. But to have a blaster completely crush a laser, SR, or ASR at the medium to long range is ridiculous. For the AR to crush the shotgun at extreme CQC is just as ridiculous. Throw in the aimbot and now it become ludicrous speed.
How do I now this, well, I'll tell you. Typically I am a ASR Amarr logi. The weapon takes some skill, but not as much as the SR. With heat build up and a hefty amount of barrel travel upward, control burst is the only way to go to be affective. But to be out ranged by a high dispersion weapon that has a barrel that heat up and turns red while not suffering from the drawbacks of said visual heat buildup makes no sense. Combine that with the supreme range, High ROF, the seemingly meaningless dispersion, and the aim bot, when I decide to not be in a match and fight with bouts of frustration, THE AR IS THE WAY TO GO!!
I typically can have an EXILE AR chew through my ADV Amarr Logi suit at 530 + EHP in about 5-6 shots regularly and have had an AR blow through me in 2-3 shots on a number of occasions while in a one on on firefight. And I have done the same. Mind you this is without proficiency or damage mods.
On the other hand, with my ASR, 25-30 rounds at medium range, and IF at point-blank range, it would still take me on average 10-20 rounds to chew through an advance suit. And that is with complex damage mods and prof. 5.
HOw does this not sound screwy and the SP I spent on SR/ASR as the largest waste of fuking time while being a total act in frustration????
THE AR IS AND HAS BEEN SINCE BEFORE CHROMOSOME< OP >.
CCP Shnaghi, FIX THIS SHITE and please delve into the concept of how to balance, because as of right now you are surely sucking the life blood of this game through the complete elimination of any sort of viable variety. |
Niuvo
The Phoenix Federation
480
|
Posted - 2013.09.13 12:34:00 -
[65] - Quote
Nguruthos IX wrote:Aisha Ctarl wrote:Whoever says that the AR is jack of all trades but master of none is lying to you; the AR is MASTER OF ALL.
The AR will shred anything that stands before it and has made using any other weapon in the game pointless.
In Battlefield speak, the AR is the M16A3 of DUST. 100%. One of the many things Dust needs to be successful is real variation in weapons, balance, and niches. This allows for actual specialization and tactics, rather than regret of spending SP on anything other than AR. IF AR continues to dominate as it does, And all of the other weapons in this game are just meaningless fluff, then that whole "Deep customization" selling point is a hoax. Which at this point, is one of the few selling points dust claims to have. I was in your DS last night, I got 3 kills with the ML. It was fun, Do you remember when you picked me up (a blueberry) you were hovering and I just jumped in. I agree with you post. It's dumb that I specced in to a sniper and the gay AR can do better then me. I think it's the damaged dealt that is far above. |
Niuvo
The Phoenix Federation
480
|
Posted - 2013.09.13 12:40:00 -
[66] - Quote
I think that one should crouch for med-long range attacks. It makes sense right? Because it's stupid that that dumb gun is accurate in those distances while the player is standing up and walking or strafing and possibly bunny-hopping! |
CharCharOdell
Shining Flame Amarr Empire
731
|
Posted - 2013.09.13 13:29:00 -
[67] - Quote
Yup. That thing needs a nerf. |
Shotty GoBang
Pro Hic Immortalis
1086
|
Posted - 2013.09.13 16:53:00 -
[68] - Quote
^ Scout ... they move so fast.
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Beren Hurin
Onslaught Inc RISE of LEGION
1573
|
Posted - 2013.09.13 17:13:00 -
[69] - Quote
There are already ways to counter the AR. No nerf necessary.
https://forums.dust514.com/default.aspx?g=posts&t=109920&find=unread |
Shotty GoBang
Pro Hic Immortalis
1090
|
Posted - 2013.09.13 19:10:00 -
[70] - Quote
+1 for your research, analysis and presentation, Mr. Hurin.
There is fatal flaw, however in your approach and conclusion. DPS on paper is substantially different from DPS in game. Accuracy must be considered in any sound analysis.
DPS disparity (actual vs theoretical) is oft observed in CQC, where the AR is demonstrably dominant. 100% accuracy with a Shotgun is seldom -- if ever -- observed. The same goes for the HMG.
On paper, the SG and HMG should out-DPS the AR. In game, however, the opposite is observed.
I hope this makes sense; let me know if I can clarify. There is reasoning behind HMG heavies and Shotgunners opting to run the AR.
- Shotty GoBang |
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Mary Sedillo
Mechanized Infantry Corps
307
|
Posted - 2013.09.13 19:12:00 -
[71] - Quote
So... your Mass Driver builds just not cutting it anymore?
Can't quite spew your grenades all over the place like you did?
Get over it. Adapt. Or go somewhere else.
I am so tired of the babies and Nerf514. |
Mary Sedillo
Mechanized Infantry Corps
307
|
Posted - 2013.09.13 19:13:00 -
[72] - Quote
Shotty GoBang wrote:+1 for your research, analysis and presentation, Mr. Hurin. There is fatal flaw, however in your approach and conclusion. DPS on paper is substantially different from DPS in game. Accuracy must be considered in any sound analysis. DPS disparity (actual vs theoretical) is oft observed in CQC, where the AR is demonstrably dominant. 100% accuracy with a Shotgun is seldom -- if ever -- observed. The same goes for the HMG. On paper, the SG and HMG should out-DPS the AR. In game, however, the opposite is observed. I hope this makes sense; let me know if I can clarify. - Shotty GoBang
GoBang probably abused the difficulty to aim the AR properly to dominate those who tried using it with cheap tactics and he can't quite do it anymore. QQ MORE? |
First Prophet
Unkn0wn Killers
1049
|
Posted - 2013.09.13 19:17:00 -
[73] - Quote
Cyrius Li-Moody wrote:Iron Wolf Saber wrote:Shotty GoBang wrote:1) CCP reviews numerous requests to balance the automatic assault rifle. 2) CCP is assured by AR users that the weapon is perfectly fine as is. 3) CCP observes AR performance spikes across all combat metrics and engagement ranges. 4) CCP reports that they are closely monitoring the AR situation. 5) Rebalance is postponed, as to avoid irritating the competitive playerbase. 6) AR proliferation increases, as folks seek to survive and compete. 7) Rebalance is postponed, as to avoid irritating an ever-growing playerbase. 8) Mass Drivers are making a comeback, and all sorts of other weapons litter the field. I have MD millions of SP in MDs. Trust me when I say they are NOT making a comeback. Confirming MDs will not make a comeback and that IWS is in fact the scrub. |
Shotty GoBang
Pro Hic Immortalis
1090
|
Posted - 2013.09.13 19:22:00 -
[74] - Quote
Mary Sedillo wrote: GoBang probably abused the difficulty to aim the AR properly to dominate those who tried using it with cheap tactics and he can't quite do it anymore. QQ MORE?
Hello. I don't believe we've met.
If by "cheap tactics" you mean sneaking into optimal shotgun range, often behind an opponent ... Then yes, I am guilty as charged.
If by "QQ" you refer my expectation that a Shotgun should beat an AR in close quarters ... Then yes, I am also guilty of this charge.
Not for lack of effort, but I fail to understand your point. Perhaps you can clarify?
Mary Sedillo wrote: ... Get over it. Adapt. Or go somewhere else.
On this point -- which is quite clear -- you likely need not worry. Present imbalance held constant, I will absolutely take my leave. |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
37
|
Posted - 2013.09.13 20:31:00 -
[75] - Quote
Cyrius Li-Moody wrote:Sounds about right. I know I'm speccing further into AR merely because I have trouble competing with any other weapon efficiently. Nobody in their right mind can say that ARs are not ridiculous right now.
Every gun that would require more aim then other gun counter part's are this way... they where meant to do high damage output if your aiming skill was good.
Now people don't have to aim for themself's, so they are hitting 80% accuracy ratings that would be impossible even from some of the most skilled FPS players to touch planet earth.
so yes things like the scrambler rifle, AR, scrambler pistol are rediculous because people are hitting accuracy ratings on them that normally .1% of the population could....
And if you think its hit detection... laugh.... |
Mary Sedillo
Mechanized Infantry Corps
310
|
Posted - 2013.09.13 20:44:00 -
[76] - Quote
Shotty GoBang wrote:Mary Sedillo wrote: GoBang probably abused the difficulty to aim the AR properly to dominate those who tried using it with cheap tactics and he can't quite do it anymore. QQ MORE?
Hello. I don't believe we've met. If by "cheap tactics" you mean sneaking into optimal shotgun range, often behind an opponent ... Then yes, I am guilty as charged. If by "QQ" you refer my expectation that a Shotgun should beat an AR in close quarters ... Then yes, I am also guilty of this charge. Not for lack of effort, but I fail to understand your point. Perhaps you can clarify? Mary Sedillo wrote: ... Get over it. Adapt. Or go somewhere else.
On this point -- which is quite clear -- you need not worry. Present imbalance held constant, I will absolutely take my leave. I've invested 18M SP in a Shotgun Scout build. Why should I stay?
Alright, let me take it slower with you.
You are presenting it as if the AR ALWAYS wins in CQC. I say it doesn't. I have seen the shotgun reliably win versus ARs in CQC. You are probably mistaking mid-range or mid-close range for CQC.
As a tanker with around 15 million SP, with a majority in my vehicles, I am pretty effective with my role. Does it mean that I should automatically win against infantry with smaller SP counts? No, I don't think so. Sometimes you fall into situations that are just not in your favor.
I don't use ARs much, but when I used one with my ds3, it was a pain in the ass to use and the KB/M users would win most of the time with equal circumstances. Mass Drivers and cheap weapons that took advantage of the weak/broken aim assist dominated in that era.
Now that Aim Assist actually helps hit with the AR, it is now effective. The other forms of the AR has been nerfed into oblivion. Go ahead. Try the burst assault rifle, the breach, and the tactical and tell me if they are very useful over the generic one with all of the nerfs leveled.
That is good that you are leaving. That means one less "Nerf X because I can't abuse Y anymore to beat X" thread.
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Cyrius Li-Moody
The New Age Outlaws
1021
|
Posted - 2013.09.13 20:51:00 -
[77] - Quote
Mary Sedillo wrote:Shotty GoBang wrote:Mary Sedillo wrote: GoBang probably abused the difficulty to aim the AR properly to dominate those who tried using it with cheap tactics and he can't quite do it anymore. QQ MORE?
Hello. I don't believe we've met. If by "cheap tactics" you mean sneaking into optimal shotgun range, often behind an opponent ... Then yes, I am guilty as charged. If by "QQ" you refer my expectation that a Shotgun should beat an AR in close quarters ... Then yes, I am also guilty of this charge. Not for lack of effort, but I fail to understand your point. Perhaps you can clarify? Mary Sedillo wrote: ... Get over it. Adapt. Or go somewhere else.
On this point -- which is quite clear -- you need not worry. Present imbalance held constant, I will absolutely take my leave. I've invested 18M SP in a Shotgun Scout build. Why should I stay? Alright, let me take it slower with you. You are presenting it as if the AR ALWAYS wins in CQC. I say it doesn't. I have seen the shotgun reliably win versus ARs in CQC. You are probably mistaking mid-range or mid-close range for CQC. As a tanker with around 15 million SP, with a majority in my vehicles, I am pretty effective with my role. Does it mean that I should automatically win against infantry with smaller SP counts? No, I don't think so. Sometimes you fall into situations that are just not in your favor. I don't use ARs much, but when I used one with my ds3, it was a pain in the ass to use and the KB/M users would win most of the time with equal circumstances. Mass Drivers and cheap weapons that took advantage of the weak/broken aim assist dominated in that era. Now that Aim Assist actually helps hit with the AR, it is now effective. The other forms of the AR has been nerfed into oblivion. Go ahead. Try the burst assault rifle, the breach, and the tactical and tell me if they are very useful over the generic one with all of the nerfs leveled. That is good that you are leaving. That means one less "Nerf X because I can't abuse Y anymore to beat X" thread.
Tanker posting in an infantry balance thread.
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Mary Sedillo
Mechanized Infantry Corps
310
|
Posted - 2013.09.13 20:54:00 -
[78] - Quote
I also have an assault alt that I stopped playing for a while because the prior aim assist actually made it harder to hit people using the DS3. |
Cyrius Li-Moody
The New Age Outlaws
1021
|
Posted - 2013.09.13 20:57:00 -
[79] - Quote
Mary Sedillo wrote:I also have an assault alt that I stopped playing for a while because the prior aim assist actually made it harder to hit people using the DS3.
You could still melt face with the AR prior to 1.3 if you could aim with a DS3. Source: Everyone who regularly uses an AR. |
Mary Sedillo
Mechanized Infantry Corps
311
|
Posted - 2013.09.13 21:38:00 -
[80] - Quote
Not at all. Aim assist threw your aim off and without it, good luck hitting anything. Source: My experience with the proliferation of Mass Drivers and Grenade users. |
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Necandi Brasil
Conspiratus Immortalis
334
|
Posted - 2013.09.13 21:43:00 -
[81] - Quote
Weren't mass drivers guys saying it was all within the balance ? Now they come here cry?
I mean... Nerf all the things that kills me... make my weapon the most OP in game...
I hate forum BS like this.... |
Shotty GoBang
Pro Hic Immortalis
1097
|
Posted - 2013.09.13 21:58:00 -
[82] - Quote
Mary Sedillo wrote: Alright, let me take it slower with you.
Much obliged.
Mary Sedillo wrote: You are presenting it as if the AR ALWAYS wins in CQC. I say it doesn't.
"Always" was neither stated nor implied. An SG should beat an AR in CQC, far more often than not. The SG and HMG serve zero purpose otherwise.
Mary Sedillo wrote: You are probably mistaking mid-range or mid-close range for CQC.
I've used the weapon long enough to know it's limitations. What I've not used is tanks, which is why you won't find me offering advice to tankers.
Mary Sedillo wrote: That is good that you are leaving.
If and when I leave Dust is entirely up to CCP. I've paid nearly $200 to Devs who have crippled Scouts. Only a fool would pay more for an FPS that favors aim-assisted "EZ Mode" over gunplay and tactics.
Mary Sedillo wrote: That means one less "Nerf X because I can't abuse Y anymore to beat X" thread.
Constructive criticism is what the Devs have requested. I offer my time, money and feedback in hopes to see a game I believe in reach its potential. Yet you'd have me leave. On grounds of divergent opinion. Interesting. |
Kiro Justice
The Unholy Legion Of DarkStar DARKSTAR ARMY
487
|
Posted - 2013.09.13 23:16:00 -
[83] - Quote
Mary Sedillo wrote:
That is good that you are leaving. That means one less "Nerf X because I can't abuse Y anymore to beat X" thread.
He just said he used a Shotgun and a Scout Suit. To my knowledge, shotties have/had the worst hit detection in the game, and scout suits (Still) are just paper assaults. How in the world does this constitute abuse?
I think you stopped halfway through his post, then decided to throw a temper tantrum. |
Inyanga
Strong-Arm
12
|
Posted - 2013.09.14 04:58:00 -
[84] - Quote
Mary Sedillo wrote:Not at all. Aim assist threw your aim off and without it, good luck hitting anything. Source: My experience with the proliferation of Mass Drivers and Grenade users.
Not to my experience. My exile with zero skill points does far more damage and does it way faster than my EXO ever did. These guys try to blame explosives and whine that they are the OP FotM gear. Assault rifles have always been better at all of the ranges that they can hit in. I have NEVER, and I do mean NEVER had a problem with dispersion and kick. My exile hits with marksman precision at any range. The weapons you like to gripe about have to be aimed, adjust for player movement, shots need to be led, and you have to take travel time into account.
Guys like this and Iron Wolf led to the downfall of DUST due to their intolerance of weapons outside of Auto repeaters. Any- and everything else gets the NERF hammer with no remorse, but their weapon hits the chopping block, and here come the fallacious arguments and Forum-Rage. Take your nerf like a soldier (as every other weapon and suit did) and ADAPT as you like to tell others to do! |
Niuvo
The Phoenix Federation
491
|
Posted - 2013.09.14 13:14:00 -
[85] - Quote
They better nerf the regular ARs, they just have to. It's waay to easy, there is no skill involved. Next time you die, look at the map and zoom in to watch the firefights. You'll see the ridiculous range of that shiiit. In one occasion, A Blaster tank and an AR were firing from the same spot, and I was watching at the similiraties in range. It was stupid. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1412
|
Posted - 2013.09.14 13:22:00 -
[86] - Quote
Niuvo wrote:They better nerf the regular ARs, they just have to. It's waay to easy, there is no skill involved. Next time you die, look at the map and zoom in to watch the firefights. You'll see the ridiculous range of that shiiit. In one occasion, A Blaster tank and an AR were firing from the same spot, and I was watching at the similiraties in range. It was stupid.
You realize that is a damage fallout linked to the range, right ? People can hit you from long range, but the weapons hardly do any damage. I think what you "been" noticing is the aim-assist problems with kick and dispersion. |
Shotty GoBang
Pro Hic Immortalis
1105
|
Posted - 2013.09.14 14:00:00 -
[87] - Quote
Banning Hammer wrote: You realize that is a damage fallout linked to the range, right ? People can hit you from long range, but the weapons hardly do any damage. I think what you "been" noticing is the aim-assist problems with kick and dispersion.
http://i.imgur.com/PyUmDEA.jpg ^ Courtesy of Cyrius Li-Moody |
Banning Hammer
Tal-Romon Legion Amarr Empire
1415
|
Posted - 2013.09.14 14:04:00 -
[88] - Quote
Shotty GoBang wrote:Banning Hammer wrote: You realize that is a damage fallout linked to the range, right ? People can hit you from long range, but the weapons hardly do any damage. I think what you "been" noticing is the aim-assist problems with kick and dispersion.
http://i.imgur.com/PyUmDEA.jpg^ Courtesy of Cyrius Li-Moody
Before 1.4 practically no one was complaining about the AR, after the 1.4 update all suddenly the AR is super OP... you don't find that curious ? |
Orion Vahid
DUST University Ivy League
183
|
Posted - 2013.09.14 14:05:00 -
[89] - Quote
I do much better with a Militia Assault Rifle than a Boundless Heavy Machine Gun with 2 complex damage mods. But of course, I'm just a scrub who needs to HTFU All hail AR-Aimbot 514. |
Orion Vahid
DUST University Ivy League
183
|
Posted - 2013.09.14 14:33:00 -
[90] - Quote
Just put a Miltia AR on my Heavy suit yesterday. Works much better than Boundless HMG. CCP doesn't care sadly... |
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