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1161. assault rifles - in General Discussions [original thread]
Look carefully at how the other weapons work. I have some charts here to really take a look at damage over time.
- by Beren Hurin - at 2013.09.13 16:35:00
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1162. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Made some charts to look at damage over time, and why, when, and where one rifle beats another.
- by Beren Hurin - at 2013.09.13 16:35:00
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1163. Hpw to fix the AR - in General Discussions [original thread]
Before balancing realize there are other ways to currently take out the AR. Namely, stay out of their effective range https://forums.dust514.com/default.aspx?g=posts&t=109920&find=unread
- by Beren Hurin - at 2013.09.13 16:32:00
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1164. AR vs SCR vs LR - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=109920&find=unread I made some charts for some real analysis instead of hearsay and conjecture. I can't really do the LR atm, because I don't really know how it's damage scales.
- by Beren Hurin - at 2013.09.13 16:29:00
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1165. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
One thing people aren't completely getting is that you can't treat all weapons equally. You really have to understand exactly how and when to use your weapon wisely. There are lots of complaints that AR is OP right now, but in my opnion, I have fo...
- by Beren Hurin - at 2013.09.13 16:17:00
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1166. "You have been scanned." - in General Discussions [original thread]
It could be an animation on your minimap, would make some good sense, or in your HP area. IF the minimap had a glowing red ring around it when you get scanned, and like a ring that was associated with a failed attempt.
- by Beren Hurin - at 2013.09.13 15:39:00
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1167. How do your matches usually go? - in General Discussions [original thread]
Also, medium suits will be invisible to STD scanners with dampening to V, add a pro Damp and you hide from the ADV scanners as well. Most of the time, the armor suits with the lowslots to spare are better at this (also due to CPU not being as tigh...
- by Beren Hurin - at 2013.09.13 15:37:00
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1168. How do your matches usually go? - in General Discussions [original thread]
Dexter307 wrote: I want the ability to turn off the message so it dosent burn into my screen... HUD transparency?
- by Beren Hurin - at 2013.09.13 15:36:00
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1169. How does shotgun apply damage? - in General Discussions [original thread]
I was testing shotgun last night. Some observations just shooting at a blue supply depot: -I would use the 'shield hit' animation to indicate the shotgun was doing damage. -When just a sliver of the circle was touching the supply depot at less ...
- by Beren Hurin - at 2013.09.13 13:07:00
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1170. I gave up on the mass driver and purchased 1000 GEKs - in General Discussions [original thread]
Tech Ohm Eaven wrote: I tried the mass driver since folks kept saying mass driver #1!!!!....er yeah and after a bit I decided that its a #1!! TRASHCAN. Then I purchased one thousand minmatar assault MK-0 suits, one thousand GEK ARs, one thousa...
- by Beren Hurin - at 2013.09.13 12:15:00
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1171. How does shotgun apply damage? - in General Discussions [original thread]
Sgt Kirk wrote: Dexter307 wrote: Master Jaraiya wrote: It is 40 dmg per pellet. How many pellets? 12 How do you know this?
- by Beren Hurin - at 2013.09.12 22:27:00
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1172. How does shotgun apply damage? - in General Discussions [original thread]
Monkey MAC wrote: Patrick57 wrote: Master Jaraiya wrote: It is 40 dmg per pellet. Which is why the Proficiency (correct me if I am wrong) skill for shotguns reduces the amount of pellet spread. Just thinking, but would it be more use...
- by Beren Hurin - at 2013.09.12 21:57:00
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1173. The AR-514 Life Cycle - in General Discussions [original thread]
Just wait until the new weapons come out. The AR tree is getting touched, and it will be in uncomfortable places.
- by Beren Hurin - at 2013.09.12 20:26:00
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1174. I used to be a SCR user - in General Discussions [original thread]
Stay out of the effing optimals of the AR. This is simply not a problem I'm dealing with. I'm seeing too many rush headlong into these things. I scan my targets, get to 60m+ from my target, knowing where they are while in cover, I have my scr char...
- by Beren Hurin - at 2013.09.12 20:18:00
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1175. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Cross Atu wrote: I've been testing the Active Scanner lately, and am now very interested in how the WP earnings on it will work. So far all my theories seem off base because they would lead to certain types of scanner having better earnings tha...
- by Beren Hurin - at 2013.09.12 19:12:00
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1176. [Feedback] Equipment & Support - in Feedback/Requests [original thread]
Cross Atu wrote: Can anyone who is reading this thread provide a first hand account of using either Injectors or Repair Tools to great effect in PC matches? What are the shortcomings others are experiencing when using equipment in coordinate...
- by Beren Hurin - at 2013.09.12 19:01:00
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1177. Would you say Dust is currently a cover shooter? - in General Discussions [original thread]
Cyrius Li-Moody wrote: Manus Peak, the epitome of cover shooter maps. /s Word on the street is that Manus Peak wasn't designed by a map designer or a level designer, but an art person...
- by Beren Hurin - at 2013.09.12 18:54:00
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1178. How does shotgun apply damage? - in General Discussions [original thread]
Anyone know? When it says 40 HP damage, there is no way they are just doing 40 HP damage.
- by Beren Hurin - at 2013.09.12 18:08:00
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1179. Aim Assist in 1.5 - in General Discussions [original thread]
They've said that they can change it for each gun, and I think they do. I think it's related to crosshair size.
- by Beren Hurin - at 2013.09.12 17:34:00
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1180. Suit thinking!! - in General Discussions [original thread]
gbghg wrote: Suit matters, but it's not the be all end all, you just have to use the right tactics for the right suit. For example I use a heavy+HMG, I'm a CQ fighter, I get demolished when I try to fight at range so as a consequence I don't ev...
- by Beren Hurin - at 2013.09.12 17:11:00
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