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301. So, I just looked at the Ion Pistol operation skill - in General Discussions [original thread]
Aisha Ctarl wrote: Spectral Clone wrote: Arkena Wyrnspire wrote: Spectral Clone wrote: What I mean is that it is a sidearm that functions like the scrambler rifle. Single shot charge or semi auto fire. Cat Merc seems to think you ...
- by Beren Hurin - at 2014.03.19 19:42:00
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302. 1.8 Scanning Reference List - in Rookie Training Grounds [original thread]
I added range now.
- by Beren Hurin - at 2014.03.19 17:39:00
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303. Ion Pistol should get it's damage AND ROF increased - in General Discussions [original thread]
I'll wait and see exactly how the charge fire works.
- by Beren Hurin - at 2014.03.19 17:38:00
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304. Ion Pistol: Hidden Gem? - in General Discussions [original thread]
Cat Merc wrote: It has a seize time of 3.5 seconds. For a CQC pistol (LOWEST RANGE BY FAAAAAAAAAAAR), that's a death sentence. Also, unless they're changing the scrambler pistol operation bonus, scrambler pistol only has 1 shot less than the I...
- by Beren Hurin - at 2014.03.19 17:37:00
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305. Ion Pistol: Hidden Gem? - in General Discussions [original thread]
Cody Sietz wrote: Sarus Rambo wrote: Cody Sietz wrote: I've already said I will use it with A commando and PLC so I don't care, but I hope it will be a decent sidearm considering it will not be so good vs armour. It might compliment a CR...
- by Beren Hurin - at 2014.03.19 17:29:00
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306. Ion Pistol: Hidden Gem? - in General Discussions [original thread]
Spectral Clone wrote: So, Scrambler pistol is now the second fastest RoF gun? pistol. yes....well don't know about flaylock...
- by Beren Hurin - at 2014.03.19 16:37:00
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307. So cal or gal scout? - in General Discussions [original thread]
Don't forget that the balanced min/amarr frames will be fairly nice as well as you can fit them with combination of range and precision/profile mods to be similar to the other scouts but not quite as good. Example: a minmatar hacker/knifer could ...
- by Beren Hurin - at 2014.03.19 16:17:00
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308. ASLT/SCT/CMDO: Assaults AREN'T useless. - in General Discussions [original thread]
BL4CKST4R wrote: Seems like some of your data is wrong, also fit the suits. Assault is 4/3 Scout is 4/2 Shoot, you are right on the slots. My main point is about 'fitting scouts like assaults' and 'scouts being FOTM'. If you can make the ca...
- by Beren Hurin - at 2014.03.19 15:46:00
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309. ASLT/SCT/CMDO: Assaults AREN'T useless. - in General Discussions [original thread]
Tl;Dr- I think Assaults can be either a skilled racial weapon user fully utilizing their assault bonus, or a minmaxing PRO light/sidearm weapon wielder utilizing weapon damage increases from upgrading weapon tiers. I really want to be sold on the...
- by Beren Hurin - at 2014.03.19 15:27:00
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310. The Cloak, Psychological Warfare and Positive Changes it will Bring - in General Discussions [original thread]
I think one thing is pretty certain. New players are going to be even more confused by the nature of cloaks.
- by Beren Hurin - at 2014.03.19 14:17:00
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311. STD/ADV/PRO Plates have a 4%/6%/10% strafe penalty... - in General Discussions [original thread]
Reav Hannari wrote: People don't use complex plates? I have both regular and ferroscale complex plates in my fits. The complex plate is for those fits that only have room for one plate and I don't care about speed. The complex ferroscale is whe...
- by Beren Hurin - at 2014.03.19 14:04:00
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312. STD/ADV/PRO Plates have a 4%/6%/10% strafe penalty... - in General Discussions [original thread]
Auris Lionesse wrote: Source? And lol at people wanting armor to be heavier. Move kin cats to highslots and make them effect movement speed and we'll talk. Did you not read the OP dude. I said I did empirical testing in the game AND was cons...
- by Beren Hurin - at 2014.03.19 13:47:00
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313. STD/ADV/PRO Plates have a 4%/6%/10% strafe penalty... - in General Discussions [original thread]
This is still not answered.
- by Beren Hurin - at 2014.03.19 13:15:00
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314. 1.8 FOTM - in General Discussions [original thread]
Don't come crying here, when they fix/buff assaults as a result of a pass to medium suits they have said they want to make.
- by Beren Hurin - at 2014.03.19 11:16:00
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315. Scrambler Pistol 'stealth' nerf, 30% - in General Discussions [original thread]
I was wondering. When the devblog said that the ion pistol had a faster RoF than the scrambler, at that point it wasn't true.
- by Beren Hurin - at 2014.03.19 10:29:00
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316. 1.8 Scanning Reference List - in Rookie Training Grounds [original thread]
Beren Hurin wrote: Medical Crash wrote: So with 2 Complex Dampners, NOTHING can see the Gallente Scout? ***** please tell me CCp plans to add a counter to that. At least buff the Caldari Scout if that's the case. with 2 complex damps the ga...
- by Beren Hurin - at 2014.03.19 02:10:00
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317. 1.8 Scanning Reference List - in Rookie Training Grounds [original thread]
Medical Crash wrote: So with 2 Complex Dampners, NOTHING can see the Gallente Scout? ***** please tell me CCp plans to add a counter to that. At least buff the Caldari Scout if that's the case. with 2 complex damps the gal scout will probably ...
- by Beren Hurin - at 2014.03.19 02:09:00
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318. 1.8 medium bulls***, racial crap. Way to late to brain storm but... - in General Discussions [original thread]
The key with Medium suits is how they can push the bulk of the scanning meta. Because of the scanner nerf, you get your max dampening skilled medium suits to run one PRO damp now and vehicle scans, and ADV active scanners not held by gal logis wi...
- by Beren Hurin - at 2014.03.18 19:54:00
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319. Caldari/Gallente scout stats! - in General Discussions [original thread]
If you are talking scout vs. scout that are completely 'signal-fit' though, you still have to look at tank and fitting weapons. I'm not sure what room for tank is left on a gal scout stacking damps or a cal scout stacking precision mods. They are ...
- by Beren Hurin - at 2014.03.18 19:35:00
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320. Updated: DUST.Thang.dk - SDE 1.8 - in General Discussions [original thread]
+1 very useful
- by Beren Hurin - at 2014.03.18 19:30:00
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