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1441. Minmatar=Versatility - in Feedback/Requests [original thread]
If we really considered looks = performance then the Minmatar and Caldari suits would be the slowest due to their lack of aerodynamics, the Minmatar would have the second biggest hit box because of how bulky they are, and you cant see me people on...
- by BL4CKST4R - at 2013.07.02 11:23:00
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1442. Tell me your feeling on DUST 514 and where it stands - in Feedback/Requests [original thread]
Neutral A lot
- by BL4CKST4R - at 2013.07.02 03:40:00
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1443. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Eskel Bondfree wrote: When attempting to rebalance armor, everyone should keep the existence of triage hives and rep tools in mind. Otherwise we might end up with a Gallente heavy, stacking armor plates in the lows and having insane amounts o...
- by BL4CKST4R - at 2013.06.30 21:13:00
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1444. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
The Black Jackal wrote: BL4CKST4R wrote: I have to disagree with these numbers, the initial ones at least Amarr Logistics eHP: After Change - 843 Before Change - 934 Minmatar eHP: After Change - 698 Before Change - 698 Caldari eHP: After...
- by BL4CKST4R - at 2013.06.30 21:00:00
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1445. [Feedback] Is the flaylock OP vs to other sidearms? NOPE (math, numbers, & l... - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: *All stats are from prototype level* *Ranges found here * [Comparison] Flaylock pistol Damage per shot: direct 239.8 / splash 214.5 Damage per second (DPS): EDIT - 3 shots fired in about 2 seconds(used stop...
- by BL4CKST4R - at 2013.06.30 03:28:00
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1446. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
The Black Jackal wrote: Caldari Logistics after bonus change eHP: After Change - 843 Before Change - 934 Gallente Logistics after bonus change eHP: After Change - 698 Before Change - 698 Amarr Logistics eHP: After Change - 736 Before Change -...
- by BL4CKST4R - at 2013.06.30 03:09:00
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1447. (suggest)Gallente suit change - in Feedback/Requests [original thread]
DRDEEZENUTSZ TWOpointo wrote: At the current time the Gallente suit Armor tank better then the armarr assault suit which is mucked up cause the armarr race are the heavy armor tankers in Eve not Gallente which rely on speed and armor repair . ...
- by BL4CKST4R - at 2013.06.29 05:28:00
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1448. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Aythadis Smith wrote: Shields don't rust Kudos on the thread You would think thousands of years into the future, with the advancement of technology and humanity as a whole we would stop using iron and steel as armor and use organic compoun...
- by BL4CKST4R - at 2013.06.29 02:50:00
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1449. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
I meant if they made any changes to those stats
- by BL4CKST4R - at 2013.06.27 14:25:00
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1450. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
any idea on the stats of the armor modules?
- by BL4CKST4R - at 2013.06.27 10:50:00
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1451. DUST 514 for PS4 - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: CCP already said that they focus on the PS3 version. They don't have announced any S4 plans so far. Also: A PS4 version wouldn't make any sense at all at the moment: First of all: They could only make the graphics better. ...
- by BL4CKST4R - at 2013.06.23 12:51:00
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1452. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Bump
- by BL4CKST4R - at 2013.06.23 11:01:00
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1453. Looting dead mercs for ISK, and looting dead allies to return a random item to t... - in Feedback/Requests [original thread]
Beef Supreme 4 wrote: Now I asked my self "we can loot downed ships in EVE. But we can't loot dead mercs in DUST?". So I came up with a simple system that would work pretty well I think. In this system, a point where a merc dies becomes a loot...
- by BL4CKST4R - at 2013.06.22 03:04:00
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1454. [feedback/Request] never ending nerf war, needs to stop! - in Feedback/Requests [original thread]
Wolfica wrote: every time something is nerfed a new group rises up and proclaims their hatred on the forums for nerfing them and now they complain that they are too UP and the people that complained about them are too OP. the current OP fit is ...
- by BL4CKST4R - at 2013.06.21 14:20:00
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1455. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: What fittings values are you looking at applying for the complex reactive in combination with the stats you've listed? I don't think a base speed buff to the Gal suits is a good idea because that starts to diminish game div...
- by BL4CKST4R - at 2013.06.21 12:56:00
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1456. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Really upset and my spelling/grammar is bad anyway so just heads up Edit:not saying to kill assault just to improve the other classes Ok want to start off by saying I love dust it's concept and what it can become ccp ha...
- by BL4CKST4R - at 2013.06.20 20:47:00
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1457. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
If these numbers can't be taken seriously how do you expect me to reply anything meaningful :I
- by BL4CKST4R - at 2013.06.20 19:36:00
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1458. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Make sure to suggest a nerf to damage resistances :)
- by BL4CKST4R - at 2013.06.20 14:38:00
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1459. LOGIBROs what do you think? - in Feedback/Requests [original thread]
How does getting points have to do with Logi dependence? Giving armor suits a passive armor regen should suffice.
- by BL4CKST4R - at 2013.06.20 14:07:00
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1460. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
CCP Cmdr Wang wrote: Here's this week's update on issues and suggestions that the dev team discussed. [FEEDBACK] Ferroscale and Reactive plates stats https://forums.dust514.com/default.aspx?g=posts&t=86664&find=unread Update: We will...
- by BL4CKST4R - at 2013.06.20 12:11:00
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