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1001. [Request] Ability to destroy projectiles... - in Feedback/Requests [original thread]
KING CHECKMATE wrote: BL4CKST4R wrote: Please give us the ability to destroy heavy projectiles like swarm launcher shots, etc. This would give the secondary gunner a more of a defensive purpose and give vehicles a small edge when combating A...
- by BL4CKST4R - at 2013.08.11 21:54:00
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1002. Shield regulators - in Feedback/Requests [original thread]
XiBravo wrote: Threads get buried quick around here. Noone else thinks the regulators could use some love? Not until armor is fixed :)
- by BL4CKST4R - at 2013.08.11 21:52:00
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1003. [Request] Ability to destroy projectiles... - in Feedback/Requests [original thread]
Please give us the ability to destroy heavy projectiles like swarm launcher shots, etc. This would give the secondary gunner a more of a defensive purpose and give vehicles a small edge when combating AV weaponry.
- by BL4CKST4R - at 2013.08.11 21:32:00
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1004. theres nothing wrong with fg - in Feedback/Requests [original thread]
Shadow Archeus wrote: Yes I play fg......yes I use assault.....but what's op about it....it has 4 rounds before a reload....it requires a charge up....it has a small blast radius.....has limited ammo.....has to be moved around by the slowest su...
- by BL4CKST4R - at 2013.08.11 20:45:00
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1005. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
gbghg wrote: +1 to tiercide. OP explained tiercide a helluva lot better, I had to read the tiercide thread twice to get it!
- by BL4CKST4R - at 2013.08.10 23:09:00
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1006. [REQUEST] Slight Increase to Assault Base CPU - in Feedback/Requests [original thread]
Assault and logis are only imbalanced because of the existance of damage modifiers. Although a CPU/PG buff is necessary it eill definately not solve any Logi /Assault issues, I for example have to use a Gek-32 to use my equipment and modules so wh...
- by BL4CKST4R - at 2013.08.10 20:38:00
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1007. [Request] Toggle key - in Feedback/Requests [original thread]
Bump.
- by BL4CKST4R - at 2013.08.10 17:22:00
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1008. [Idea] Plasma Charges. - in Feedback/Requests [original thread]
Dominus Fatali wrote: In Game Description: Originally used in deep space mining operations, the N1-X Plasma Charge has since become a staple of the modern battlefield due to its nearly unmatched destructive power. Contained within each ion en...
- by BL4CKST4R - at 2013.08.10 16:39:00
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1009. [Request] Fix Armor Reps Now! - in Feedback/Requests [original thread]
Harpyja wrote: I used to be against fixing this bug. But now I am fully pissed off by armor tanks. Fix the bug now so a shield tanker stands a chance! Screw AV! Let it kill armor tanks as easily as shield tanks! Without their reps AV would ...
- by BL4CKST4R - at 2013.08.10 16:35:00
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1010. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: Madagascan Eagle wrote: What about some kind of nerf to shields? The time to kill is too long in this game (current explosives excluded). Limit the amount of shield extenders you can fit perhaps? I'd honestly go the other...
- by BL4CKST4R - at 2013.08.10 16:31:00
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1011. [Request] Toggle key - in Feedback/Requests [original thread]
Please make the equipment button a toggle key instead of bringing up the equipment radial. If we had a toggle key we could expand the amount of buttons available by at least 5, the toggle key should be either O, L3, R3, or R2. Once activated in or...
- by BL4CKST4R - at 2013.08.10 12:58:00
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1012. [Suggestion] New Armor Skill - in Feedback/Requests [original thread]
Fiddler Galaine wrote: So how would you propose to change armor tanking to make it viable or balanced? (speaking to everyone) Personally, I think an upward buff would help somewhat, except that speed is extremely useful for avoiding fire, espe...
- by BL4CKST4R - at 2013.08.10 04:18:00
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1013. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
D legendary hero wrote: BL4CKST4R wrote: Lynn Beck wrote: Ar still does more in more situations: why shotgun when an ar can kill in .3 seconds and has more range and damage per clip? Why use a laser when an ar's damage does more damage in...
- by BL4CKST4R - at 2013.08.10 02:04:00
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1014. [Suggestion] New Armor Skill - in Feedback/Requests [original thread]
DRDEEZE TWO POINTO wrote: BL4CKST4R wrote: I like it and hate it at the same time since shields suits would get better use of the skill :( But that doesn't make any since Aslong as armor is not buffed dropsuit side or racially armor s...
- by BL4CKST4R - at 2013.08.10 01:45:00
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1015. [Suggestion] New Armor Skill - in Feedback/Requests [original thread]
I like it and hate it at the same time since shields suits would get better use of the skill :(
- by BL4CKST4R - at 2013.08.10 01:20:00
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1016. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
CCP Logibro wrote: If the safety was implemented, what do you think of the idea that a direct hit would still do damage but not explode if within the minimum arming distance? Good idea, hell I wouldn't mind if it hit me due to over all force...
- by BL4CKST4R - at 2013.08.09 15:54:00
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1017. Allow no weapon fitting - in Feedback/Requests [original thread]
CCP Logibro wrote: Requiring you to equip a weapon does not require that you actually use it in battle (though I recommend that you do generally use it). You are more than free to play a "0 kill" character. I would recommend that if you want to...
- by BL4CKST4R - at 2013.08.09 15:52:00
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1018. i want the Marauder tanks back! - in Feedback/Requests [original thread]
DarthJT5 wrote: Dear CCP, i love this game. I am a tanker, its all i do. I run Gunnlogi, Falchion, and Madrugar(alt). I like what i can do with these tanks, their decent against whats out there. But its not enough. I miss the awesome feeling i ...
- by BL4CKST4R - at 2013.08.09 12:46:00
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1019. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Lynn Beck wrote: Ar still does more in more situations: why shotgun when an ar can kill in .3 seconds and has more range and damage per clip? Why use a laser when an ar's damage does more damage inside the laser's optimal? Why use an smg when a...
- by BL4CKST4R - at 2013.08.09 11:30:00
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1020. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
XV1 wrote: I think AR needs a 10% damage reduction and all weapons need another 10% damage reduction. That is 20% reduction on AR total. I would say to buff other weapons instead, but it would make all weapons drop even heavies rather fast whic...
- by BL4CKST4R - at 2013.08.09 02:46:00
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