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801. [Request] Allow Nanite Injector to work on enemies - in Feedback/Requests [original thread]
Talos Vagheitan wrote: The Nanite Injector should not be limited to use on teammates. And there are several valid reasons for this - 1.) Reviving a downed enemy over and over will prevent them from spawning, forcing the enemy to play short-ha...
- by BL4CKST4R - at 2014.01.01 23:50:00
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802. You are all wrong! The REAL problem is: - in Feedback/Requests [original thread]
The real problem is not the tanks or weapons or suits! The real problem is that CCP keeps introducing more and more without fixing the original problems. Scotty is still a freakin mess, for example, why does it keep putting people in a game that h...
- by BL4CKST4R - at 2014.01.01 23:45:00
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803. You are all wrong! The REAL problem is: - in Feedback/Requests [original thread]
Please make some proper paragraphs!!! And possibly proper punctuation I haven't read far enough so see if the punctuation is bad. Edit: would of read your P.S sooner if you had proper paragraphs and punctuation.
- by BL4CKST4R - at 2014.01.01 23:41:00
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804. My Random Idea for Balancing Logis - in Feedback/Requests [original thread]
Summ Dude wrote: Someone's gonna need to explain this to me, but why shouldn't Assault suits out damage, tank, and speed Logis? Really, why not? Where's the logic? Why should the supportive/healer character have more HP than the frontline soldi...
- by BL4CKST4R - at 2013.12.31 13:30:00
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805. Dust lacks... Dust... [REQUEST] Add more Dust to Dust please CCP - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: Talos Vagheitan wrote: Please go easy on our over half-decade old technology. I'm just saying man, reduce equipment flair and bring back vision obscurity. It worked in chromosome and frankly I think it look...
- by BL4CKST4R - at 2013.12.31 04:07:00
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806. My Random Idea for Balancing Logis - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: logi problems 1.bonus is op 2.way too many slots 3.too much pg cpu solution 1.change bonus to equipment pg/cpu reduction 2.-1 slot on each suit high or low depending on suit 3.lowered significantly Can't red...
- by BL4CKST4R - at 2013.12.31 01:51:00
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807. I want a STD - in Feedback/Requests [original thread]
richiesutie 2 wrote: (Specialised Tank Destroyer) Absolutely awful as AI weapon extremely potent AV. So pretty much the tank of a Lav and the gank better than a tank. 2/1 slot layout Shield variant 450 cpu 1100 pg Both variants would come...
- by BL4CKST4R - at 2013.12.31 01:48:00
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808. My Random Idea for Balancing Logis - in Feedback/Requests [original thread]
Summ Dude wrote: I know not many people bring up the "Slayer Logi" problem a whole lot these days, but I just had a sudden thought on a possible solution, so here we go. Apologies if someone already suggested something similar to this in the pa...
- by BL4CKST4R - at 2013.12.31 01:36:00
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809. [suggestion] to stop the endless respec whining - in Feedback/Requests [original thread]
Teeee Bone wrote: Offer a one-time respec to everyone. Once used you can't have any more!!! and you can use it when you please.. I think that would stomp the endless respec requests!!! As the game continues to change and move out of beta pha...
- by BL4CKST4R - at 2013.12.30 22:39:00
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810. [Request] Bring Aura (EVE "Announcer" AI) Back to Dust - in Feedback/Requests [original thread]
A lot of things in closed beta were better.... have you seen those explosions.
- by BL4CKST4R - at 2013.12.30 14:10:00
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811. Armoured Personnel Carrier When? - in Feedback/Requests [original thread]
Gallant speeder bike please :<
- by BL4CKST4R - at 2013.12.29 21:17:00
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812. Minimap Improvements - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: cSRT4 wrote: Something so easy it's brainless to never have had or to leave it out... when an enemy fires his/her weapon, that enemy should show up. PERIOD! The suits may have dampening and such but the weapons...
- by BL4CKST4R - at 2013.12.29 18:26:00
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813. [Feedback] I thought that we were done with dropships crushing people - in Feedback/Requests [original thread]
I don't know the name of the map but in are 4 large towers that snipers and forge gunners love, specially since it surrounds objective B. I love taking a dropship there and squishing everybody. Those that do survive either get pushed of or shot down.
- by BL4CKST4R - at 2013.12.29 18:23:00
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814. Tank Wreckage Remaining on the Map - in Feedback/Requests [original thread]
Ulysses Knapse wrote: True Adamance wrote: I can understand that corpse essentially are decomposed by the Nanites within our blood eating us after death... Sorry, but that's just an excuse. In an ideal world with no lag or gameplay issues,...
- by BL4CKST4R - at 2013.12.28 11:00:00
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815. [request] please fix SL-4 assault rail rifle clips size - in Feedback/Requests [original thread]
Asha Starwind wrote: BL4CKST4R wrote: Just no, go home you are severely intoxicated. Your gun definately does not need a clip size increase, in fact your gun is anything short of needing any buffs whatsoever and is extremely reaching into ...
- by BL4CKST4R - at 2013.12.28 10:35:00
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816. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
Munin-Frey wrote: Swarms look cool but that is about it... After 1.7 they are useless. If we are going to debate physics I want somebody to analyze the physics of a 40 ton tank driving like a Formula race car. Tanks might be able to go as fas...
- by BL4CKST4R - at 2013.12.28 08:43:00
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817. Tank Wreckage Remaining on the Map - in Feedback/Requests [original thread]
True Adamance wrote: I can understand that corpse essentially are decomposed by the Nanites within out blood eating us alive after death....but why do tank wrecks not remain on the battlefield after they are destroyed. Personally I think it w...
- by BL4CKST4R - at 2013.12.28 08:37:00
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818. [request] please fix SL-4 assault rail rifle clips size - in Feedback/Requests [original thread]
the shadow dragon wrote: BL4CKST4R wrote: Asha Starwind wrote: Basis for the request/fix is the AR and its Breach Variant. The AR has a higher fire rate and larger magazine capacity in return for less bullet damage and lack of a scope th...
- by BL4CKST4R - at 2013.12.28 07:55:00
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819. a few possibilities to make infantry fun again - in Feedback/Requests [original thread]
Make infantry cheaper.
- by BL4CKST4R - at 2013.12.28 07:45:00
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820. New weapon: Mortar - in Feedback/Requests [original thread]
Mogar Bobac wrote: Can we get an (over the shoulder view) Mortar? With an dotted line arch to where its gonna hit and an AOE circle on the ground? Make it a long reload, a short setup time, and optional rounds for vehicle shield or armor, infan...
- by BL4CKST4R - at 2013.12.28 07:11:00
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