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Emo Skellington
The Neutral Zone
27
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Posted - 2014.04.21 00:44:00 -
[1] - Quote
Many of us Dropship pilots of Militia, Basic, and Assault variances have lost a dropship/ships to tapping a building. Whether at 5 km/s or barely hovering.
The damage taken when piloting should be substantially less than what is currently going on.
Just the other day i lost 3 assault dropships to barely knicking a structure and lost all armour and shield. This is infuriating.
I know many other people, including myself who have lost DS' to this non sense
Please fix
Am I insane for going after people with RR's? Probably cause I hear that sound and it makes me want to blow them up:P
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Varjac Theobroma Montenegro
PAND3M0N1UM Top Men.
344
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Posted - 2014.04.21 03:54:00 -
[2] - Quote
Y the fudge can't we just knock around and have quick landings. Is it to prevent road kills? Cause AV is pretty sharp now, and little concern should be to DS road kill. Fudge, this is an assault transport, it's suppose to be fudging agile as fudge and be able to smack around.
....fudge.
FAME
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Click for Recruitment
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Rogan Berris
Sebiestor Field Sappers Minmatar Republic
0
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Posted - 2014.04.21 10:28:00 -
[3] - Quote
Varjac Theobroma Montenegro wrote:Y the fudge can't we just knock around and have quick landings. Is it to prevent road kills? Cause AV is pretty sharp now, and little concern should be to DS road kill. Fudge, this is an assault transport, it's suppose to be fudging agile as fudge and be able to smack around.
....fudge. i dont know about all that fudge. too rich for me... but what i do know is i agree. i only fly the starter dropships but they are a combat fitted vetol with a primary role to troop transport. take a look at any of our combat aircraft/vtols these days. they are meant to tak a beating not just fall apart when you scratch the paint... |
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Soraya Xel
Abandoned Privilege Top Men.
2073
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Posted - 2014.04.21 17:21:00 -
[4] - Quote
I think collison damage between dropships and the map may be a bit too high, landings seem to be near impossible without taking damage in some cases. However, side impact to a tower should indeed be fairly damaging, and you should not hit things with your derpship.
I'd like to be your CPM1 candidate
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
141
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Posted - 2014.04.22 18:40:00 -
[5] - Quote
Salutations!
You players are bringing back such memories for me.  I've only been playing Dust since about mid April 2013. Yep, it takes THAT long to get the hang of operating that thing.
It's not the native durability of the Dropship that makes your trips damage-free. Unlike the LAV or HAV, the DS is operating almost outside its structural abilities. It's probably as heavy as an empty unmounted HAV body (before you put the guns on your HAV), and it's not made to "fly" (no aerodynamic material or shapes). So it's a small house being levitated 10 stories off the ground (by magnetic propulsion technology of SOME sort, I guess). ...So when a "house" just "taps" the side of a skyscraper, THERE WILL BE SERIOUS damage to the house).
CCP won't change the mechanics of the Dropship (too many players would riot against them if they did, believe it or not). Have paitience, because paitience is the only solution you have. By the time we worked our way up to earn greater shielding and more armoured modules, the vet players pretty much developed enough of a touch with the controls that we're NOT RELYING on the shield/armour bonuses to avoid collision damage or landing damage. It's the agility of HANDS that gets us the quick light landing and minimal injury when we bump into stuff.
I know.... that's not the response you want to read. But sadly that's the way it is. The dropship doesn't perform or survive well at all,... until the player has REALLY put in a ton of time, repetition, and self control. Once you've got the agility of hand, it is seriously hard for things like scraping a pylon or landing too fast to cause you to lose your vehicle (you compensate fast enough to cushion the blow...once you've got the skill).
Until then, kind of like everything in Eve Dust 514, you have to suffer and lose ISK. |
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Varjac Theobroma Montenegro
PAND3M0N1UM Top Men.
350
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Posted - 2014.04.22 18:58:00 -
[6] - Quote
Meh, lag taps are the worst and most likely to cause death.
I just feel other vehicles don't have as realistic mechanics. A tank should never be able to catch the amount of air that I have seen. And collisions for tanks into anything are non existent. If you crash into any building at any speed it has no impact on the integrity of the hull. And that just seems silly that a DS has such damaging collisions. In reality the DS hull is made of a very let weight material, as are all planes and helicopters. I could agree that RL aerial vehicles are just as fragile, but the controls I have to use to pilot mine are rudimentary at best. So scale the collision to the scale of the controls and instruments of the ship. Plus e armaments are much different and require funky flying to even hit a thing with your nose turret.
FAME
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
BL4CKST4R
WarRavens League of Infamy
2561
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Posted - 2014.04.22 20:38:00 -
[7] - Quote
Emo Skellington wrote:Many of us Dropship pilots of Militia, Basic, and Assault variances have lost a dropship/ships to tapping a building. Whether at 5 km/s or barely hovering.
The damage taken when piloting should be substantially less than what is currently going on.
Just the other day i lost 3 assault dropships to barely knicking a structure and lost all armour and shield. This is infuriating.
I know many other people, including myself who have lost DS' to this non sense
Please fix
5 km/s?? What are you flying?
For the Federation!
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
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
142
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Posted - 2014.04.22 20:46:00 -
[8] - Quote
I won't disagree with you much on your DS opinion, Varjac, except wherever you try to relate the DS to any sort of airplane or helicopter. LOL, it's just not "flying"! It's not using air pressure-vs-body weight like an airplane (fixed-wing machine) or helicopter (variable-WING machine) does. Hence we'll never get "pilot-logical" control layouts or "pilot-logical" HUD cues from CCP for it. (Besides, it's just a support vehicle in the game...not supposed to be given Movee-star level buttons and features).
But I do agree with your extension of the problem to HAVs. LAVs seem to have snuggled in well, mechanics-wise, but CCP already knows the HAV has to be, umm,... "tweaked". (WHAT AN UNDERSTATEMENT, right?)
...Still, with all the fighting and smoke that finally cleared regarding the camera-views, animation, and owner-protection of the precious dropship vehicle, CCP DEFINITELY won't do any messing with mechanics or behavioral characteristics for you. You should have read all the posts in the early days of Patch 1.2.... the yelling and screaming was a madhouse!
The way the Dropships are NOW, is likely the way they will stay, with VERY LITTLE change in 2014. |

Emo Skellington
The Neutral Zone
29
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Posted - 2014.04.23 00:16:00 -
[9] - Quote
BL4CKST4R wrote:Emo Skellington wrote:Many of us Dropship pilots of Militia, Basic, and Assault variances have lost a dropship/ships to tapping a building. Whether at 5 km/s or barely hovering.
The damage taken when piloting should be substantially less than what is currently going on.
Just the other day i lost 3 assault dropships to barely knicking a structure and lost all armour and shield. This is infuriating.
I know many other people, including myself who have lost DS' to this non sense
Please fix 5 km/s?? What are you flying?
oops....i meant 5 m/s ....obviously everyone else knew what i meant
Am I insane for going after people with RR's? Probably cause I hear that sound and it makes me want to blow them up:P
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