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101. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
The dark cloud wrote: Necalli XIBALBA wrote: How about reducing the damage and range of shotguns? Also, thanks a lot for reducing the damage of the Combat riffle my only defense against these invisible camping shotgunning scouts. Excuse m...
- by Ares 514 - at 2014.06.04 06:45:00
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102. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
superjoe360x wrote: Spartan MK420 wrote: still say just remove the 2nd equipment slot if they want to run uplinks, they have to sacrifice the cloak. Removes alot of options for the gall scout, but still leaves doors open. This is what I ...
- by Ares 514 - at 2014.06.03 07:05:00
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103. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Ares 514 wrote: superjoe360x wrote: Spartan MK420 wrote: still say just remove the 2nd equipment slot if they want to run uplinks, they have to sacrifice the cloak. Removes alot of options for the gall scout, but still leaves doors open....
- by Ares 514 - at 2014.06.03 07:05:00
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104. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Korvin Lomont wrote: Ares 514 wrote: Korvin Lomont wrote: Ares 514 wrote: Korvin Lomont wrote: ..... I agree i have never been a big fan of the scan range bonus on the Gal scout. For two reasons 1) the cal scout already has this ...
- by Ares 514 - at 2014.06.03 06:57:00
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105. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Brokerib wrote: Spartan MK420 wrote: or perhaps make movement accelerate the use rate of the cloaking duration You know what else might have worked? The original implementaiton that was planned. If CCP had retained the ability to fire from...
- by Ares 514 - at 2014.06.03 06:55:00
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106. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Korvin Lomont wrote: Ares 514 wrote: Korvin Lomont wrote: voidfaction wrote: Gal range bonus needs removed completely. not that it will make much of a difference. I have been Gal scout since open beta. Will be Gal scout when they shut...
- by Ares 514 - at 2014.06.02 17:38:00
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107. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Korvin Lomont wrote: voidfaction wrote: Gal range bonus needs removed completely. not that it will make much of a difference. I have been Gal scout since open beta. Will be Gal scout when they shut the servers down. I agree i have never ...
- by Ares 514 - at 2014.06.02 16:02:00
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108. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Spartan MK420 wrote: still say just remove the 2nd equipment slot if they want to run uplinks, they have to sacrifice the cloak. Removes alot of options for the gall scout, but still leaves doors open. Shut your dirty mouth! :)
- by Ares 514 - at 2014.06.02 16:01:00
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109. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
The dark cloud wrote: so when are we going to get this "hotfix"? Isn't it obvious?! Soon :)
- by Ares 514 - at 2014.05.27 17:29:00
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110. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Spartan MK420 wrote: well they're going to screw us anyways and not give us a respec. nothing to lose. lol Lost my dignity along time ago. Train into the cal scout and join the new master race! :) Edit: sarcasm / no plans to do this, also ...
- by Ares 514 - at 2014.05.26 18:36:00
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111. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Spartan MK420 wrote: put kin kats, and codebreakers in high slots, rest in low? :\ i dunno :p i just spam options. (puts bowl down) that would allow (matari to be faster, or hack quicker) that would allow (amar to be fast, and have room for ...
- by Ares 514 - at 2014.05.26 18:28:00
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112. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
I tried to stop the madness. I failed. So, the way I see the stats now it will rarely make sense to run any kind of 'balanced' scout fitting that I have loved and enjoyed for months. I usually only run with one Complex Shield Extender and one arm...
- by Ares 514 - at 2014.05.26 16:45:00
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113. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: I am going to say this now and most of you are not going to like it. The idea of a mechanic invulnerability through ingame things should not or ever been a thing. The game of absolutions is not eve themed for the univers...
- by Ares 514 - at 2014.05.25 16:07:00
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114. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
The dark cloud wrote: Even with the new numbers caldari scouts cant see a galente scout (both not using modules). And even then galente gets the upper hand cause damps>precision enhancers. Then you add the +10% damp effect of a proto cloak o...
- by Ares 514 - at 2014.05.25 06:39:00
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115. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Zatara Rought wrote: Ares 514 wrote: I hate having the suit you skill into get changed so much. Wish I was cal scout now like the majority of PC scouts I see. Rofl, didn't you see? 50% of scout use if gal. Being unscannable with only 1...
- by Ares 514 - at 2014.05.25 06:37:00
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116. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
I hate having the suit you skill into get changed so much. Wish I was cal scout now like the majority of PC scouts I see.
- by Ares 514 - at 2014.05.25 04:36:00
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117. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: IgniteableAura wrote: Rattati read my post above yours. Basically states answers to your current changes. Why should a scout sacrifice their ENTIRE fitting just to remain hidden from a single piece if equipment. To not...
- by Ares 514 - at 2014.05.24 17:02:00
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118. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: CCP Rattati wrote: We are still open to simple suggestions. Most of what I read here is "do you even PC scout bro" and "you have to completely redesign the whole ewar/scout ethos". We are not going to do that. We alre...
- by Ares 514 - at 2014.05.24 01:20:00
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119. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: IgniteableAura wrote: The-Errorist wrote: IgniteableAura wrote: First off, the number of people that lack the knowledge of game mechanics should stop suggesting advice. Not understanding how mods work, what their ov...
- by Ares 514 - at 2014.05.24 01:17:00
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120. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Kain Spero wrote: Thor Odinson42 wrote: Rich MO-FO wrote: Thor Odinson42 wrote: I love everything but the clone pack thing. I'll never understand why people think those prices being high is a good thing. But I guess we'll just have to ...
- by Ares 514 - at 2014.05.22 18:29:00
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