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2421. A change to cloaks - in Feedback/Requests [original thread]
Remove the dampening bonus while cloaked. In eve, cloaks only make you invisible, and confer no signature advantage. This would make running profile dampeners more meaningful, as you couldn't rely on your cloak to protect you. Meaning brick tanker...
- by Alena Ventrallis - at 2014.03.29 20:01:00
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2422. Nerf Scout HP - in General Discussions [original thread]
Scouts with sidearms only. With the improvements to the cloak the dropsuit has no room to for light weapons, only 2 sidearms. Balance.
- by Alena Ventrallis - at 2014.03.29 17:56:00
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2423. How to Beat a Scout - in General Discussions [original thread]
Adell Shinzumakami wrote: Joel II X wrote: -Use eyes -point and shoot Seems to work for me especially in my STD Gallente Scout (skills at 5) Hard to focus attention towards phantoms when you're in the middle of a firefighte Which is th...
- by Alena Ventrallis - at 2014.03.29 17:51:00
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2424. Why 1.8 is the most balanced build yet. - in General Discussions [original thread]
Assaults need a buff, bugs need fixing. Other than this, I agree with you. We still need some balancing tweaks though.
- by Alena Ventrallis - at 2014.03.29 17:49:00
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2425. The Fix for the OP Cloaked Shotty Scout - in Feedback/Requests [original thread]
Nova knife spring t charge and you have a deal. I'm all kinds of for this. CCP, make it happen, especially the nova knife sprint.
- by Alena Ventrallis - at 2014.03.29 06:57:00
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2426. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
Magsec reduced kick skill not applying.
- by Alena Ventrallis - at 2014.03.29 05:18:00
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2427. Magsec Users - in General Discussions [original thread]
It complements my name via knives rather pleasantly. Once the kick bug is fixed, it'll be my favorite sidearm. Only downside is the kick limits its usefulness at its optimal range, but again, that will be fixed in a patch. As far as charge time, ...
- by Alena Ventrallis - at 2014.03.29 03:00:00
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2428. increase ISK cost for tanks - in Feedback/Requests [original thread]
Xaviah Reaper wrote: DO NOT REQUEST NERFS OR BUFFS IN THIS THREAD the risk, strength, ISK ratio for tanks is causing the tank spam. one solution that will only benefit the game and will have no repercussions, is to increase tank isk cost. Tan...
- by Alena Ventrallis - at 2014.03.28 15:49:00
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2429. Scout needs to be really nerf. - in Feedback/Requests [original thread]
I would go so far as to have scouts have 2 sidearms only. Maybe have a weaker shotgun with one round to give them some of their OHK potential back. But they definitely can cause way too much damage with rifles. Cloaking should come with a cost, an...
- by Alena Ventrallis - at 2014.03.28 15:46:00
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2430. Buff Armor Repair Modules - in Feedback/Requests [original thread]
Armor has a rep tool, rep hives, and over twice the of shields. You need to bring something to the table before we talk about working on armor.
- by Alena Ventrallis - at 2014.03.28 15:43:00
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2431. CPM cloak discussion - in General Discussions [original thread]
Definitely there needs to be no profile bonus for activating a cloak. You should sacrifice to get under scans, passive or otherwise.
- by Alena Ventrallis - at 2014.03.28 15:22:00
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2432. help me build me Caldari Scout! - in General Discussions [original thread]
http://www.protofits.com/fittings/view/257/1999 This is the fit I use for pubs. You can toss on another precision if you so wish. A cloak makes it easy to move about for a good nova knife strike, or escape if your attack is foiled. I'd reconsid...
- by Alena Ventrallis - at 2014.03.28 14:03:00
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2433. Scouts are way too powerful now - in General Discussions [original thread]
echo47 wrote: boba's fetta wrote: looks at corp name. AHAHAHAHA. try using your eyes plenty of counters. Name them. Scanners. Eyesight. Passive scans. SITUATIONAL AWARENESS!!!!!!
- by Alena Ventrallis - at 2014.03.28 04:13:00
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2434. Minja willing to pay for low slot damage mods. - in General Discussions [original thread]
I'll pay for reduced PG usage of shield extenders.
- by Alena Ventrallis - at 2014.03.28 03:55:00
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2435. CPM cloak discussion - in General Discussions [original thread]
increase cloak CPU/PG. make scout bonus 18% per level reduction. This makes scouts have the same requirements as now, with everyone else struggling further still to fit one. 18% per level equates to 90% reduction in cloak CPU/PG usage.
- by Alena Ventrallis - at 2014.03.28 03:52:00
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2436. CPM cloak discussion - in General Discussions [original thread]
I think the minmatar needs to trade some CPU for PG and vice versa for the CalScout. Caldari are supposed to have the most CPU and the least PG.
- by Alena Ventrallis - at 2014.03.28 03:28:00
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2437. CPM cloak discussion - in General Discussions [original thread]
Decloaking from damage is bad. Decloaking from fluxes is good.
- by Alena Ventrallis - at 2014.03.28 03:27:00
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2438. Active Scanner and Profile Dampener values - in Technical Support/Bugs [original thread]
gustavo acosta wrote: Sana Rayya wrote: If you were successfully scanned while cloaked, you may have been scanned while your suit was bugged and not applying skill bonuses. BTW your math is wrong but you still end up with 14dB (13.87 rounde...
- by Alena Ventrallis - at 2014.03.28 00:10:00
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2439. Vehicle Scanner 360 - in Technical Support/Bugs [original thread]
Not a bug. Also, hell no.
- by Alena Ventrallis - at 2014.03.28 00:01:00
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2440. Everyone complaining about lost SP - in General Discussions [original thread]
Sinboto Simmons wrote: Alena Ventrallis wrote: The problem is that it's CCP's error, not ours. hen things like this happen in Eve, such as servers being down for a full day because of DDoS or what have you, they refund missed SP for that d...
- by Alena Ventrallis - at 2014.03.27 18:41:00
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