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1581. CPM input request: Commandos - in Feedback/Requests [original thread]
Breakin Stuff wrote: Let's go with the shocktrooper with a side of sustained "workhorse" support. If we change the layout to 3/2 for min and cal, and put 2/3 for amarr and gallente we can make them a bit more balanced and keep them from lockin...
- by Alena Ventrallis - at 2014.10.04 15:51:00
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1582. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Alena Ventrallis wrote: Cross Atu wrote: Alena Ventrallis wrote: I do like the idea of an equipment being in the sidearm slot for quick access though. Would it be as simple as giving the logis a sidearm, and then maki...
- by Alena Ventrallis - at 2014.10.04 07:00:00
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1583. Proposed new secondary logi bonus for Charlie - in Feedback/Requests [original thread]
I prefer the first proposal, although not because the second is bad. Logis should be the kings of all equipment. No one should use them better, and they should improve all aspects of that equipment. More pressingly, Amarr/Caldari logi need anothe...
- by Alena Ventrallis - at 2014.10.04 06:45:00
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1584. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Alena Ventrallis wrote: I do like the idea of an equipment being in the sidearm slot for quick access though. Would it be as simple as giving the logis a sidearm, and then making the sidearm slot an equipment slot? The Amar...
- by Alena Ventrallis - at 2014.10.04 04:41:00
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1585. CPM input request: Commandos - in Feedback/Requests [original thread]
DeathwindRising wrote: Breakin Stuff wrote: Suppression without range is worthless. As I said before, at the ranges all weapons operate suppressive fire is meaningless. Advance and kill will always be the more meaningful choice. The only sup...
- by Alena Ventrallis - at 2014.10.04 02:39:00
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1586. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I still think John has the right idea even if the detail is different. Logos should get a bonus to ALL equipment (even, dare I say it, remotes/proxies) but simply have a bigger bonus to their racial equipment. But a rep tool on an Amarr logi shoul...
- by Alena Ventrallis - at 2014.10.04 02:33:00
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1587. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
John's numbers personally. Each logo gets different bonuses to different areas of a given equipment, promoting diversity.
- by Alena Ventrallis - at 2014.10.03 22:50:00
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1588. CPM input request: Commandos - in Feedback/Requests [original thread]
Breakin Stuff wrote: Commandos lack a predefined role. Before any balance can be achieved a role MUST be defined. Suppression is bullsh*t because suppression is deterring enemis from acting. Unfortunately it requires range. Its why the HMG is n...
- by Alena Ventrallis - at 2014.10.03 09:56:00
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1589. CCP scout balance - in General Discussions [original thread]
BL4CKST4R wrote: You can take the precision bonus I dont care, just as long as you remove my dampening bonus from the Caldari. I will trade you dampening for my precision bonus back.
- by Alena Ventrallis - at 2014.10.03 05:27:00
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1590. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Soraya Xel wrote: Automatically placing players in squads doesn't solve any problems. It tries to obscure the problem. The problem is organized, coordinated squads being matched against solo players. Auto-shoving them into a squad doesn't ma...
- by Alena Ventrallis - at 2014.10.03 04:40:00
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1591. Bolt pistol Way OP in delta - in Feedback/Requests [original thread]
Base damage 229. Let's assume 3 complex sidearm mods for a total of 20.78% increase. Let's assume a commando cko for 10% extra damage. Let's assume 15% for proficiency 5. 229 + (229x0.2078) + (229x0.1) + (229x0.15) 229 + 47.5862 + 22.9 + 34.3...
- by Alena Ventrallis - at 2014.10.03 02:26:00
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1592. An Honest Question. - in General Discussions [original thread]
PC feels worthless. Other than a high payout, what's the point of it? It barely makes money.
- by Alena Ventrallis - at 2014.10.02 22:25:00
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1593. CCP Logic, guys please look at yourselves. - in General Discussions [original thread]
Soraya Xel wrote: Sgt Kirk wrote: You're foolish if you wish to assume that I want a pubstomp simply because of my tag. And you're on the CPM? get out of here. My problem is that when squading with my teammates it results in our team being ...
- by Alena Ventrallis - at 2014.10.02 22:24:00
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1594. [CPM - Echo and Beyond] Variants of Existing Items - in Feedback/Requests [original thread]
As for rifle variants, we need to fix some of their behavior. The order of range from highest to lowest among all rifle types should be Cal>Am>Min>Gal. As in, of the assault variants, cal should have the most range, followed by Amarr, the...
- by Alena Ventrallis - at 2014.10.02 22:05:00
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1595. CPM input request: Commandos - in Feedback/Requests [original thread]
Specced I to Cal, Gal, and Min commandos. First, we need to establish what commandos should do. Are they heavy assault? AV platforms? Until we give them a clear role, balancing them is moot.
- by Alena Ventrallis - at 2014.10.02 21:57:00
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1596. The best way to stop RE spam is.. - in Feedback/Requests [original thread]
TheEnd762 wrote: Alena Ventrallis wrote: Limit RE throws to 1m. But give them some magnetism to vehicles like AV grenades have, allowing them to still be stuck to tanks without standing on top of it. This could work, if tankers (god-ti...
- by Alena Ventrallis - at 2014.10.02 18:01:00
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1597. The best way to stop RE spam is.. - in Feedback/Requests [original thread]
Limit RE throws to 1m. But give them some magnetism to vehicles like AV grenades have, allowing them to still be stuck to tanks without standing on top of it.
- by Alena Ventrallis - at 2014.10.02 11:12:00
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1598. [Assesment]range, redline and the poison pill. - in Feedback/Requests [original thread]
The Master Race wrote: The yea the scout hit box + speed promotes that frantic movement. Hp and speed make it almost impossible to close the distance when using a mid range weapon unless you are a scout. I think that the vehicles are great apar...
- by Alena Ventrallis - at 2014.10.02 11:10:00
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1599. [Hotfix Echo] Commando class - in Feedback/Requests [original thread]
First, we must decide what commandos are supposed to do. Are they heavy assaults? What is their role on the battlefield? Only then can we figure out how to implement them. Simple solution to me would be give them an extra slot with cpu/pg to matc...
- by Alena Ventrallis - at 2014.10.02 11:00:00
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1600. Delta Supply depot range fail - in Feedback/Requests [original thread]
From my experience, some supply depots have the longer range, and some don't. I do not know the map names well, but I notice all the supply depots with the longer range are in domination, the one that springs into mind is the domination where the ...
- by Alena Ventrallis - at 2014.10.02 10:55:00
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