Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
1021. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Alena Ventrallis wrote: Rattati, any new thoughts on assault swarms being anti-dropship? (1) I think it go es AV an option to kill us without it being a guaranteed win for them while at the same time (2) giving life to th...
- by Alena Ventrallis - at 2014.09.18 03:15:00
|
1022. Rattati, Small Blasters as Main Turret for HAVs? - in Feedback/Requests [original thread]
Meee One wrote: KEROSIINI-TERO wrote: On a more serios note, a tank with single small turret might not be too OP vs infantry. That could be the real infantry support vehicle in current meta. Or even better,an HAV with 3 light turrets! ...
- by Alena Ventrallis - at 2014.09.18 03:02:00
|
1023. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Rattati, any new thoughts on assault swarms being anti-dropship? I think it go es AV an option to kill us without it being a guaranteed win for them while at the same time giving life to the most underused weapon in dust.
- by Alena Ventrallis - at 2014.09.18 02:40:00
|
1024. Basic Frames:economy and versatility. - in Feedback/Requests [original thread]
Meee One wrote: Apothecary Za'ki wrote: Alena Ventrallis wrote: Basic frames are laughably underused currently. IThey are inexplicably more expensive than there specialized counterparts, and they offer nothing that the specialized suits c...
- by Alena Ventrallis - at 2014.09.17 22:48:00
|
1025. Helping new berries: getting competitive - in Feedback/Requests [original thread]
All sp gains, both passive and active, and the weekly cap are doubled between 500,000 lifetime sp to 5 million lifetime sp modified by boosters (ie: a brand new character would gain 48,000 passive so per week, an omega booster would double this to...
- by Alena Ventrallis - at 2014.09.17 22:46:00
|
1026. Basic Frames:economy and versatility. - in Feedback/Requests [original thread]
Basic frames are laughably underused currently. IThey are inexplicably more expensive than there specialized counterparts, and they offer nothing that the specialized suits cannot do better. This needs rectifying. I have two proposals to make basi...
- by Alena Ventrallis - at 2014.09.17 22:17:00
|
1027. Scout vs assault vs heavy: don't make no sense - in Feedback/Requests [original thread]
tly, I thinkscouts should be limited to two sidearms. Here is my logic. A specialization like scout or assault should give up something from the base frame in exchange for their bonuses. For example, logos give up a sidearm in exchange for more e...
- by Alena Ventrallis - at 2014.09.17 21:48:00
|
1028. [FEEDBACK]: Mu and afk farming - in Feedback/Requests [original thread]
Jack 3enimble wrote: S-PANZA wrote: CCP Rattati wrote: couldn't agree more As long as boosters timer keeps ticking while signed off there will be a legitimate reason to afk. If boosters were designed to run only when one is playing the...
- by Alena Ventrallis - at 2014.09.17 17:56:00
|
1029. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
CCP Rattati wrote: Atiim wrote: Alena Ventrallis wrote: What if we made the assault swarm launcher an anti-dropship launcher? weaker missiles, but longer lock range and faster missiles. I'd like to see the proposed changes for HF Delta ...
- by Alena Ventrallis - at 2014.09.17 17:33:00
|
1030. [Notice Me] Proposed Scout Balancing - in Feedback/Requests [original thread]
Scouts survive with speed. Double movement penalty for stacking armor.
- by Alena Ventrallis - at 2014.09.17 09:21:00
|
1031. Shield boosters - in Feedback/Requests [original thread]
1 does not help greatly with survival in these hard vehicle times. 2 is ideal. 3 would work pretty well.
- by Alena Ventrallis - at 2014.09.17 08:05:00
|
1032. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
What if we made the assault swarm launcher an anti-dropship launcher? weaker missiles, but longer lock range and faster missiles.
- by Alena Ventrallis - at 2014.09.17 03:48:00
|
1033. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Atiim wrote: MarasdF Loron wrote: Atiim wrote: JudgeIsABadPilot wrote: So, have you actually tried any of this on the test server, or are you going to wing it? The results would be no different than those marked on the graph, so it w...
- by Alena Ventrallis - at 2014.09.17 02:47:00
|
1034. Nova Knives Hit&run - in Feedback/Requests [original thread]
I would rather you can slash without stopping the sprint.
- by Alena Ventrallis - at 2014.09.17 01:08:00
|
1035. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Hopefully. IF small rails are supposed to be AV, then they need a buff if anything.
- by Alena Ventrallis - at 2014.09.17 01:07:00
|
1036. Alright tankers lets get serious. What do we want? [Feedback] AV gtf... - in Feedback/Requests [original thread]
Monkey MAC wrote: Alena Ventrallis wrote: As a pilot of both tanks and ADS, AV should not "gtfo" they are an integral part of the equation. However, I feel both groups are in this "if we give an inch, they'll take a mile" mentality. To At...
- by Alena Ventrallis - at 2014.09.17 01:06:00
|
1037. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
Speaking as a prof 5 sniper, the range reduction was to stop people being able to hit from redline to redline, especially in Dom's. Now redline sniping works if your team is being stomped, but if your team is stomping, you must leave the redline t...
- by Alena Ventrallis - at 2014.09.16 20:31:00
|
1038. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Didn't he say he would rethink it though? I remember reading that.
- by Alena Ventrallis - at 2014.09.16 20:17:00
|
1039. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Confused. Breach is suppoe?sed to be long range low dps, right? So why is the breach SMG high dps low rang
- by Alena Ventrallis - at 2014.09.16 17:14:00
|
1040. Dropsuits - in Feedback/Requests [original thread]
Breakin Stuff wrote: Commandos are heavies with two light weapons. Theyre about as tanky as a good assault. The caldari ones have fast shield regen. And I have bad news: if they take light weapons away from sentinels and heavy frames they will...
- by Alena Ventrallis - at 2014.09.16 16:33:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |