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821. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Rattati, any word on the ARR kick?
- by Alena Ventrallis - at 2014.10.30 15:13:00
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822. To Rattati: ADS and controlling the camera. - in Feedback/Requests [original thread]
You have a good point. Ah well, I tried.
- by Alena Ventrallis - at 2014.10.30 15:00:00
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823. To Rattati: ADS and controlling the camera. - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: That control system works reasonably for a fixed wing aircraft that has thrust applied from the rear, but dropships are much more akin to helicopters. You don't need to bank, you stop and spin. Removing yaw as a control ...
- by Alena Ventrallis - at 2014.10.30 09:08:00
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824. To Rattati: ARR and hipfire kick. - in Feedback/Requests [original thread]
Songs of Seraphim wrote: Wait, is it fixed now?? Dammit! I won't be back until the 5th to test it!!! Dammit. :( The kick was unbearable for the ARR. Not yet. I'm guessing during a downtime in the near future.
- by Alena Ventrallis - at 2014.10.30 08:11:00
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825. To Rattati: ARR and hipfire kick. - in Feedback/Requests [original thread]
Rattati said he'd check on the ARR kick. I think it was an accident that it got increased. Hallelujah!
- by Alena Ventrallis - at 2014.10.30 06:53:00
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826. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
'After playing with some Gallente fits, I agree with Sgt. Kirk on increasing Gallente reps, perhaps even by 1.5hp/s. As their primary tank and defining feature, they should be head and shoulders above the rest of the dropsuits.
- by Alena Ventrallis - at 2014.10.30 06:41:00
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827. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
For Calmanndo: Complex Extender Complex Extender Complex Energizer Complex Regulator State Ishukone Assault Rail Rifle State Wykiromi Swarm Launcher State K-2 Nanohive All State issue gear, gives a close quarters brawler with AV capability....
- by Alena Ventrallis - at 2014.10.30 06:40:00
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828. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: el OPERATOR wrote: Cross Atu wrote: Currently trying to get Logi updates ready for hotfix Echo, but that won't come until after patch 1.9 deployment my current guess is we'll be looking at updates to this thread sec...
- by Alena Ventrallis - at 2014.10.30 06:36:00
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829. To Rattati: ADS and controlling the camera. - in Feedback/Requests [original thread]
A simple suggestion, if you're of a mind for ADS. Would it be possible to tether the camera to right stick and movement to left stick? Basically tank controls on the ADS. Allow them to move the front turret independent of the dropship, and move l...
- by Alena Ventrallis - at 2014.10.30 06:33:00
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830. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
CCP Rattati wrote: Alena Ventrallis wrote: Let me clarify some things about my opinions. When the RR received the 4x increase to hipfire kick, the ARR also received a 4x increase to hipfire kick. This is what my issue is. If this was an acc...
- by Alena Ventrallis - at 2014.10.30 00:02:00
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831. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Here's an interesting thought. Lots of people here love their KDRs, right? So suppose you don't get a death counted against your KDR until you are terminated? This would have people wanting to be revived because it wouldn't hurt their KDRs.
- by Alena Ventrallis - at 2014.10.29 20:11:00
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832. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Leadfoot10 wrote: Alena Ventrallis wrote: Again I ask Rattati, was the hipfire kick increase to the ARR intentional or accidental? Would you be willing to consider reducing it to pre-balance kick numbers? Did nothing change and I'm having ha...
- by Alena Ventrallis - at 2014.10.29 19:53:00
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833. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Gabriella Grey wrote: I don't see it working to that extent. The example you used says the (Charge) Scrambler and Tactical Assault rifle are similar, but the only thing they share is semi automatic firing. If anything the Ion Pistol has more ...
- by Alena Ventrallis - at 2014.10.29 19:52:00
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834. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Again I ask Rattati, was the hipfire kick increase to the ARR intentional or accidental? Would you be willing to consider reducing it to pre-balance kick numbers? Did nothing change and I'm having hallucinations on the recoil?
- by Alena Ventrallis - at 2014.10.29 19:37:00
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835. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Gabriella Grey wrote: There are many factors that govern the assault scrambler rifle such as heat build up, -20% profile and at long ranges its much harder to use. At medium range the assault scrambler rifle relies on trigger discipline to kil...
- by Alena Ventrallis - at 2014.10.29 19:27:00
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836. [Request] Language filter for Squad Finder - in Feedback/Requests [original thread]
Ripley Riley wrote: Alena Ventrallis wrote: inb4 RACIST!! Yes, filtering squads by what language you grew up speaking is racism. Hey, someone's gonna do it, figured I'd get inb4
- by Alena Ventrallis - at 2014.10.29 18:41:00
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837. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Gabriella Grey wrote: Alena Ventrallis wrote: Gabriella Grey wrote: Alena Ventrallis wrote: Once again, the ARR needs less hipfire kick. If its supposed to be the RR CQC option, then it does not perform its role properly at all. Reduce...
- by Alena Ventrallis - at 2014.10.29 18:39:00
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838. [Request] Language filter for Squad Finder - in Feedback/Requests [original thread]
inb4 RACIST!!
- by Alena Ventrallis - at 2014.10.29 18:19:00
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839. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
MINA Longstrike wrote: Gabriella Grey wrote: f that is done you are ignoring Laser weapons completely. We are trying to balance the game not keep the status quo of unbalance. Cant properly balance something that has a grand total of 2 we...
- by Alena Ventrallis - at 2014.10.29 18:17:00
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840. Its official, Dust is Pay to Win: the new weekly cap - in Feedback/Requests [original thread]
Soraya Xel wrote: As a note, the SP cap was raised a lot, but SP gain was only raised a little. It would take a lot more grinding week to week to cap out. My personal view is that few people will actually cap. People will hopefully play about a...
- by Alena Ventrallis - at 2014.10.29 17:55:00
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