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1521. [Feedback] Is the Omega Booster going to be popping up again? - in Feedback/Requests [original thread]
Geirskoegul wrote: Aeon Amadi wrote: You're missing the point -entirely-. It's the fact that this was a limited time booster that was provided for a -week-. Anyone with money could have thrown it at the problem and stockpiled and will now ...
- by Aeon Amadi - at 2013.05.28 16:08:00
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1522. [Feedback] Is the Omega Booster going to be popping up again? - in Feedback/Requests [original thread]
Geirskoegul wrote: Aeon Amadi wrote: Geirskoegul wrote: Aeon Amadi wrote: Zeylon Rho wrote: Saw it left the market with this update. I sort of put off looking at it too much while I already had a passive active, didn't know it was a...
- by Aeon Amadi - at 2013.05.28 15:44:00
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1523. [Feedback] Is the Omega Booster going to be popping up again? - in Feedback/Requests [original thread]
Geirskoegul wrote: Aeon Amadi wrote: Zeylon Rho wrote: Saw it left the market with this update. I sort of put off looking at it too much while I already had a passive active, didn't know it was a limited time thing - no text on the market...
- by Aeon Amadi - at 2013.05.28 15:28:00
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1524. [Feedback] Is the Omega Booster going to be popping up again? - in Feedback/Requests [original thread]
Zeylon Rho wrote: Saw it left the market with this update. I sort of put off looking at it too much while I already had a passive active, didn't know it was a limited time thing - no text on the market suggested such. Is that going to be coming...
- by Aeon Amadi - at 2013.05.28 14:27:00
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1525. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
Zeylon Rho wrote: Yeah, not trying to be argumentative, I just recalled it from their "fixed" list with the "by design". As-is, it makes sense for the Plasma Cannon to have a CPU-based fitting skill, but I have no idea what the story with the...
- by Aeon Amadi - at 2013.05.28 13:58:00
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1526. [Request] Improving in-game information display - in Feedback/Requests [original thread]
Heidoukan wrote: Galvan Nized wrote: Might I suggest different color chevrons for different squadmates? I hate being in battle and having no idea who is who when im in the map. Galvan although it's a nice concept you do realize that whe...
- by Aeon Amadi - at 2013.05.28 13:04:00
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1527. [Request] Commo Rose for Communication - in Feedback/Requests [original thread]
http://images.wikia.com/battlefield/images/4/47/BF2142_CR.png Generally, we need a way to request ammunition or other things from our team-mates. Having voice comms apparently isn't enough as players just generally do not care or have voice sup...
- by Aeon Amadi - at 2013.05.28 13:02:00
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1528. Inertia Dampener is NOT dampening and other drop failures - in Feedback/Requests [original thread]
Honestly, the Intertia Dampeners are freaggin weird. They'll open up almost instantly when falling from the MCC but they won't activate until you're at a level in which you would die from falling with full HP. I have a video on youtube regarding ...
- by Aeon Amadi - at 2013.05.28 12:40:00
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1529. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
Zeylon Rho wrote: Aeon Amadi wrote: EXASTRA INVICTAS wrote: The CPU is high because it requires 0 powergrid to operate. That, combined with its CPU reduction skill lowers its CPU quickly. And when you use it on a Gallente Assault Suit (...
- by Aeon Amadi - at 2013.05.28 12:36:00
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1530. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
General Erick wrote: If this was improved how you wanted it, OP, I would ask that it become a heavy weapon. We already have a Forge Gun - we don't need a less practical/effective Forge Gun. Why would this have to be made into a Forge Gun wh...
- by Aeon Amadi - at 2013.05.28 11:53:00
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1531. [Request] Improving in-game information display - in Feedback/Requests [original thread]
I'll only accept showing who has certain equipment if we have a method of communicating with them outside of voice chat. I.E: The Comma Rose from the Battlefield franchise. It's simple and easy, flicking the stick in the direction of what we nee...
- by Aeon Amadi - at 2013.05.28 11:48:00
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1532. bring back the sharpshooting skill - in Feedback/Requests [original thread]
Jenova's Witness wrote: Arramakaian Eka wrote: Devs said SS stretched the gun ranges far beyond what they were originally planned to. The ranges were far too long, and Uprising ranges are just right. Agree on Ambush clone count increase. ...
- by Aeon Amadi - at 2013.05.28 11:40:00
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1533. [Feedback] Stick Deflection vs. Rotation Speed (Graph included) - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi guys, Awesome graph Sete! You are correct the input/speed is linear atm. We are currently testing different curves. At the end of last week we were using a curve very similar to the one you outlined (we have in the past ...
- by Aeon Amadi - at 2013.05.28 11:35:00
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1534. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Etero Narciss wrote: Jenova's Witness wrote: SponkSponkSponk wrote: CCP Remnant wrote: The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or T...
- by Aeon Amadi - at 2013.05.28 11:25:00
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1535. (Feedback) AV Grenades - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: If my Tank is destroyed, the culprit is 4 times out of 5 AV grenades. And why not use them? Unlike other AV weapons, you sacrifice something so small in order to utilize it. Want to use a Forge Gun? You have to be in a He...
- by Aeon Amadi - at 2013.05.27 13:09:00
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1536. [Feedback] I have no problem with LAVs - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: With all these threads complaining about LAVs, I think its important to make it clear that not everyone has a problem with them. I don't really understand the rage over them, or how some say they are ruining their g...
- by Aeon Amadi - at 2013.05.27 13:08:00
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1537. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Bob Amarrley wrote: I browse this forum every day to see if anyone is seriously talking about lasers. The threads exist, but they are few and far between. I fear that with the optional respecs coming through this wee...
- by Aeon Amadi - at 2013.05.26 23:51:00
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1538. Why has draw distance not been fixed yet? - in Feedback/Requests [original thread]
Invisible Snipers abound, at least now I know how to pad my KDR - sit on the edge of the Red Line where they can't see you with anything BESIDES a sniper rifle.
- by Aeon Amadi - at 2013.05.26 23:28:00
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1539. [Feedback] Plasma Cannon AV Capabilities - in Feedback/Requests [original thread]
Severance Pay wrote: Sounds like you really need to read my guide. Plasma Canon(how to make it work) Yeah, but no. It was advertised as an AV weapon - not an AI weapon. I'll take a reduction/outright removal of splash radius/damage in orde...
- by Aeon Amadi - at 2013.05.26 23:15:00
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1540. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
I find this hilarious. Everyone said Lasers were OP and the rest of us were saying: "Nah, it's not. It's Damage Mods that are OP." Lasers get nerfed, now they're useless and everyone's crying. Reap what you sow, won't have any sympathy from me...
- by Aeon Amadi - at 2013.05.26 22:06:00
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