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1021. [Suggestion] Warlords HF Alpha - in Feedback/Requests [original thread]
Suggested Balance Items, ranked: * Kill stomps ASAP; reduce squad size to 4 (or) introduce pubmatch meta locks * Fix the HMG and the Heavy Blob * Swap Assault movement profile with Logi; the former is OP and the latter UP * Grant Commandos +1 Slo...
- by Adipem Nothi - at 2015.02.03 23:11:00
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1022. Tomorrow: HMG / Heavy Nerf ? - in Feedback/Requests [original thread]
You don't redesign a game to better accommodate one broken class. You fix the broken class. But say we did, for the sake of explanation. Say we inverted map layout, such that the majority of combat occurred outside instead of in. Could we not the...
- by Adipem Nothi - at 2015.02.03 02:38:00
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1023. Tomorrow: HMG / Heavy Nerf ? - in Feedback/Requests [original thread]
Yep. Heavies were largely ineffective from 1.0 to 1.8. I think where we went wrong was with rotation speed normalization (1.4, was it?). Finding oneself in front of a Heavy is nigh guaranteed doom. Getting behind a Heavy should have meaning; inst...
- by Adipem Nothi - at 2015.02.03 01:56:00
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1024. [Feedback] Moods - in Feedback/Requests [original thread]
Haerr wrote: I would rather have FPS than play a slideshow. As would I, good sir. As would I.
- by Adipem Nothi - at 2015.02.03 01:51:00
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1025. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
Varoth Drac wrote: Gyn Wallace wrote: The shimmer is just right. I sometimes catch a scout's shimmer out of the corner of my eye, only to lose them when I turn and scan for them with my cross-hair. Most of the time I catch a cloaked scout's...
- by Adipem Nothi - at 2015.02.03 01:41:00
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1026. Tomorrow: HMG / Heavy Nerf ? - in Feedback/Requests [original thread]
Varoth Drac wrote: 1. Scouts were nerfed. 2. Heavies were nerfed. 3. Assaults were buffed. 1 and 3 I distinctly recall. What happened with 2?
- by Adipem Nothi - at 2015.02.03 01:29:00
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1027. Tomorrow: HMG / Heavy Nerf ? - in Feedback/Requests [original thread]
Megaman Trigger wrote: A turn penalty to all weapons, or even just movement in general, in order to balance one weapon seems... excessive. I'm saying why not treat the HMG like we do the Sniper Rifle? Make it unwieldy and unreliably unless ...
- by Adipem Nothi - at 2015.02.03 00:35:00
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1028. Tomorrow: HMG / Heavy Nerf ? - in Feedback/Requests [original thread]
Megaman Trigger wrote: Adipem Nothi wrote: Megaman Trigger wrote: I heard it was going to be a turning speed penalty. TooMany Names AlreadyTaken wrote: I wish the range gets nerfed from 30m to 20m... Excellent ideas. If they did b...
- by Adipem Nothi - at 2015.02.03 00:19:00
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1029. Tomorrow: HMG / Heavy Nerf ? - in Feedback/Requests [original thread]
Archduke Ferd1nand wrote: Varoth Drac wrote: Only nerf I would welcome would be the addition of movement inertia to all suits (obviously scaled by weight). Fed up of sentinels moving suddenly out of the way when I try to stab them in the bac...
- by Adipem Nothi - at 2015.02.03 00:16:00
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1030. Rattati, can u reintroduce intel kill assists for active scanners? - in Feedback/Requests [original thread]
"Intel Kill Assists" still apply to squad kills.
- by Adipem Nothi - at 2015.02.02 20:42:00
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1031. Tomorrow: HMG / Heavy Nerf ? - in Feedback/Requests [original thread]
Megaman Trigger wrote: I heard it was going to be a turning speed penalty. TooMany Names AlreadyTaken wrote: I wish the range gets nerfed from 30m to 20m... If they did both, would it be too much?
- by Adipem Nothi - at 2015.02.02 19:52:00
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1032. How to fix grenades... - in Feedback/Requests [original thread]
The only thing wrong with Locus Grenades is Heavy Resistance.
- by Adipem Nothi - at 2015.02.02 17:53:00
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1033. Cloaks - in Feedback/Requests [original thread]
Shimmer should be improved upon.
- by Adipem Nothi - at 2015.02.02 17:34:00
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1034. Tomorrow: HMG / Heavy Nerf ? - in Feedback/Requests [original thread]
Think they'll ninja it in?
- by Adipem Nothi - at 2015.02.02 17:18:00
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1035. Someone has to say it.... - in Feedback/Requests [original thread]
TheD1CK wrote: If you are all going to get so defensive over something clearly over-performing ... CCP Rattati wrote: Guys, if NK kills were remotely a problem, or a potential problem, with slightly lower backpedal, I wouldn't be advocat...
- by Adipem Nothi - at 2015.02.02 13:24:00
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1036. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
Sir Dukey wrote: No wonder no scout uses precision enhancers when running fits with a cloak. One Precision Enhancer on an MN/CA/GA Scout will pick up single damp'd Assaults (30dB). I run one often. I do not disagree with you that cloak need...
- by Adipem Nothi - at 2015.02.02 04:04:00
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1037. Replace the Circular Reticle on Sniper Rifles with a Cross Hair - in Feedback/Requests [original thread]
I agree that the Tac SR's Circle of Uncertainty should be improved upon. Too many false positives. Too much guesswork when placing headshots or sniping at moving targets.
- by Adipem Nothi - at 2015.02.01 16:46:00
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1038. ScR DPS > AR DPS: Working as intended? - in Feedback/Requests [original thread]
I believe Kills / Spawn is what Rattati means by "efficiency".
- by Adipem Nothi - at 2015.02.01 16:42:00
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1039. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
el OPERATOR wrote: If you enter PC at any level you should be ready accept the risks of PC at any level. Smells like troll. Reward potential of raids will be limited; risk exposure will have to follow suit.
- by Adipem Nothi - at 2015.02.01 03:00:00
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1040. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
danthrax martin wrote: I see an uprising of stompees given the ability to exact revenge... and I love the idea. You and me both.
- by Adipem Nothi - at 2015.02.01 02:33:00
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