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521. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
True Adamance wrote: It appears that you still have no presented a reason why the logi needs to be 'faster' than the assault No two factors affect survivability more than HP and Speed. Where both are low, we find underpowered units. Where b...
- by Adipem Nothi - at 2015.05.28 01:34:00
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522. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
One Eyed King wrote: My biggest concern as stated above somewhere is speed penalties to plates not being significant enough on Scouts and Logis. We don't need either to be better at slaying than Assaults. Agreed. Sometime back (HF Delta?) R...
- by Adipem Nothi - at 2015.05.27 21:39:00
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523. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cross Atu wrote: Ripley Riley wrote: demens grimwulff wrote: On a second note... making sure all equipment slots are filled is almost useless, too... Slayer logi with 3 or 4 compact nanohives? Make all equipment slots mandatory + increa...
- by Adipem Nothi - at 2015.05.27 21:27:00
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524. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
One Eyed King wrote: My biggest concer would be HP comperable Scouts and Logis being faster than the HP comperable Assault. I tried to make some judgement based upon the images but could not really do so. I don't want to go back to the days ...
- by Adipem Nothi - at 2015.05.27 20:27:00
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525. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Pokey Dravon wrote: So I guess for me I would say to all of the Assault players out there: "Assuming this speed/hp ratio goes through, what sort of changes to Assaults would you want to see in order to make the tradeoff between Assault and Log...
- by Adipem Nothi - at 2015.05.27 20:09:00
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526. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cross Atu wrote: Though the next step may be a look a their [Commando] racial skills because rather like the assaults they need some polish regardless. What do you mean by "polish" in this case, Cross, and what specifically do you have in mi...
- by Adipem Nothi - at 2015.05.27 19:10:00
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527. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Booby Tuesdays wrote: [quote=Celus Ivara] Giving Assaults two Light weapons would ideally fix tons of problems with the game, while also letting us push Logis into the speed & eHP territory they need to really fulfill their role as in-the-t...
- by Adipem Nothi - at 2015.05.27 12:45:00
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528. In Need of Nerf - in Feedback/Requests [original thread]
Roger Cordill wrote: Adipem Nothi wrote: Roger Cordill wrote: Adipem Nothi wrote: Large Blaster Turrets It is too effective at wiping out infantry at too great a range; it is too good in its AI capacity to simultaneously excel at AV...
- by Adipem Nothi - at 2015.05.27 02:30:00
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529. [Idea!] Tuning Brick - in Feedback/Requests [original thread]
True Adamance wrote: For the Spitballing not sure I agree with bartering one Amarrian racial attribute [high stamina pool] for another [high armour HP]. Feels like a 'give n take' with Amarr dropsuits being punished for doing what they are mean...
- by Adipem Nothi - at 2015.05.27 00:07:00
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530. In Need of Nerf - in Feedback/Requests [original thread]
Ares 514 wrote: Adipem Nothi wrote: Ares 514 wrote: Adipem Nothi wrote: Spitballing ... Plates, Ferros, Reactives - Slight mobility nerf; specifics here . Armor Repairers - OK Codebreakers - OK CPU Upgrades - OK KinCats - OK CardRe...
- by Adipem Nothi - at 2015.05.27 00:00:00
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531. In Need of Nerf - in Feedback/Requests [original thread]
Ares 514 wrote: Adipem Nothi wrote: Spitballing ... Plates, Ferros, Reactives - Slight mobility nerf; specifics here . Armor Repairers - OK Codebreakers - OK CPU Upgrades - OK KinCats - OK CardRegs - Add a stamina pool penalty to plates ...
- by Adipem Nothi - at 2015.05.26 23:28:00
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532. In Need of Nerf - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: 1. Damps: Love the idea 2. CardRegs: Brilliant !! 3. KinCats: I honestly think the PG cost is good, and promotes the kind of tough choices more mercs need to make to fit their suits 4. Extenders: Something that might be mor...
- by Adipem Nothi - at 2015.05.26 23:16:00
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533. [Idea!] Tuning Brick - in Feedback/Requests [original thread]
Alternative Idea! Instead of increasing speed penalty, add a stamina penalty to plates. Make all heavy frames immune to the penalty, or increase heavy frame stamina pools to offset the change. * Makes sense; it is more difficult to run long di...
- by Adipem Nothi - at 2015.05.26 23:11:00
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534. [Idea!] Tuning Brick - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: I see what you mean, now, and that we're referring to different things. The suits listed and ordered from tankiest to thinnest would also be slowest to fastest. It's true that after they swap logis and assaults we will be r...
- by Adipem Nothi - at 2015.05.26 23:00:00
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535. In Need of Nerf - in Feedback/Requests [original thread]
Georgia Xavier wrote: Adipem Nothi wrote: 2. Correct; brick affords users more utility other low-slot modules. Whether or not we should reign in brick or buff all else is debatable. A buff on other modules would be nice. But which ones tho...
- by Adipem Nothi - at 2015.05.26 22:56:00
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536. [Idea!] Tuning Brick - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Adipem Nothi wrote: Edit: I believe that Rattati intends to swap Assault and Logi base speeds. This may alleviate some of the problems in the meanwhile, but I do hope for the Inverse Speed/HP model in the long run. One...
- by Adipem Nothi - at 2015.05.26 22:45:00
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537. In Need of Nerf - in Feedback/Requests [original thread]
True Adamance wrote: 1. My thoughts in regards to the Minmatar Assault can be summised as one simple question. "Is the it being over used because its core statistics allow it to do so or is it being used because it is able to break Dust's poor...
- by Adipem Nothi - at 2015.05.26 22:29:00
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538. [Idea!] Tuning Brick - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: The one suit that does both at the same time the best is the minmatar assault, this is no surprise. I think this is at the heart of the issue. I'm of the opinion that the MN Assault presently represents a special case. It...
- by Adipem Nothi - at 2015.05.26 22:25:00
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539. [Idea!] Tuning Brick - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: What do you think, Adipem? I honestly don't think that we have grounds for nerfing Shields. High-slot diversity has already been achieved. If shields were overpowered, mercs wouldn't be running anything else in their highs...
- by Adipem Nothi - at 2015.05.26 22:13:00
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540. In Need of Nerf - in Feedback/Requests [original thread]
Roger Cordill wrote: Adipem Nothi wrote: True Adamance wrote: Adipem Nothi wrote: As of Hotfix 1.1.2; listed in no particular order: Items * MN Assault * Armor Plates * Scrambler Rifle * Large Blaster Turrets * Armor Hardeners Me...
- by Adipem Nothi - at 2015.05.26 21:45:00
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