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Dr Allopathy
Raging Pack of Homos
134
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Posted - 2013.07.10 10:20:00 -
[181] - Quote
I honestly suck with FGs, and I'm decent with an AR. Don't know what I'm doing wrong here, but I'd say GJ to the users who can place a good shot with it! |
Heavenly Daughter
SyNergy Gaming EoN.
103
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Posted - 2013.07.10 10:39:00 -
[182] - Quote
Canaan Knute wrote:Heavenly Daughter wrote:Canaan Knute wrote:King Kobrah wrote:You're not too bright, are you? Proto assault variant actually charges in LESS than two seconds, so yes, a couple of seconds LOL You claimed that the forge gun can deal over 720 points of splash damage in less than two seconds, but the truth is that it's only half of that. You, just dont know your weapons, the Basic level of damage is not far short of 600, with no mods. So yes in a time period of LESS than 2 seconds 720 would be obtainable in splash damage. H.D That is incorrect, Heavenly Daughter. The base splash damage for all prototype forge guns is 277.2. Not even close to 720, even with damage mods and Forge Gun Proficiency at level 5. I use the Ishukone Assault Forge Gun every day, so I know what it's capable of.
Yes that correct, partly, One of those weapons is capable of doing 2 shots in less than 2 seconds. so 277.2 X 2 plus the damage mods plus what you get from the forging skills will push it over 700. |
Rusty Shallows
Black Jackals
140
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Posted - 2013.07.10 10:47:00 -
[183] - Quote
The OP does have a point about tall buildings with posted FGers (along with snipers and proto SL) up there. Although that's a map design issue not a weapon problem.
As an Ishukone Forge Gunner when in close combat I'm generally using a Toxin SMG with the primary skills at 5/5/4. After dying to Assault Rifle users I don't call for an AR nerf just because the SMG had the advantage and should have won. |
Canaan Knute
Conspiratus Immortalis Covert Intervention
47
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Posted - 2013.07.10 10:47:00 -
[184] - Quote
Heavenly Daughter wrote:Yes that correct, partly, One of those weapons is capable of doing 2 shots in less than 2 seconds. so 277.2 X 2 plus the damage mods plus what you get from the forging skills will push it over 700. This is also false. It takes roughly 2 seconds to charge up the assault variant with Forge Gun Operation at level 5, so in reality firing two shots takes about 4 seconds. It is mathematically impossible to fire two forge run rounds in less than two seconds, unless there is a special version of the assault variant that I have yet to encounter. |
Breakin Stuff
Goonfeet Top Men.
1033
|
Posted - 2013.07.10 10:50:00 -
[185] - Quote
277 x 1.2 (we shall assume that the stacking penalty got removed and heavies can only have two)
why that comes to...332.4 so 2 shots =
664.8 splash damage.
tankable on anything but a scout.
Oh by the way, Kobrah, you are quick to dismiss people as scrubs who can't hack it.
Here's a hint: No one cares what you think. You're mad because someone figured out how to use a weapon you're incapable of using to smear you all over the battlefield and now you want it screwed because you're offended that heavies can be relevant. It's a common problem.
It's a shocker, I know, that not everyone considers your opinion relevant. But I'm sure you will cope somehow.
Your little temper tantrums undermine your position when people use LOGIC to derail your arguments. It's a given that you can fit to tank forge gun splash.
I'm sorry you think doing so is beneath you. I'll call Free Beers to hold your Hand. He won't nova knife you I promise.
that flash of light followed by the respawn screen was my forge gun killing you. |
Nelo Angel0
The Nommo Insurance Fraud.
118
|
Posted - 2013.07.10 10:50:00 -
[186] - Quote
Heavenly Daughter wrote:Canaan Knute wrote:Heavenly Daughter wrote:Canaan Knute wrote:King Kobrah wrote:You're not too bright, are you? Proto assault variant actually charges in LESS than two seconds, so yes, a couple of seconds LOL You claimed that the forge gun can deal over 720 points of splash damage in less than two seconds, but the truth is that it's only half of that. You, just dont know your weapons, the Basic level of damage is not far short of 600, with no mods. So yes in a time period of LESS than 2 seconds 720 would be obtainable in splash damage. H.D That is incorrect, Heavenly Daughter. The base splash damage for all prototype forge guns is 277.2. Not even close to 720, even with damage mods and Forge Gun Proficiency at level 5. I use the Ishukone Assault Forge Gun every day, so I know what it's capable of. Yes that correct, partly, One of those weapons is capable of doing 2 shots in less than 2 seconds. so 277.2 X 2 plus the damage mods plus what you get from the forging skills will push it over 700.
Your speaking DPS. He's talking DMG on one shot. The math would be, and correct me if i'm wrong.
1.875x277.2 (not accounting mods/proficiency) = 517.75 in 2 shots. Again that's with no mods and using the assault version. I'm sure someone else could actually bother to finish up doing the math.
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George Moros
WarRavens League of Infamy
27
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Posted - 2013.07.10 10:50:00 -
[187] - Quote
Heavenly Daughter wrote: Actually It does, You ask Why should an AV weapon not kill infantry, for exactly the same reason and infantry weapon cannot take out vehicles, they have a 10% effectiveness, so this imbalance still needs to be addressed.
H.D
OMG, you really should rethink your position. This "imbalance" you speak of is actually an act of balancing. Do a reality check. If someone gives you an AK47, and asks you to "kill" a modern day tank, what do you think how many rounds of ammo would it take? I guess you would sooner melt the barrel of your gun before doing any significant damage to the tank.
On the other hand, if a tank fires his main gun, with his 120mm APFSDSDU round, designed specifically to penetrate tank armor - not to kill infantry, and hits you in the chest (let's for amusement's sake say that you're even wearing a kevlar vest), what do you think would happen?
The 10% effectiveness of small arms against armored vehicles is made specifically to prevent people from melting tanks with SMGs and ARs. THAT would be completely unbalanced and wouldn't pass even the most basic reality checks. |
Breakin Stuff
Goonfeet Top Men.
1033
|
Posted - 2013.07.10 10:51:00 -
[188] - Quote
Canaan Knute wrote:Heavenly Daughter wrote:Yes that correct, partly, One of those weapons is capable of doing 2 shots in less than 2 seconds. so 277.2 X 2 plus the damage mods plus what you get from the forging skills will push it over 700. This is also false. It takes roughly 2 seconds to charge up the assault variant with Forge Gun Operation at level 5, so in reality firing two shots takes about 4 seconds. It is mathematically impossible to fire two forge run rounds in less than two seconds, unless there is a special version of the assault variant that I have yet to encounter.
It's called the "blackmagic special" Assault Forge Win Gun. The Devs give them to Goons to ruin DUST don't you know.
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Nelo Angel0
The Nommo Insurance Fraud.
118
|
Posted - 2013.07.10 10:52:00 -
[189] - Quote
Breakin Stuff wrote:277 x 1.2 (we shall assume that the stacking penalty got removed and heavies can only have two)
why that comes to...332.4 so 2 shots =
664.8 splash damage.
tankable on anything but a scout.
Oh by the way, Kobrah, you are quick to dismiss people as scrubs who can't hack it.
Here's a hint: No one cares what you think. You're mad because someone figured out how to use a weapon you're incapable of using to smear you all over the battlefield and now you want it screwed because you're offended that heavies can be relevant. It's a common problem.
It's a shocker, I know, that not everyone considers your opinion relevant. But I'm sure you will cope somehow.
Your little temper tantrums undermine your position when people use LOGIC to derail your arguments. It's a given that you can fit to tank forge gun splash.
I'm sorry you think doing so is beneath you. I'll call Free Beers to hold your Hand. He won't nova knife you I promise.
that flash of light followed by the respawn screen was my forge gun killing you.
i though the final charge time was 1.875 not 1.2 O_o or am i wrong here.
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Rusty Shallows
Black Jackals
140
|
Posted - 2013.07.10 10:53:00 -
[190] - Quote
Heavenly Daughter wrote:Canaan Knute wrote:Heavenly Daughter wrote:Canaan Knute wrote:King Kobrah wrote:You're not too bright, are you? Proto assault variant actually charges in LESS than two seconds, so yes, a couple of seconds LOL You claimed that the forge gun can deal over 720 points of splash damage in less than two seconds, but the truth is that it's only half of that. You, just dont know your weapons, the Basic level of damage is not far short of 600, with no mods. So yes in a time period of LESS than 2 seconds 720 would be obtainable in splash damage. H.D That is incorrect, Heavenly Daughter. The base splash damage for all prototype forge guns is 277.2. Not even close to 720, even with damage mods and Forge Gun Proficiency at level 5. I use the Ishukone Assault Forge Gun every day, so I know what it's capable of. Yes that correct, partly, One of those weapons is capable of doing 2 shots in less than 2 seconds. so 277.2 X 2 plus the damage mods plus what you get from the forging skills will push it over 700. Does anyone even use the Officer FG? For all practicality the number used should be the Assault Forge Gun with max skills at 1.875 seconds. Anything else is a bit too theoretical. |
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Nelo Angel0
The Nommo Insurance Fraud.
118
|
Posted - 2013.07.10 10:54:00 -
[191] - Quote
Breakin Stuff wrote:Canaan Knute wrote:Heavenly Daughter wrote:Yes that correct, partly, One of those weapons is capable of doing 2 shots in less than 2 seconds. so 277.2 X 2 plus the damage mods plus what you get from the forging skills will push it over 700. This is also false. It takes roughly 2 seconds to charge up the assault variant with Forge Gun Operation at level 5, so in reality firing two shots takes about 4 seconds. It is mathematically impossible to fire two forge run rounds in less than two seconds, unless there is a special version of the assault variant that I have yet to encounter. It's called the "blackmagic special" Assault Forge Win Gun. The Devs give them to Goons to ruin DUST don't you know.
I call this special beast the Gastun's Tear Extracter. It's OP and it should be OP. I have 30 of those bad boys in case I ever spec into heavy again. |
Breakin Stuff
Goonfeet Top Men.
1033
|
Posted - 2013.07.10 10:57:00 -
[192] - Quote
Nelo Angel0 wrote: i though the final charge time was 1.875 not 1.2 O_o or am i wrong here.
1.2 is the multiplier you use for two complex damage mods. the max a heavy can use.
Jesus is math really that hard?
BTW it's actually lower than 1.2 because of stacking penalties but you know... :effort:
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Canaan Knute
Conspiratus Immortalis Covert Intervention
47
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Posted - 2013.07.10 10:59:00 -
[193] - Quote
+15% with Forge Gun Proficiency at level 5. |
Breakin Stuff
Goonfeet Top Men.
1033
|
Posted - 2013.07.10 11:05:00 -
[194] - Quote
Canaan Knute wrote:+15% with Forge Gun Proficiency at level 5.
which hardly anyone gets. but ok 668 damage x 1.15 =762 total damage. this is the absolute maximum you can be hit for by two consecutive assault forge guns.
Still tankable with the right fit.
there ain't many maxed out forge gunners out there. |
castba
Penguin's March
24
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Posted - 2013.07.10 11:05:00 -
[195] - Quote
Nelo Angel0 wrote:Breakin Stuff wrote:277 x 1.2 (we shall assume that the stacking penalty got removed and heavies can only have two)
why that comes to...332.4 so 2 shots =
664.8 splash damage.
tankable on anything but a scout.
Oh by the way, Kobrah, you are quick to dismiss people as scrubs who can't hack it.
Here's a hint: No one cares what you think. You're mad because someone figured out how to use a weapon you're incapable of using to smear you all over the battlefield and now you want it screwed because you're offended that heavies can be relevant. It's a common problem.
It's a shocker, I know, that not everyone considers your opinion relevant. But I'm sure you will cope somehow.
Your little temper tantrums undermine your position when people use LOGIC to derail your arguments. It's a given that you can fit to tank forge gun splash.
I'm sorry you think doing so is beneath you. I'll call Free Beers to hold your Hand. He won't nova knife you I promise.
that flash of light followed by the respawn screen was my forge gun killing you. i though the final charge time was 1.875 not 1.2 O_o or am i wrong here. The 1.2 is a rough reference to two complex damage mods, not the charge time. |
Nelo Angel0
The Nommo Insurance Fraud.
118
|
Posted - 2013.07.10 11:17:00 -
[196] - Quote
Breakin Stuff wrote:Nelo Angel0 wrote: i though the final charge time was 1.875 not 1.2 O_o or am i wrong here.
1.2 is the multiplier you use for two complex damage mods. the max a heavy can use. Jesus is math really that hard? BTW it's actually lower than 1.2 because of stacking penalties but you know... :effort:
Well you know. **** happens and obvious things are missed. Someone was trying to drop an orbital on location and while i don't mind this state going to hell i ididn't want to be anywhere near here >.> |
Alldin Kan
Internal Error. League of Infamy
369
|
Posted - 2013.07.10 14:21:00 -
[197] - Quote
How about I spec into Allotek Plasma Cannon and show how strong it can be? |
Scheneighnay McBob
Blueberry Gunners
2191
|
Posted - 2013.07.10 14:21:00 -
[198] - Quote
King Kobrah wrote:Scheneighnay McBob wrote:Free fire means it's a hybrid of AV and vehicle.
I use the forge gun against everything, and it has its flaws. Sure, a direct hit OHKs, but I have to charge it for what- 2 and a half seconds? In that time you can just run out and kill me. Yes, the swarm launcher used to be free fire too, and it was changed with absolutely no lore reason given. The free-fire swarm could fire much more quickly and affect a wider area; it also had a lock-on.
Railguns will never have a lock-on. |
King Kobrah
SyNergy Gaming EoN.
706
|
Posted - 2013.07.10 14:29:00 -
[199] - Quote
Breakin Stuff wrote:277 x 1.2 (we shall assume that the stacking penalty got removed and heavies can only have two)
why that comes to...332.4 so 2 shots =
664.8 splash damage.
tankable on anything but a scout.
Oh by the way, Kobrah, you are quick to dismiss people as scrubs who can't hack it.
Here's a hint: No one cares what you think. You're mad because someone figured out how to use a weapon you're incapable of using to smear you all over the battlefield and now you want it screwed because you're offended that heavies can be relevant. It's a common problem.
It's a shocker, I know, that not everyone considers your opinion relevant. But I'm sure you will cope somehow.
Your little temper tantrums undermine your position when people use LOGIC to derail your arguments. It's a given that you can fit to tank forge gun splash.
I'm sorry you think doing so is beneath you. I'll call Free Beers to hold your Hand. He won't nova knife you I promise.
that flash of light followed by the respawn screen was my forge gun killing you. Typical SA kiddie trying as hard as he can to troll someone LMFAO
you're not good at this game, end of discussion.
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oso tiburon
The Generals EoN.
146
|
Posted - 2013.07.10 15:22:00 -
[200] - Quote
King Kobrah wrote:Nelo Angel0 wrote:King Kobrah wrote:Are you high? HARDLY ANY SPLASH DAMAGE? LOL then how is my 550+ sheild protosuit getting killed in two splash hits from a proto FG across the map on the tallest structure in the game? Because unlike the flaylock and MD... you know what this is is too obvious you use your brain and find the difference between the flaylock/MD and forge guns. i'm aware it's a hybrid damage weapon. the fact it's two shotting a suit with 550 shields still stands. you'd get two-shotted with 550 armor, too. and im getting 2 shotted by a side arm and im 506 shields and 776 armor your point ... must new around here
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Kekklian Noobatronic
Goonfeet Top Men.
160
|
Posted - 2013.07.10 15:23:00 -
[201] - Quote
I use it to punish proto pub stomping cry babies - I. E. The OP. It works great for that. Long live the forge gun! |
oso tiburon
The Generals EoN.
146
|
Posted - 2013.07.10 15:29:00 -
[202] - Quote
ok im gonna do this nice and slow charge sniper 341.1 dps rpm i think is somewhere around 30
im slow im a heavy you cant move that fast while charging it takes 2 to 3 seconds of charge time leaving me vulnerable i get 4 shots per clip i cant be close i have no way to realy target you i have to aim with a cross hair the size of a turret instalation if your running 50\50 splash damage is 1.2 m
mass driver \gaylock dont remeber radius or dammage you can move fast and spam 2 to 3 indirect hits 1200 hp done no charge time you can aim it reload is pretty quick
QQ im not good wahhh wahhh some one who has a little skill can kill me waaahhhh
btw i had a tank took out the other night by a md beit a creodon beit a creodon tank pack tank i still lost a 3400 armor hp tank to a mass driver ... do you see tankers bitchin to nerf it
stfu and get good |
ER-Bullitt
Molon Labe. League of Infamy
63
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Posted - 2013.07.10 15:37:00 -
[203] - Quote
Rusty wrote: Does anyone even use the Officer FG (which can fire in less than a second)? For all practicality the number used should be the Assault Forge Gun with max skills at 1.875 seconds. Anything else is a bit too theoretical.
The Gastuns FG has a longer charge up time than assault, but not by much. It's main advantage is a 6 round mag and increased ammo capacity.
Op changes the basis for his argument every other page... Even his beloved sniper buddy comes in here with completely inaccurate information. Have either of these guys even picked up a forge gun in the last 6 months?
Do they even lift? |
nukel head
Knights of No Republic
49
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Posted - 2013.07.10 16:01:00 -
[204] - Quote
King Kobrah wrote:I made a thread like this a few months ago, it got 11 pages, and everyone thought I was trolling. I'm not. Forge guns are so hyper accurate they're arguably the best anti-infantry weapon when you have the high ground...huge splash damage and extremely fast re-fire speed, you have maybe 3 seconds to find cover once you take splash damage from a proto forge gun...that is, if you weren't outright one-shotted by the splash damage. These are AV WEAPONS and SHOULD NOT be killing infantry more effectively than most weapons. They SHOULD NOT function better than sniper rifles as anti infantry. Splash damage needs to be reduced to almost nothing, the fact you can take out ~400 shields with 1 splash of a good FG puts the flaylock pistol to shame Please CCP, this forge gun madness has to stop. here's the 11 page thread if anyone is interested.
Forge guns are slow, cumbersome, and make you a sitting duck to use. They are also the best defense we have against heavy armor. I run medium armor and all I have are AV grenades and swarm launchers, so I am happy to see friendly forge gunners when there are tanks and dropships around. I get one shot destroyed by them sometimes, but I'm not too upset about it. Because of their drawbacks I have not found many forge gunners that try to use it much against infantry. |
King Kobrah
SyNergy Gaming EoN.
707
|
Posted - 2013.07.10 16:24:00 -
[205] - Quote
Kekklian Noobatronic wrote:I'm so bad at the game I have to resort to scrub tactics to fish for 1-2 kills a game LOL |
King Kobrah
SyNergy Gaming EoN.
707
|
Posted - 2013.07.10 16:41:00 -
[206] - Quote
ER-Bullitt wrote:Rusty wrote: Does anyone even use the Officer FG (which can fire in less than a second)? For all practicality the number used should be the Assault Forge Gun with max skills at 1.875 seconds. Anything else is a bit too theoretical.
The Gastuns FG has a 2.1 sec base, Assault is 2.5 sec base. Still not less than 1 second. It's main advantage is a 6 round mag and increased ammo capacity. Op changes the basis for his argument every other page... Even his beloved sniper buddy comes in here with completely inaccurate information. Have either of these guys even picked up a forge gun in the last 6 months? Do they even lift? Nobody has posted inaccurate information. The charge time is less than two seconds when skilled into and it does more than 700 damage in two splash shots.
the argument has always been forge gun is too strong vs infantry despite how hard everyone has tried to change it. |
King Kobrah
SyNergy Gaming EoN.
707
|
Posted - 2013.07.10 16:42:00 -
[207] - Quote
ER-Bullitt wrote:Rusty wrote: Does anyone even use the Officer FG (which can fire in less than a second)? For all practicality the number used should be the Assault Forge Gun with max skills at 1.875 seconds. Anything else is a bit too theoretical.
The Gastuns FG has a 2.1 sec base, Assault is 2.5 sec base. Still not less than 1 second. It's main advantage is a 6 round mag and increased ammo capacity. Op changes the basis for his argument every other page... Even his beloved sniper buddy comes in here with completely inaccurate information. Have either of these guys even picked up a forge gun in the last 6 months? Do they even lift? Nobody has posted inaccurate information. The charge time is less than two seconds when skilled into and it does more than 700 damage in two splash shots.
the argument has always been forge gun is too strong vs infantry despite how hard everyone has tried to change it. |
Canaan Knute
Conspiratus Immortalis Covert Intervention
49
|
Posted - 2013.07.10 16:55:00 -
[208] - Quote
King Kobrah wrote:Nobody has posted inaccurate information. The charge time is less than two seconds when skilled into and it does more than 700 damage in two splash shots.
the argument has always been forge gun is too strong vs infantry despite how hard everyone has tried to change it. I don't know about you, but I have never seen anyone use the officer forge gun, even in PC matches. I do see a lot of Ishukone Assault Forge Guns though. |
King Kobrah
SyNergy Gaming EoN.
707
|
Posted - 2013.07.10 16:57:00 -
[209] - Quote
Canaan Knute wrote:King Kobrah wrote:Nobody has posted inaccurate information. The charge time is less than two seconds when skilled into and it does more than 700 damage in two splash shots.
the argument has always been forge gun is too strong vs infantry despite how hard everyone has tried to change it. I don't know about you, but I have never seen anyone use the officer forge gun, even in PC matches. I do see a lot of Ishukone Assault Forge Guns though. Which is still a less than 2 second charge time... |
Canaan Knute
Conspiratus Immortalis Covert Intervention
49
|
Posted - 2013.07.10 17:02:00 -
[210] - Quote
King Kobrah wrote:Which is still a less than 2 second charge time... Officer weapons are often much better than regular weapons, hence their rarity.
EDIT: My bad, I guess you were referring to the assault FG. Yes, it's still less than 2 seconds with maxed skills, but only for 360 splash damage. |
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