|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
ER-Bullitt
Molon Labe. League of Infamy
35
|
Posted - 2013.07.09 20:28:00 -
[1] - Quote
God damn you guys are some cry hard pansies. So i fly my dropship to highground, drop a hive and link, go fight die and come back with forge to overwatch my team, enemies down below do nothing to counter me, i go 20/1 and somehow i am the noob?
Learn to adapt scrubs. Snipe, dropship, cover, rail tank, counter forge. I thought you guys were supposed to be elite or something?
Btw, i thoroughly enjoyed blasting your guys ADS out of the air yesterday.
PC? Blah blah blah there is a counter to everything just use your brain or hire someone who has one already developed. |
ER-Bullitt
Molon Labe. League of Infamy
36
|
Posted - 2013.07.09 20:52:00 -
[2] - Quote
Who said the forge gun is AV only? Or is that just your presumption based on what you feel the role of the weapon should be? Here is a description so u can educate yourself
Adapted from Deep Core Mining Inc.GÇÖs proprietary technology, the DCMA S-1 subverts conventional expectations of what a man-portable anti-material weapons platform is capable of.-áDespite its excessive weight and extended recharge times, the GÇ£Forge GunGÇ¥ as it has become known, is regarded as the most devastating infantry weapon on the battlefield, and an invaluable tool for those capable of wielding it. Powered by a GeminiGäó microcapacitor, the Forge Gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s, enough to penetrate even augmented armor systems.-áDuring the pre-fire charge, the forward armature locks into position, stabilizing the magnetic field and helping to shield the user from backscatter and the excessive heat produced.-áPower generation remains the single largest drawback of the current design, the onboard capacitor requiring a significant amount of time to reach full power after each discharge.
|
ER-Bullitt
Molon Labe. League of Infamy
42
|
Posted - 2013.07.09 21:11:00 -
[3] - Quote
There is clearly something wrong with this kid, or he is just trolling. Your argument has more holes than swiss cheese, done with this clown.
Next qq thread please. |
ER-Bullitt
Molon Labe. League of Infamy
42
|
Posted - 2013.07.09 21:32:00 -
[4] - Quote
Not sure if serious question |
ER-Bullitt
Molon Labe. League of Infamy
47
|
Posted - 2013.07.09 22:29:00 -
[5] - Quote
King Kobrah wrote:Canaan Knute wrote:King Kobrah wrote:Are you high? HARDLY ANY SPLASH DAMAGE? LOL then how is my 550+ sheild protosuit getting killed in two splash hits from a proto FG across the map on the tallest structure in the game? With Forge Gun Proficiency at level 5, you get a 15% bonus to damage. Throw on two complex heavy damage modifiers and you get another 20%, minus the stacking penalty. For the purposes of this post, I'll lower it to 15% (if someone could give me the actual number, it would be much appreciated). In total, that gives you a 30% damage bonus. Base splash damage for all proto forge guns is 277.2 (advanced and standard tiers have lower splash damage). 277.2 times 1.30 equals 360.36. 2 shots equal 720.72, 3 shots equal 1081.08 and four shots equal 1441.44. If your EHP (armor + shields) was higher than 720.72 at the time, then you were probably hit by splash damage followed by a direct hit. However, I did not factor in the reduced damage to shields and increased damage to armor. Like I said earlier, you have to keep in mind that reducing the forge gun's splash damage also decreases its effectiveness against fast-moving vehicles. Numbers don't lie, nobody else finds it a problem an AV weapon can do 720+ damage worth of SPLASH in a couple of seconds FROM ANY DISTANCE? AND ITS AN AV WEAPON AN ANTI VEHICLE WEAPON
LOL I CAN USE CAPS TOO!!!
WHO SAID THE FORGE IS AN ANTI-VEHICLE WEAPON ONLY????
The max range is 300 meters, not FROM ANY DISTANCE. stop making **** up to support your flawed logic.
720 in a couple of seconds? A couple is 2... pretty sure the charge up time for the assault variant is 2.5 seconds for 1 shot. Again, you are exaggerating a point to support your flawed logic.
Scroll back a few posts, I already posted the DUST 514 description of the Forge Gun. Nowhere in that description does it say "anti-vehicle only". developer descriptions dont lie. Numbers dont lie either, if you only knew how to be sporadic in your movement you wouldnt get hit with 3-4 straight splash hits. You need better situational awareness, communication and teamwork in your squad. Learn to counter the tactic.
Just because YOU think in YOUR little brain that this weapon is AV only does not make that a fact. This seems to be the only basis for your argument, that in YOUR OPINION an AV weapon should not be able to kill infantry. your opinion is wrong, many of us have said this already, yet you keep flailing your arms in a feeble attemp to get this weapon nerfed.
you are a troll, a tool, and nothing more.
Learn 2 play, scrub. |
ER-Bullitt
Molon Labe. League of Infamy
63
|
Posted - 2013.07.10 15:37:00 -
[6] - Quote
Rusty wrote: Does anyone even use the Officer FG (which can fire in less than a second)? For all practicality the number used should be the Assault Forge Gun with max skills at 1.875 seconds. Anything else is a bit too theoretical.
The Gastuns FG has a longer charge up time than assault, but not by much. It's main advantage is a 6 round mag and increased ammo capacity.
Op changes the basis for his argument every other page... Even his beloved sniper buddy comes in here with completely inaccurate information. Have either of these guys even picked up a forge gun in the last 6 months?
Do they even lift? |
ER-Bullitt
Molon Labe. League of Infamy
131
|
Posted - 2013.07.11 15:16:00 -
[7] - Quote
Ronan Elsword wrote:I personally think the only bad thing about the forge gun is on Biomass where there is really now way to counter them. Referring to them being on Alpha Tower looking down at Charlie and Shooting when the hack symbol comes up. Defender should be able to build optional small infrastructures that cover the top of objectives like Charlie and Alpha in that map. Given this is something that is more of a worry in PC, and CCP just hasn't implemented that kind of thing yet. Plus the new deployable shield might be good enough to let you hack but that has yet to come out.
Actually don't touch the forge guns just release my deployable shields.
Biomass alha tower is a key location to securing the city. Ypu have overwatch on two objectives and sight lines on all 3 entrances to the compound. Yet very few pub matches does anyone try to secure that position. If you let me get setup and do not contest the position your team will be at a disadvantage. Some people hate this strat and wish it wasnt in the game, to those i say go back to cod. But if you want to get better know there are many counters to that position just look around, use your brain. |
|
|
|